Disable demos for now, this whole main menu needs a rewrite
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ba8d4b9c42
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c153162fa9
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@ -1493,11 +1493,11 @@ void update_menu_level(void) {
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stop_cap_music();
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if (!configMenuSound || configMenuStaffRoll || curLevel == LEVEL_CASTLE_GROUNDS) {
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reset_volume();
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sound_banks_disable(SEQ_PLAYER_SFX, SOUND_BANKS_BACKGROUND);
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disable_background_sound();
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set_background_music(0, SEQ_MENU_TITLE_SCREEN, 0);
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} else {
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reset_volume();
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sound_banks_disable(SEQ_PLAYER_SFX, SOUND_BANKS_BACKGROUND);
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disable_background_sound();
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if (gCurrentArea != NULL) {
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set_background_music(gCurrentArea->musicParam, gCurrentArea->musicParam2, 0);
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}
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@ -298,7 +298,7 @@ static const struct ConfigOption options[] = {
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{.name = "coop_menu_level", .type = CONFIG_TYPE_UINT, .uintValue = &configMenuLevel},
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{.name = "coop_menu_sound", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuSound},
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{.name = "coop_menu_random", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuRandom},
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{.name = "coop_menu_demos", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuDemos},
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// {.name = "coop_menu_demos", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuDemos},
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{.name = "disable_popups", .type = CONFIG_TYPE_BOOL, .boolValue = &configDisablePopups},
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{.name = "language", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLanguage, .maxStringLength = MAX_CONFIG_STRING},
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{.name = "dynos_local_player_model_only", .type = CONFIG_TYPE_BOOL, .boolValue = &configDynosLocalPlayerModelOnly},
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@ -14,7 +14,7 @@
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static struct DjuiSelectionbox* sLevelBox = NULL;
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static struct DjuiCheckbox* sUseStageMusicCheckbox = NULL;
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static struct DjuiCheckbox* sRandomStageCheckbox = NULL;
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static struct DjuiCheckbox* sVanillaDemosCheckbox = NULL;
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// static struct DjuiCheckbox* sVanillaDemosCheckbox = NULL;
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void djui_panel_main_menu_create(struct DjuiBase* caller);
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@ -22,7 +22,7 @@ static void djui_panel_level_menu(UNUSED struct DjuiBase* caller) {
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djui_base_set_enabled(&sLevelBox->base, !(configMenuRandom || configMenuStaffRoll));
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djui_base_set_enabled(&sUseStageMusicCheckbox->base, !configMenuStaffRoll);
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djui_base_set_enabled(&sRandomStageCheckbox->base, !configMenuStaffRoll);
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djui_base_set_enabled(&sVanillaDemosCheckbox->base, !configMenuStaffRoll);
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// djui_base_set_enabled(&sVanillaDemosCheckbox->base, !configMenuStaffRoll);
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if (configMenuStaffRoll) {
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warp_credits();
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level_trigger_warp(gMarioState, WARP_OP_CREDITS_NEXT);
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@ -100,9 +100,9 @@ void djui_panel_main_menu_create(struct DjuiBase* caller) {
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struct DjuiCheckbox* checkbox2 = djui_checkbox_create(body, DLANG(MENU_OPTIONS, RANDOM_STAGE), &configMenuRandom, djui_panel_level_menu);
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djui_base_set_enabled(&checkbox2->base, !configMenuStaffRoll);
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sRandomStageCheckbox = checkbox2;
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struct DjuiCheckbox* checkbox3 = djui_checkbox_create(body, DLANG(MENU_OPTIONS, PLAY_VANILLA_DEMOS), &configMenuDemos, stop_demo);
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djui_base_set_enabled(&checkbox3->base, !configMenuStaffRoll);
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sVanillaDemosCheckbox = checkbox3;
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// struct DjuiCheckbox* checkbox3 = djui_checkbox_create(body, DLANG(MENU_OPTIONS, PLAY_VANILLA_DEMOS), &configMenuDemos, stop_demo);
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// djui_base_set_enabled(&checkbox3->base, !configMenuStaffRoll);
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// sVanillaDemosCheckbox = checkbox3;
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}
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djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
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