Touch up mod storage and fix inconsistent logic with old mod_storage_load
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3f6da68615
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bdd427c561
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@ -73,7 +73,7 @@ static bool smlua_check_binary_header(struct ModFile *file) {
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if (f) {
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// Read signature
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char signature[sizeof(LUA_SIGNATURE)] = {0};
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char signature[sizeof(LUA_SIGNATURE)] = { 0 };
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if (fread(signature, 1, sizeof(LUA_SIGNATURE) - 1, f) != sizeof(LUA_SIGNATURE) - 1) {
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LOG_LUA("Failed to load lua script '%s': File too short.", file->cachedPath);
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fclose(f);
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@ -43,7 +43,7 @@ void strdelete(char string[], char substr[]) {
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string[i] = '\0';
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}
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bool char_valid(char* buffer) {
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bool char_valid(const char* buffer) {
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if (buffer[0] == '\0') { return false; }
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while (*buffer != '\0') {
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if ((*buffer >= 'a' && *buffer <= 'z') || (*buffer >= 'A' && *buffer <= 'Z') || (*buffer >= '0' && *buffer <= '9') || *buffer == '_' || *buffer == '.' || *buffer == '-') {
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@ -56,9 +56,9 @@ bool char_valid(char* buffer) {
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}
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void mod_storage_get_filename(char* dest) {
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const char* path = fs_get_write_path(""); // get user path
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snprintf(dest, SYS_MAX_PATH - 1, "%ssav/%s", path, gLuaActiveMod->relativePath); // append sav folder
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strdelete(dest, (char *)".lua"); // delete ".lua" from sav name
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const char* path = fs_get_write_path(SAVE_DIRECTORY); // get user path
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snprintf(dest, SYS_MAX_PATH - 1, "%s/%s", path, gLuaActiveMod->relativePath); // append sav folder
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strdelete(dest, (char*)".lua"); // delete ".lua" from sav name
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strcat(dest, SAVE_EXTENSION); // append SAVE_EXTENSION
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normalize_path(dest); // fix any out of place slashes
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}
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@ -66,21 +66,20 @@ void mod_storage_get_filename(char* dest) {
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C_FIELD bool mod_storage_save(const char* key, const char* value) {
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if (gLuaActiveMod == NULL) { return false; }
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if (strlen(key) > MAX_KEY_VALUE_LENGTH || strlen(value) > MAX_KEY_VALUE_LENGTH) { return false; }
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if (!char_valid((char *)key) || !char_valid((char *)value)) { return false; }
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if (!char_valid(key) || !char_valid(value)) { return false; }
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char filename[SYS_MAX_PATH] = {0};
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char filename[SYS_MAX_PATH] = { 0 };
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mod_storage_get_filename(filename);
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// ensure savPath exists
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char savPath[SYS_MAX_PATH] = { 0 };
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if (snprintf(savPath, SYS_MAX_PATH - 1, "%s", fs_get_write_path(SAVE_DIRECTORY)) < 0) { return false; }
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const char* savPath = fs_get_write_path(SAVE_DIRECTORY);
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if (!fs_sys_dir_exists(savPath)) { fs_sys_mkdir(savPath); }
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mINI::INIFile file(filename);
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mINI::INIStructure ini;
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file.read(ini);
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if (ini["storage"].size() + 1 > MAX_KEYS) { return false; }
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if (ini["storage"].size() > MAX_KEYS) { return false; }
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ini["storage"][key] = value;
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@ -101,21 +100,23 @@ C_FIELD bool mod_storage_save_bool(const char* key, bool value) {
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C_FIELD const char* mod_storage_load(const char* key) {
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if (gLuaActiveMod == NULL) { return NULL; }
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if (strlen(key) > MAX_KEY_VALUE_LENGTH) { return NULL; }
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if (!char_valid((char *)key)) { return NULL; }
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if (!char_valid(key)) { return NULL; }
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char filename[SYS_MAX_PATH] = {0};
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char filename[SYS_MAX_PATH] = { 0 };
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mod_storage_get_filename(filename);
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if (!path_exists(filename)) { return NULL; }
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mINI::INIFile file(filename);
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mINI::INIStructure ini;
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file.read(ini);
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std::string str = ini["storage"][key];
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if (str.empty()) { return NULL; }
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// Store string results in a temporary buffer
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// this assumes mod_storage_load will only ever be called by Lua
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static char value[MAX_KEY_VALUE_LENGTH];
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snprintf(value, MAX_KEY_VALUE_LENGTH, "%s", const_cast<char*>(ini["storage"][key].c_str()));
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snprintf(value, MAX_KEY_VALUE_LENGTH, "%s", str.c_str());
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return value;
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}
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@ -138,9 +139,8 @@ C_FIELD bool mod_storage_remove(const char* key) {
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if (strlen(key) > MAX_KEY_VALUE_LENGTH) { return false; }
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if (!char_valid((char *)key)) { return false; }
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char filename[SYS_MAX_PATH] = {0};
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char filename[SYS_MAX_PATH] = { 0 };
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mod_storage_get_filename(filename);
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if (!path_exists(filename)) { return false; }
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mINI::INIFile file(filename);
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@ -159,9 +159,8 @@ C_FIELD bool mod_storage_remove(const char* key) {
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C_FIELD bool mod_storage_clear(void) {
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if (gLuaActiveMod == NULL) { return false; }
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char filename[SYS_MAX_PATH] = {0};
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char filename[SYS_MAX_PATH] = { 0 };
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mod_storage_get_filename(filename);
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if (!path_exists(filename)) { return false; }
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mINI::INIFile file(filename);
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@ -152,7 +152,7 @@ s32 osEepromLongWrite(UNUSED OSMesgQueue *mq, u8 address, u8 *buffer, int nbytes
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return 0;
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}
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u8 content[512] = {0};
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u8 content[512] = { 0 };
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if (address != 0 || nbytes != 512) {
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osEepromLongRead(mq, 0, content, 512);
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}
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