Sync setHome value in spawn object
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8c92885a7b
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c0cfc89236
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@ -1,4 +1,3 @@
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// 0x0701FDB8 - 0x0701FEA8
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static const Vtx bbh_seg7_vertex_0701FDB8[] = {
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{{{ -306, 0, 256}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 307, -101, 256}, 0, { 6100, 990}, {0xff, 0xff, 0xff, 0xff}}},
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@ -22,6 +22,7 @@ struct SpawnObjectData {
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u32 behaviorId;
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s16 activeFlags;
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s32 rawData[80];
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u8 setHome;
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u8 globalPlayerIndex;
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u16 extendedModelId;
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u8 extraFieldCount;
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@ -88,6 +89,7 @@ void network_send_spawn_objects_to(u8 sendToLocalIndex, struct Object* objects[]
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packet_write(&p, &o->header.gfx.scale[0], sizeof(f32));
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packet_write(&p, &o->header.gfx.scale[1], sizeof(f32));
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packet_write(&p, &o->header.gfx.scale[2], sizeof(f32));
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packet_write(&p, &o->setHome, sizeof(u8));
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packet_write(&p, &o->globalPlayerIndex, sizeof(u8));
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packet_write(&p, &extendedModelId, sizeof(u16));
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}
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@ -124,6 +126,7 @@ void network_receive_spawn_objects(struct Packet* p) {
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packet_read(p, &scale[0], sizeof(f32));
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packet_read(p, &scale[1], sizeof(f32));
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packet_read(p, &scale[2], sizeof(f32));
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packet_read(p, &data.setHome, sizeof(u8));
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packet_read(p, &data.globalPlayerIndex, sizeof(u8));
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packet_read(p, &data.extendedModelId, sizeof(u16));
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@ -174,6 +177,7 @@ void network_receive_spawn_objects(struct Packet* p) {
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o->globalPlayerIndex = data.globalPlayerIndex;
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o->coopFlags |= COOP_OBJ_FLAG_NETWORK;
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o->setHome = data.setHome;
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memcpy(o->rawData.asU32, data.rawData, sizeof(u32) * 80);
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