Load all models into dynamic memory, and store them in a way for reuse
This commit is contained in:
parent
e391faf574
commit
bc73468e64
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@ -71,6 +71,11 @@ s32 dynos_behavior_get_active_mod_index(BehaviorScript *bhvScript);
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const char *dynos_behavior_get_token(BehaviorScript *bhvScript, u32 index);
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void dynos_behavior_hook_all_custom_behaviors(void);
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// -- models -- //
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struct GraphNode* dynos_model_load_geo(enum ModelPool aModelPool, void* aAsset);
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struct GraphNode* dynos_model_load_dl(enum ModelPool aModelPool, u8 aLayer, void* aAsset);
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void dynos_model_clear_pool(enum ModelPool aModelPool);
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// -- other -- //
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void dynos_mod_shutdown(void);
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void dynos_add_scroll_target(u32 index, const char *name, u32 offset, u32 size);
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@ -805,8 +805,6 @@ s32 DynOS_String_Width(const u8 *aStr64);
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// Geo
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//
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void *DynOS_Geo_GetGraphNode(const void *aGeoLayout, bool aKeepInMemory);
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//
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// Levels
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//
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@ -961,6 +959,14 @@ DataNode<MovtexQC>* DynOS_MovtexQC_GetFromId(u32 id);
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DataNode<MovtexQC>* DynOS_MovtexQC_GetFromIndex(s32 index);
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void DynOS_MovtexQC_ModShutdown();
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//
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// Model Manager
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//
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struct GraphNode* DynOS_Model_LoadGeo(enum ModelPool aModelPool, void* aAsset);
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struct GraphNode* DynOS_Model_LoadDl(enum ModelPool aModelPool, u8 aLayer, void* aAsset);
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void DynOS_Model_ClearPool(enum ModelPool aModelPool);
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//
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// Bin
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//
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@ -37,4 +37,11 @@ extern "C" {
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#define DYNOS_AT_STARTUP __attribute__((constructor))
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#define DYNOS_AT_EXIT __attribute__((destructor))
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enum ModelPool {
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MODEL_POOL_PERMANENT,
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MODEL_POOL_SESSION,
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MODEL_POOL_LEVEL,
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MODEL_POOL_MAX,
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};
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#endif
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@ -121,10 +121,6 @@ const void* dynos_geolayout_get(const char *name) {
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return DynOS_Actor_GetLayoutFromName(name);
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}
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void *dynos_geolayout_to_graphnode(const void *geoLayout, bool keepInMemory) {
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return DynOS_Geo_GetGraphNode(geoLayout, keepInMemory);
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}
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// -- collisions -- //
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void dynos_add_collision(const char *filePath, const char* collisionName) {
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@ -226,7 +222,22 @@ void dynos_behavior_hook_all_custom_behaviors(void) {
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DynOS_Bhv_HookAllCustomBehaviors();
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}
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// -- models -- //
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struct GraphNode* dynos_model_load_geo(enum ModelPool aModelPool, void* aAsset) {
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return DynOS_Model_LoadGeo(aModelPool, aAsset);
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}
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struct GraphNode* dynos_model_load_dl(enum ModelPool aModelPool, u8 aLayer, void* aAsset) {
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return DynOS_Model_LoadDl(aModelPool, aLayer, aAsset);
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}
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void dynos_model_clear_pool(enum ModelPool aModelPool) {
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DynOS_Model_ClearPool(aModelPool);
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}
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// -- other -- //
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void dynos_mod_shutdown(void) {
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DynOS_Mod_Shutdown();
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}
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@ -49,7 +49,7 @@ void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName) {
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ActorGfx actorGfx = { };
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actorGfx.mGfxData = _GfxData;
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actorGfx.mPackIndex = MOD_PACK_INDEX;
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actorGfx.mGraphNode = (GraphNode *) DynOS_Geo_GetGraphNode(geoLayout, false);
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actorGfx.mGraphNode = (GraphNode *) DynOS_Model_LoadGeo(MODEL_POOL_SESSION, geoLayout);
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if (!actorGfx.mGraphNode) {
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Print(" ERROR: Couldn't load graph node for \"%s\"", actorName);
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free(actorName);
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@ -167,7 +167,7 @@ void DynOS_Actor_Override_All(void) {
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for (struct Object *_Object = (struct Object *) _Head->header.next; _Object != _Head; _Object = (struct Object *) _Object->header.next) {
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if (_Object->header.gfx.sharedChild != NULL && _Object->header.gfx.sharedChild->georef != NULL) {
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GraphNode* georef = (GraphNode*)_Object->header.gfx.sharedChild->georef;
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_Object->header.gfx.sharedChild = (GraphNode *) DynOS_Geo_GetGraphNode(georef, true);
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_Object->header.gfx.sharedChild = DynOS_Model_LoadGeo(MODEL_POOL_PERMANENT, georef);
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}
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DynOS_Actor_Override((void**)&_Object->header.gfx.sharedChild);
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}
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@ -0,0 +1,68 @@
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#include <map>
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#include "dynos.cpp.h"
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extern "C" {
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#include "engine/geo_layout.h"
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#include "engine/graph_node.h"
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}
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static struct AllocOnlyPool* sModelPools[MODEL_POOL_MAX] = { 0 };
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static std::map<void*, struct GraphNode*> sModelMap[MODEL_POOL_MAX];
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struct GraphNode* DynOS_Model_LoadGeo(enum ModelPool aModelPool, void* aAsset) {
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// sanity check pool
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if (aModelPool >= MODEL_POOL_MAX) { return NULL; }
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// allocate pool
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if (!sModelPools[aModelPool]) {
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sModelPools[aModelPool] = alloc_only_pool_init();
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}
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// check map
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auto& map = sModelMap[aModelPool];
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if (map.count(aAsset)) {
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return map[aAsset];
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}
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// load geo
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struct GraphNode* node = process_geo_layout(sModelPools[aModelPool], aAsset);
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// store and return geo
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map[aAsset] = node;
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return node;
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}
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struct GraphNode* DynOS_Model_LoadDl(enum ModelPool aModelPool, u8 aLayer, void* aAsset) {
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// sanity check pool
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if (aModelPool >= MODEL_POOL_MAX) { return NULL; }
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// allocate pool
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if (!sModelPools[aModelPool]) {
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sModelPools[aModelPool] = alloc_only_pool_init();
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}
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// check map
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auto& map = sModelMap[aModelPool];
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if (map.count(aAsset)) {
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return map[aAsset];
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}
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// load geo
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struct GraphNode* node = (struct GraphNode *) init_graph_node_display_list(sModelPools[aModelPool], NULL, aLayer, aAsset);
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// store and return geo
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map[aAsset] = node;
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return node;
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}
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void DynOS_Model_ClearPool(enum ModelPool aModelPool) {
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if (!sModelPools[aModelPool]) { return; }
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// free and realloc pool
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alloc_only_pool_free(sModelPools[aModelPool]);
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sModelPools[aModelPool] = NULL;
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// clear map
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auto& map = sModelMap[aModelPool];
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map.clear();
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}
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@ -42,7 +42,7 @@ static void DynOS_Pack_ActivateActor(s32 aPackIndex, Pair<const char *, GfxData
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GfxData* aGfxData = pair.second;
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auto& geoNode = *(aGfxData->mGeoLayouts.end() - 1);
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GraphNode* graphNode = (GraphNode *) DynOS_Geo_GetGraphNode(geoNode->mData, false);
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GraphNode* graphNode = DynOS_Model_LoadGeo(MODEL_POOL_PERMANENT, geoNode->mData);
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if (graphNode == NULL) { return; }
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const void* georef = DynOS_Builtin_Actor_GetFromName(aActorName);
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@ -137,44 +137,6 @@ static void _RelocateGraphNodePointers(struct GraphNode *aHead, u64 aOffset) {
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} while (_Node != aHead);
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}
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static Array<Pair<void *, void *>> sLoadedGraphNodes = {};
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// DO NOT COMMIT:
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// need to separate pools into one that will be free'd and one that wont be and when
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void *DynOS_Geo_GetGraphNode(const void *aGeoLayout, bool aKeepInMemory) {
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if (aKeepInMemory) {
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s32 _LoadedGraphNodeIndex = sLoadedGraphNodes.FindIf([&aGeoLayout](const Pair<void *, void *> &aLoadedGraphNode) { return aLoadedGraphNode.first == aGeoLayout; });
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if (_LoadedGraphNodeIndex != -1) {
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return sLoadedGraphNodes[_LoadedGraphNodeIndex].second;
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}
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}
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// Process the geo layout on a large pool of memory (16 MB)
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struct AllocOnlyPool *_Pool = alloc_only_pool_init();
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void *_Processed = process_geo_layout(_Pool, (void *) aGeoLayout);
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// Copy the graph node data to the minimum amount of memory needed
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if (_Processed && _Pool->usedSpace != 0) {
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/*struct GraphNode *_Node = (struct GraphNode *) calloc(1, _Pool->usedSpace);
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memcpy(_Node, _Pool->startPtr, _Pool->usedSpace);
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// Relocate all graph pointers
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u64 _Offset = (u64) _Node - (u64) _Pool->startPtr;
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_RelocateGraphNodePointers(_Node, _Offset);*/
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// Add it to loaded graph nodes
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if (aKeepInMemory || true) { // DO NOT COMMIT
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//sLoadedGraphNodes.Add({ (void *) aGeoLayout, (void *) _Node });
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sLoadedGraphNodes.Add({ (void *) aGeoLayout, (void *) _Processed });
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}
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return _Processed;
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} else {
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alloc_only_pool_free(_Pool);
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}
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return NULL;
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}
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//
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// Scroll Targets
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//
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@ -48,8 +48,8 @@ GeoLayoutCommandProc GeoLayoutJumpTable[] = {
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};
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struct GraphNode gObjParentGraphNode;
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struct AllocOnlyPool *gGraphNodePool;
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struct GraphNode *gCurRootGraphNode;
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struct AllocOnlyPool *gGraphNodePool = NULL;
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struct GraphNode *gCurRootGraphNode = NULL;
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UNUSED s32 D_8038BCA8;
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@ -399,6 +399,7 @@ static void level_cmd_alloc_level_pool(void) {
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alloc_only_pool_free(sLevelPool);
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sLevelPool = NULL;
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}
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dynos_model_clear_pool(MODEL_POOL_LEVEL);
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// allocate new level pool
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if (sLevelPool == NULL) {
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@ -432,8 +433,7 @@ static void level_cmd_begin_area(void) {
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void *geoLayoutAddr = CMD_GET(void *, 4);
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if (areaIndex < 8) {
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struct GraphNodeRoot *screenArea =
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(struct GraphNodeRoot *) process_geo_layout(sLevelPool, geoLayoutAddr);
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struct GraphNodeRoot *screenArea = (struct GraphNodeRoot *) dynos_model_load_geo(MODEL_POOL_LEVEL, geoLayoutAddr);
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struct GraphNodeCamera *node = (struct GraphNodeCamera *) screenArea->views[0];
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sCurrAreaIndex = areaIndex;
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@ -464,7 +464,7 @@ static void level_cmd_load_model_from_dl(void) {
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void *val3 = CMD_GET(void *, 4);
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if (val1 < MAX_LOADED_GRAPH_NODES) {
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gLoadedGraphNodes[val1] = (struct GraphNode *) init_graph_node_display_list(sLevelPool, 0, val2, val3);
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gLoadedGraphNodes[val1] = dynos_model_load_dl(sFinishedLoadingPerm ? MODEL_POOL_LEVEL : MODEL_POOL_PERMANENT, val2, val3);
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if (sFinishedLoadingPerm) { sLevelOwnedGraphNodes[val1] = true; }
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smlua_model_util_remember(val1, val2, val3, 1);
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}
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@ -477,7 +477,7 @@ static void level_cmd_load_model_from_geo(void) {
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void *arg1 = CMD_GET(void *, 4);
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if (arg0 < MAX_LOADED_GRAPH_NODES) {
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gLoadedGraphNodes[arg0] = process_geo_layout(sLevelPool, arg1);
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gLoadedGraphNodes[arg0] = dynos_model_load_geo(sFinishedLoadingPerm ? MODEL_POOL_LEVEL : MODEL_POOL_PERMANENT, arg1);
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if (sFinishedLoadingPerm) { sLevelOwnedGraphNodes[arg0] = true; }
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smlua_model_util_remember(arg0, LAYER_OPAQUE, arg1, 0);
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}
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@ -1032,7 +1032,7 @@ static void level_cmd_place_object_ext2(void) {
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spawnInfo->behaviorArg = CMD_GET(u32, 16);
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spawnInfo->behaviorScript = (BehaviorScript*)get_behavior_from_id(behId);
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u16 slot = smlua_model_util_load_with_pool(modelId, sLevelPool);
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u16 slot = smlua_model_util_load_with_pool(modelId, MODEL_POOL_LEVEL);
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if (slot >= MAX_LOADED_GRAPH_NODES) { slot = MODEL_NONE; }
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spawnInfo->unk18 = gLoadedGraphNodes[slot];
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spawnInfo->next = gAreas[sCurrAreaIndex].objectSpawnInfos;
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@ -1055,7 +1055,7 @@ static void level_cmd_load_model_from_geo_ext(void) {
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u32 modelId = smlua_model_util_get_id(geoName);
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if (modelSlot < MAX_LOADED_GRAPH_NODES) {
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smlua_model_util_load_with_pool_and_cache_id(modelId, sLevelPool, modelSlot);
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smlua_model_util_load_with_pool_and_cache_id(modelId, MODEL_POOL_LEVEL, modelSlot);
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}
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sCurrentCmd = CMD_NEXT;
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@ -351,20 +351,6 @@ void mem_pool_free(struct MemoryPool *pool, void *addr) {
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}
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}
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void *alloc_display_list(u32 size) {
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void *ptr = NULL;
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size = ALIGN8(size);
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if (gGfxPoolEnd - size >= (u8 *) gDisplayListHead) {
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gGfxPoolEnd -= size;
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ptr = gGfxPoolEnd;
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memset(ptr, 0, size);
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} else {
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LOG_ERROR("Failed to allocate display list of size 0x%X!", size);
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}
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return ptr;
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}
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static struct MarioAnimDmaRelatedThing *func_802789F0(u8 *srcAddr) {
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struct MarioAnimDmaRelatedThing *sp1C = dynamic_dma_read(srcAddr, srcAddr + sizeof(u32),
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MEMORY_POOL_LEFT);
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@ -56,7 +56,6 @@ u32 main_pool_pop_state(void);
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struct AllocOnlyPool* alloc_only_pool_init(void);
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void* alloc_only_pool_alloc(struct AllocOnlyPool *pool, u32 size);
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struct AllocOnlyPool* alloc_only_pool_resize(struct AllocOnlyPool *pool, u32 size);
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void alloc_only_pool_free(struct AllocOnlyPool *pool);
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struct MemoryPool *mem_pool_init(u32 size, u32 side);
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@ -1,18 +1,6 @@
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#include <PR/ultratypes.h>
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#include <string.h>
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#include "sm64.h"
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#define INCLUDED_FROM_MEMORY_C
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#include "buffers/buffers.h"
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#include "decompress.h"
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#include "game_init.h"
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#include "main.h"
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#include "memory.h"
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#include "segment_symbols.h"
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#include "segments.h"
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#include "pc/debuglog.h"
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#include "rendering_graph_node.h"
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struct AllocOnlyPool* alloc_only_pool_init(void) {
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struct AllocOnlyPool* pool = calloc(1, sizeof(struct AllocOnlyPool));
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@ -22,6 +10,8 @@ struct AllocOnlyPool* alloc_only_pool_init(void) {
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}
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void* alloc_only_pool_alloc(struct AllocOnlyPool *pool, u32 size) {
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if (!pool) { return NULL; }
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struct AllocOnlyNode* node = calloc(1, sizeof(struct AllocOnlyNode));
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node->ptr = calloc(1, size);
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node->prev = pool->tail;
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@ -32,11 +22,8 @@ void* alloc_only_pool_alloc(struct AllocOnlyPool *pool, u32 size) {
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return node->ptr;
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}
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struct AllocOnlyPool* alloc_only_pool_resize(UNUSED struct AllocOnlyPool* pool, UNUSED u32 size) {
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return NULL;
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}
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void alloc_only_pool_free(struct AllocOnlyPool *pool) {
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if (!pool) { return; }
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struct AllocOnlyNode* node = pool->tail;
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while (node) {
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struct AllocOnlyNode* prev = node->prev;
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@ -45,4 +32,8 @@ void alloc_only_pool_free(struct AllocOnlyPool *pool) {
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node = prev;
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}
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free(pool);
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}
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}
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void *alloc_display_list(u32 size) {
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return alloc_only_pool_alloc(gDisplayListHeap, size);
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}
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@ -1620,11 +1620,12 @@ void geo_process_root(struct GraphNodeRoot *node, Vp *b, Vp *c, s32 clearColor)
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geo_clear_interp_variables();
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if (node->node.flags & GRAPH_RENDER_ACTIVE) {
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if (gDisplayListHeap) { alloc_only_pool_free(gDisplayListHeap); }
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gDisplayListHeap = alloc_only_pool_init();
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Vp *viewport = alloc_display_list(sizeof(*viewport));
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if (viewport == NULL) { return; }
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gDisplayListHeap = alloc_only_pool_init();
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Mtx *initialMatrix = alloc_display_list(sizeof(*initialMatrix));
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if (initialMatrix == NULL) { return; }
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@ -1668,6 +1669,5 @@ void geo_process_root(struct GraphNodeRoot *node, Vp *b, Vp *c, s32 clearColor)
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//if (gShowDebugText) {
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// print_text_fmt_int(180, 36, "MEM %d", gDisplayListHeap->totalSpace - gDisplayListHeap->usedSpace);
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//}
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alloc_only_pool_free(gDisplayListHeap);
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}
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}
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@ -9,6 +9,7 @@ extern f32 gProjectionMaxNearValue;
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extern s16 gProjectionVanillaNearValue;
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extern s16 gProjectionVanillaFarValue;
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extern struct AllocOnlyPool *gDisplayListHeap;
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extern struct GraphNodeRoot *gCurGraphNodeRoot;
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extern struct GraphNodeMasterList *gCurGraphNodeMasterList;
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extern struct GraphNodePerspective *gCurGraphNodeCamFrustum;
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@ -548,12 +548,7 @@ void smlua_model_util_clear(void) {
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//LOG_INFO("Cleared runtime model cache.");
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}
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// DO NOT COMMIT
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||||
// smlua_model_util_load_with_pool_and_cache_id() needs to be reworked to use dynamic pools correctly
|
||||
// DO NOT COMMIT
|
||||
|
||||
|
||||
u16 smlua_model_util_load_with_pool_and_cache_id(enum ModelExtendedId extId, struct AllocOnlyPool* pool, u16 loadedId) {
|
||||
u16 smlua_model_util_load_with_pool_and_cache_id(enum ModelExtendedId extId, enum ModelPool pool, u16 loadedId) {
|
||||
if (extId == E_MODEL_NONE) { return MODEL_NONE; }
|
||||
if (extId >= (u16)(E_MODEL_MAX + sCustomModelsCount)) {
|
||||
LOG_ERROR("Tried to load invalid extId: %u >= %u (%u)", extId, (E_MODEL_MAX + sCustomModelsCount), sCustomModelsCount);
|
||||
|
@ -596,52 +591,27 @@ u16 smlua_model_util_load_with_pool_and_cache_id(enum ModelExtendedId extId, str
|
|||
}
|
||||
|
||||
// load
|
||||
bool resizePool = false;
|
||||
if (pool == NULL) {
|
||||
pool = alloc_only_pool_init();
|
||||
resizePool = true;
|
||||
}
|
||||
info->shouldFreeAsset = false;
|
||||
|
||||
if (pool != NULL) {
|
||||
if (info->isDisplayList) {
|
||||
gLoadedGraphNodes[pickLoadedId] = (struct GraphNode *) init_graph_node_display_list(pool, NULL, info->layer, (void*)info->asset);
|
||||
} else {
|
||||
gLoadedGraphNodes[pickLoadedId] = process_geo_layout(pool, (void*)info->asset);
|
||||
}
|
||||
|
||||
if (resizePool) {
|
||||
alloc_only_pool_resize(pool, pool->usedSpace);
|
||||
}
|
||||
}
|
||||
|
||||
// If no pool is available, use DynOS to generate the graph node
|
||||
else {
|
||||
|
||||
// Turn the display list into a geo layout
|
||||
if (info->isDisplayList) {
|
||||
const GeoLayout displayListToGeoLayout[] = { GEO_NODE_START(), GEO_DISPLAY_LIST(info->layer, info->asset), GEO_END() };
|
||||
info->asset = memcpy(calloc(1, sizeof(displayListToGeoLayout)), displayListToGeoLayout, sizeof(displayListToGeoLayout));
|
||||
info->shouldFreeAsset = true;
|
||||
info->isDisplayList = false;
|
||||
}
|
||||
gLoadedGraphNodes[pickLoadedId] = dynos_geolayout_to_graphnode(info->asset, true);
|
||||
LOG_ERROR("Out of memory in the main pool - using dynos");
|
||||
}
|
||||
struct GraphNode* node = NULL;
|
||||
node = (info->isDisplayList)
|
||||
? dynos_model_load_dl(pool, info->layer, (void*)info->asset)
|
||||
: dynos_model_load_geo(pool, (void*) info->asset);
|
||||
gLoadedGraphNodes[pickLoadedId] = node;
|
||||
|
||||
// remember
|
||||
smlua_model_util_remember(pickLoadedId, info->layer, info->asset, info->isDisplayList);
|
||||
if (node) {
|
||||
smlua_model_util_remember(pickLoadedId, info->layer, info->asset, info->isDisplayList);
|
||||
}
|
||||
//LOG_INFO("Loaded custom model - %u -> %u", extId, pickLoadedId);
|
||||
|
||||
return pickLoadedId;
|
||||
}
|
||||
|
||||
u16 smlua_model_util_load_with_pool(enum ModelExtendedId extId, struct AllocOnlyPool* pool) {
|
||||
u16 smlua_model_util_load_with_pool(enum ModelExtendedId extId, enum ModelPool pool) {
|
||||
return smlua_model_util_load_with_pool_and_cache_id(extId, pool, UNLOADED_ID);
|
||||
}
|
||||
|
||||
u16 smlua_model_util_load(enum ModelExtendedId extId) {
|
||||
return smlua_model_util_load_with_pool(extId, NULL);
|
||||
return smlua_model_util_load_with_pool(extId, MODEL_POOL_SESSION);
|
||||
}
|
||||
|
||||
u32 smlua_model_util_get_id(const char* name) {
|
||||
|
|
|
@ -398,8 +398,8 @@ enum ModelExtendedId {
|
|||
void smlua_model_util_remember(u16 loadedId, u8 layer, const void* asset, u8 isDisplayList);
|
||||
void smlua_model_util_reset(void);
|
||||
void smlua_model_util_clear(void);
|
||||
u16 smlua_model_util_load_with_pool_and_cache_id(enum ModelExtendedId extId, struct AllocOnlyPool* pool, u16 loadedId);
|
||||
u16 smlua_model_util_load_with_pool(enum ModelExtendedId extId, struct AllocOnlyPool* pool);
|
||||
u16 smlua_model_util_load_with_pool_and_cache_id(enum ModelExtendedId extId, enum ModelPool pool, u16 loadedId);
|
||||
u16 smlua_model_util_load_with_pool(enum ModelExtendedId extId, enum ModelPool pool);
|
||||
u16 smlua_model_util_load(enum ModelExtendedId extId);
|
||||
u32 smlua_model_util_get_id(const char* name);
|
||||
|
||||
|
|
|
@ -613,6 +613,8 @@ void network_shutdown(bool sendLeaving, bool exiting, bool popup, bool reconnect
|
|||
gNetworkType = NT_NONE;
|
||||
}
|
||||
|
||||
dynos_model_clear_pool(MODEL_POOL_SESSION);
|
||||
|
||||
if (exiting) { return; }
|
||||
|
||||
// reset other stuff
|
||||
|
|
Loading…
Reference in New Issue