Add rotation interpolation (#208)
* Interpolate rotation * Autogen'd * Resolution 1 * Resolution 2 * Resolution 3 * Resolution 4 * Fixed jitter at low angular velocities More in the comment below
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@ -3199,6 +3199,16 @@ function djui_hud_set_rotation(rotation, pivotX, pivotY)
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-- ...
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end
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--- @param prevRotation integer
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--- @param prevPivotX number
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--- @param prevPivotY number
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--- @param rotation integer
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--- @param pivotX number
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--- @param pivotY number
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function djui_hud_set_rotation_interpolated(prevRotation, prevPivotX, prevPivotY, rotation, pivotX, pivotY)
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-- ...
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end
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--- @param pos Vec3f
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--- @param out Vec3f
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--- @return boolean
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@ -838,7 +838,10 @@
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--- @class HudUtilsRotation
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--- @field public pivotX number
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--- @field public pivotY number
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--- @field public prevPivotX number
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--- @field public prevPivotY number
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--- @field public rotation number
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--- @field public rotationDiff number
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--- @class InstantWarp
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--- @field public area integer
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@ -2594,6 +2594,31 @@
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<br />
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## [djui_hud_set_rotation_interpolated](#djui_hud_set_rotation_interpolated)
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### Lua Example
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`djui_hud_set_rotation_interpolated(prevRotation, prevPivotX, prevPivotY, rotation, pivotX, pivotY)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| prevRotation | `integer` |
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| prevPivotX | `number` |
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| prevPivotY | `number` |
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| rotation | `integer` |
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| pivotX | `number` |
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| pivotY | `number` |
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### Returns
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- None
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### C Prototype
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`void djui_hud_set_rotation_interpolated(s32 prevRotation, f32 prevPivotX, f32 prevPivotY, s32 rotation, f32 pivotX, f32 pivotY);`
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[:arrow_up_small:](#)
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<br />
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## [djui_hud_world_pos_to_screen_pos](#djui_hud_world_pos_to_screen_pos)
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### Lua Example
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@ -769,6 +769,7 @@
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- [djui_hud_set_mouse_locked](functions-3.md#djui_hud_set_mouse_locked)
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- [djui_hud_set_resolution](functions-3.md#djui_hud_set_resolution)
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- [djui_hud_set_rotation](functions-3.md#djui_hud_set_rotation)
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- [djui_hud_set_rotation_interpolated](functions-3.md#djui_hud_set_rotation_interpolated)
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- [djui_hud_world_pos_to_screen_pos](functions-3.md#djui_hud_world_pos_to_screen_pos)
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- [djui_open_pause_menu](functions-3.md#djui_open_pause_menu)
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@ -1158,7 +1158,10 @@
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| ----- | ---- | ------ |
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| pivotX | `number` | |
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| pivotY | `number` | |
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| prevPivotX | `number` | |
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| prevPivotY | `number` | |
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| rotation | `number` | |
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| rotationDiff | `number` | |
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[:arrow_up_small:](#)
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@ -27,7 +27,7 @@
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static enum HudUtilsResolution sResolution = RESOLUTION_DJUI;
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static enum HudUtilsFilter sFilter = FILTER_NEAREST;
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static enum DjuiFontType sFont = FONT_NORMAL;
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static struct HudUtilsRotation sRotation = { 0, 0, 0 };
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static struct HudUtilsRotation sRotation = { 0, 0, 0, 0, 0, 0 };
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static struct DjuiColor sColor = { 255, 255, 255, 255 };
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static struct DjuiColor sRefColor = { 255, 255, 255, 255 };
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static bool sLegacy = false;
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@ -101,6 +101,7 @@ struct InterpHud {
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f32 width;
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f32 height;
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enum HudUtilsResolution resolution;
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struct HudUtilsRotation rotation;
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};
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static struct InterpHud sInterpHuds[MAX_INTERP_HUD] = { 0 };
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static u16 sInterpHudCount = 0;
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@ -114,6 +115,7 @@ void patch_djui_hud(f32 delta) {
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f32 savedZ = gDjuiHudUtilsZ;
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Gfx* savedHeadPos = gDisplayListHead;
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enum HudUtilsResolution savedResolution = sResolution;
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struct HudUtilsRotation savedRotation = sRotation;
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for (u16 i = 0; i < sInterpHudCount; i++) {
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struct InterpHud* interp = &sInterpHuds[i];
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f32 x = delta_interpolate_f32(interp->prevX, interp->x, delta);
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@ -121,6 +123,7 @@ void patch_djui_hud(f32 delta) {
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f32 scaleW = delta_interpolate_f32(interp->prevScaleW, interp->scaleW, delta);
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f32 scaleH = delta_interpolate_f32(interp->prevScaleH, interp->scaleH, delta);
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sResolution = interp->resolution;
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sRotation = interp->rotation;
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gDjuiHudUtilsZ = interp->z;
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gDisplayListHead = interp->headPos;
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@ -131,14 +134,27 @@ void patch_djui_hud(f32 delta) {
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djui_hud_position_translate(&translatedX, &translatedY);
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create_dl_translation_matrix(DJUI_MTX_PUSH, translatedX, translatedY, gDjuiHudUtilsZ);
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// translate scale
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// rotate
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f32 translatedW = scaleW;
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f32 translatedH = scaleH;
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s32 rotation = delta_interpolate_s32(sRotation.rotation - sRotation.rotationDiff, sRotation.rotation, delta);
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f32 pivotX = delta_interpolate_f32(sRotation.prevPivotX, sRotation.pivotX, delta);
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f32 pivotY = delta_interpolate_f32(sRotation.prevPivotY, sRotation.pivotY, delta);
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djui_hud_size_translate(&translatedW);
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djui_hud_size_translate(&translatedH);
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if (sRotation.rotationDiff != 0 || sRotation.rotation != 0) {
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f32 pivotTranslationX = translatedW * pivotX;
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f32 pivotTranslationY = translatedH * pivotY;
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create_dl_translation_matrix(DJUI_MTX_NOPUSH, +pivotTranslationX, -pivotTranslationY, 0);
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create_dl_rotation_matrix(DJUI_MTX_NOPUSH, rotation, 0, 0, 1);
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create_dl_translation_matrix(DJUI_MTX_NOPUSH, -pivotTranslationX, +pivotTranslationY, 0);
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}
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// scale
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create_dl_scale_matrix(DJUI_MTX_NOPUSH, interp->width * translatedW, interp->height * translatedH, 1.0f);
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}
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sResolution = savedResolution;
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sRotation = savedRotation;
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gDisplayListHead = savedHeadPos;
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gDjuiHudUtilsZ = savedZ;
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}
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@ -209,6 +225,18 @@ struct HudUtilsRotation* djui_hud_get_rotation(void) {
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}
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void djui_hud_set_rotation(s16 rotation, f32 pivotX, f32 pivotY) {
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sRotation.rotationDiff = 0;
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sRotation.prevPivotX = pivotX;
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sRotation.prevPivotY = pivotY;
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sRotation.rotation = (rotation * 180.f) / 0x8000;
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sRotation.pivotX = pivotX;
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sRotation.pivotY = pivotY;
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}
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void djui_hud_set_rotation_interpolated(s32 prevRotation, f32 prevPivotX, f32 prevPivotY, s32 rotation, f32 pivotX, f32 pivotY) {
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sRotation.rotationDiff = ((rotation - prevRotation) * 180.f) / 0x8000;
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sRotation.prevPivotX = prevPivotX;
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sRotation.prevPivotY = prevPivotY;
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sRotation.rotation = (rotation * 180.f) / 0x8000;
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sRotation.pivotX = pivotX;
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sRotation.pivotY = pivotY;
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@ -386,6 +414,7 @@ void djui_hud_print_text_interpolated(const char* message, f32 prevX, f32 prevY,
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interp->height = font->defaultFontScale;
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interp->z = savedZ;
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interp->resolution = sResolution;
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interp->rotation = sRotation;
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}
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static inline bool is_power_of_two(u32 n) {
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@ -493,6 +522,7 @@ void djui_hud_render_texture_interpolated(struct TextureInfo* texInfo, f32 prevX
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interp->height = texInfo->height;
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interp->z = savedZ;
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interp->resolution = sResolution;
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interp->rotation = sRotation;
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}
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void djui_hud_render_texture_tile_interpolated(struct TextureInfo* texInfo, f32 prevX, f32 prevY, f32 prevScaleW, f32 prevScaleH, f32 x, f32 y, f32 scaleW, f32 scaleH, u32 tileX, u32 tileY, u32 tileW, u32 tileH) {
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@ -516,6 +546,7 @@ void djui_hud_render_texture_tile_interpolated(struct TextureInfo* texInfo, f32
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interp->height = texInfo->height;
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interp->z = savedZ;
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interp->resolution = sResolution;
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interp->rotation = sRotation;
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}
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void djui_hud_render_rect(f32 x, f32 y, f32 width, f32 height) {
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@ -571,6 +602,7 @@ void djui_hud_render_rect_interpolated(f32 prevX, f32 prevY, f32 prevWidth, f32
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interp->height = 1;
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interp->z = savedZ;
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interp->resolution = sResolution;
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interp->rotation = sRotation;
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}
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static void hud_rotate_and_translate_vec3f(Vec3f vec, Mat4* mtx, Vec3f out) {
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@ -25,6 +25,9 @@ enum DjuiFontType {
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struct HudUtilsRotation {
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f32 rotation;
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f32 rotationDiff;
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f32 prevPivotX;
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f32 prevPivotY;
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f32 pivotX;
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f32 pivotY;
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};
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@ -61,6 +64,7 @@ void djui_hud_set_color(u8 r, u8 g, u8 b, u8 a);
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void djui_hud_reset_color(void);
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struct HudUtilsRotation* djui_hud_get_rotation(void);
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void djui_hud_set_rotation(s16 rotation, f32 pivotX, f32 pivotY);
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void djui_hud_set_rotation_interpolated(s32 prevRotation, f32 prevPivotX, f32 prevPivotY, s32 rotation, f32 pivotX, f32 pivotY);
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u32 djui_hud_get_screen_width(void);
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u32 djui_hud_get_screen_height(void);
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@ -943,11 +943,14 @@ static struct LuaObjectField sHandheldShakePointFields[LUA_HANDHELD_SHAKE_POINT_
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{ "point", LVT_COBJECT, offsetof(struct HandheldShakePoint, point), true, LOT_VEC3S },
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};
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#define LUA_HUD_UTILS_ROTATION_FIELD_COUNT 3
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#define LUA_HUD_UTILS_ROTATION_FIELD_COUNT 6
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static struct LuaObjectField sHudUtilsRotationFields[LUA_HUD_UTILS_ROTATION_FIELD_COUNT] = {
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{ "pivotX", LVT_F32, offsetof(struct HudUtilsRotation, pivotX), false, LOT_NONE },
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{ "pivotY", LVT_F32, offsetof(struct HudUtilsRotation, pivotY), false, LOT_NONE },
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{ "rotation", LVT_F32, offsetof(struct HudUtilsRotation, rotation), false, LOT_NONE },
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{ "pivotX", LVT_F32, offsetof(struct HudUtilsRotation, pivotX), false, LOT_NONE },
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{ "pivotY", LVT_F32, offsetof(struct HudUtilsRotation, pivotY), false, LOT_NONE },
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{ "prevPivotX", LVT_F32, offsetof(struct HudUtilsRotation, prevPivotX), false, LOT_NONE },
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{ "prevPivotY", LVT_F32, offsetof(struct HudUtilsRotation, prevPivotY), false, LOT_NONE },
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{ "rotation", LVT_F32, offsetof(struct HudUtilsRotation, rotation), false, LOT_NONE },
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{ "rotationDiff", LVT_F32, offsetof(struct HudUtilsRotation, rotationDiff), false, LOT_NONE },
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};
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#define LUA_INSTANT_WARP_FIELD_COUNT 3
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@ -12680,6 +12680,33 @@ int smlua_func_djui_hud_set_rotation(lua_State* L) {
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return 1;
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}
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int smlua_func_djui_hud_set_rotation_interpolated(lua_State* L) {
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if (L == NULL) { return 0; }
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int top = lua_gettop(L);
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if (top != 6) {
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LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "djui_hud_set_rotation_interpolated", 6, top);
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return 0;
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}
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s32 prevRotation = smlua_to_integer(L, 1);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "djui_hud_set_rotation_interpolated"); return 0; }
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f32 prevPivotX = smlua_to_number(L, 2);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "djui_hud_set_rotation_interpolated"); return 0; }
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f32 prevPivotY = smlua_to_number(L, 3);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "djui_hud_set_rotation_interpolated"); return 0; }
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s32 rotation = smlua_to_integer(L, 4);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 4, "djui_hud_set_rotation_interpolated"); return 0; }
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f32 pivotX = smlua_to_number(L, 5);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 5, "djui_hud_set_rotation_interpolated"); return 0; }
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f32 pivotY = smlua_to_number(L, 6);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 6, "djui_hud_set_rotation_interpolated"); return 0; }
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djui_hud_set_rotation_interpolated(prevRotation, prevPivotX, prevPivotY, rotation, pivotX, pivotY);
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return 1;
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}
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int smlua_func_djui_hud_world_pos_to_screen_pos(lua_State* L) {
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if (L == NULL) { return 0; }
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@ -33747,6 +33774,7 @@ void smlua_bind_functions_autogen(void) {
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smlua_bind_function(L, "djui_hud_set_mouse_locked", smlua_func_djui_hud_set_mouse_locked);
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smlua_bind_function(L, "djui_hud_set_resolution", smlua_func_djui_hud_set_resolution);
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smlua_bind_function(L, "djui_hud_set_rotation", smlua_func_djui_hud_set_rotation);
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smlua_bind_function(L, "djui_hud_set_rotation_interpolated", smlua_func_djui_hud_set_rotation_interpolated);
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smlua_bind_function(L, "djui_hud_world_pos_to_screen_pos", smlua_func_djui_hud_world_pos_to_screen_pos);
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smlua_bind_function(L, "djui_open_pause_menu", smlua_func_djui_open_pause_menu);
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