Allow disconnecting to the main menu
This commit is contained in:
parent
b2410f77e5
commit
c71273cb60
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@ -1,6 +1,7 @@
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#include "djui.h"
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#include "pc/cheats.h"
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#include "src/pc/pc_main.h"
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#include "src/pc/network/network.h"
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bool gDjuiPanelPauseCreated = false;
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@ -9,13 +10,13 @@ static void djui_panel_pause_resume(UNUSED struct DjuiBase* caller) {
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}
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static void djui_panel_pause_quit_yes(UNUSED struct DjuiBase* caller) {
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game_exit();
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network_shutdown(true, false);
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}
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static void djui_panel_pause_quit(struct DjuiBase* caller) {
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djui_panel_confirm_create(caller,
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"\\#ff0800\\Q\\#1be700\\U\\#00b3ff\\I\\#ffef00\\T",
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"Are you sure you want to quit?",
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"Are you sure you want to disconnect?",
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djui_panel_pause_quit_yes);
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}
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@ -47,7 +48,7 @@ void djui_panel_pause_create(struct DjuiBase* caller) {
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djui_base_set_size(&button2->base, 1.0f, 64);
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djui_interactable_hook_click(&button2->base, djui_panel_pause_resume);
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struct DjuiButton* button3 = djui_button_create(&body->base, "Quit");
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struct DjuiButton* button3 = djui_button_create(&body->base, "Disconnect");
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djui_base_set_size_type(&button3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button3->base, 1.0f, 64);
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djui_interactable_hook_click(&button3->base, djui_panel_pause_quit);
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@ -68,30 +68,25 @@ void djui_popup_update(void) {
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struct DjuiPopupList* next = node->next;
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djui_base_set_location(&node->popup->base, 4, y);
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y += node->popup->base.height.value + 4;
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if (gNetworkType != NT_NONE && gNetworkPlayerLocal != NULL) {
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f32 elapsed = (clock_elapsed() - node->createTime);
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f32 elapsed = (clock_elapsed() - node->createTime);
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// fade out
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f32 alpha = fmin(DJUI_POPUP_LIFETIME - elapsed, 1.0f);
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alpha *= alpha;
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if (elapsed > DJUI_POPUP_LIFETIME) { alpha = 0; }
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djui_base_set_color(&node->popup->base, 0, 0, 0, 220 * alpha);
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djui_base_set_border_color(&node->popup->base, 0, 0, 0, 180 * alpha);
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djui_base_set_color(&node->popup->text->base, 220, 220, 220, 255 * alpha);
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djui_text_set_drop_shadow(node->popup->text, 0, 0, 0, 64 * alpha);
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// fade out
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f32 alpha = fmin(DJUI_POPUP_LIFETIME - elapsed, 1.0f);
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alpha *= alpha;
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if (elapsed > DJUI_POPUP_LIFETIME) { alpha = 0; }
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djui_base_set_color(&node->popup->base, 0, 0, 0, 220 * alpha);
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djui_base_set_border_color(&node->popup->base, 0, 0, 0, 180 * alpha);
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djui_base_set_color(&node->popup->text->base, 220, 220, 220, 255 * alpha);
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djui_text_set_drop_shadow(node->popup->text, 0, 0, 0, 64 * alpha);
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// remove/deallocate popup
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if (alpha == 0) {
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if (last != NULL) { last->next = next; }
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if (node == sPopupListHead) { sPopupListHead = next; }
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djui_base_destroy(&node->popup->base);
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free(node);
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node = next;
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continue;
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}
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} else {
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// prevent popups from fading out when we're not connected
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node->createTime = clock_elapsed();
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// remove/deallocate popup
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if (alpha == 0) {
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if (last != NULL) { last->next = next; }
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if (node == sPopupListHead) { sPopupListHead = next; }
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djui_base_destroy(&node->popup->base);
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free(node);
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node = next;
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continue;
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}
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// iterate
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@ -453,10 +453,13 @@ void network_shutdown(bool sendLeaving, bool exiting) {
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extern s16 gChangeLevel;
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gChangeLevel = LEVEL_CASTLE_GROUNDS;
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// TODO: enable
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/*extern bool gDjuiInMainMenu;
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extern s16 gMenuMode;
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gMenuMode = -1;
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djui_panel_shutdown();
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extern bool gDjuiInMainMenu;
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if (!gDjuiInMainMenu) {
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gDjuiInMainMenu = true;
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djui_panel_main_create(NULL);
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}*/
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}
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}
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@ -4,8 +4,8 @@
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#include "pc/debuglog.h"
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#include "pc/djui/djui.h"
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static SOCKET curSocket = INVALID_SOCKET;
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static struct sockaddr_in addr[MAX_PLAYERS] = { 0 };
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static SOCKET sCurSocket = INVALID_SOCKET;
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static struct sockaddr_in sAddr[MAX_PLAYERS] = { 0 };
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static int socket_bind(SOCKET socket, unsigned int port) {
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struct sockaddr_in rxAddr;
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@ -40,7 +40,7 @@ static int socket_receive(SOCKET socket, struct sockaddr_in* rxAddr, u8* buffer,
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int rc = recvfrom(socket, (char*)buffer, bufferLength, 0, (struct sockaddr*)rxAddr, &rxAddrSize);
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for (int i = 1; i < MAX_PLAYERS; i++) {
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if (memcmp(rxAddr, &addr[i], sizeof(struct sockaddr_in)) == 0) {
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if (memcmp(rxAddr, &sAddr[i], sizeof(struct sockaddr_in)) == 0) {
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*localIndex = i;
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break;
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}
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@ -65,21 +65,32 @@ static bool ns_socket_initialize(enum NetworkType networkType) {
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if (port == 0) { port = DEFAULT_PORT; }
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// create a receiver socket to receive datagrams
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curSocket = socket_initialize();
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if (curSocket == INVALID_SOCKET) { return false; }
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sCurSocket = socket_initialize();
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if (sCurSocket == INVALID_SOCKET) { return false; }
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// connect
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if (networkType == NT_SERVER) {
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int reuse = 1;
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if (setsockopt(sCurSocket, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse, sizeof(reuse)) < 0) {
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LOG_ERROR("setsockopt(SO_REUSEADDR) failed");
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}
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#ifdef SO_REUSEPORT
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if (setsockopt(sCurSocket, SOL_SOCKET, SO_REUSEPORT, (const char*)&reuse, sizeof(reuse)) < 0) {
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LOG_ERROR("setsockopt(SO_REUSEPORT) failed");
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}
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#endif
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// bind the socket to any address and the specified port.
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int rc = socket_bind(curSocket, port);
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int rc = socket_bind(sCurSocket, port);
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if (rc != NO_ERROR) { return false; }
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LOG_INFO("bound to port %u", port);
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} else {
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// save the port to send to
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addr[0].sin_family = AF_INET;
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addr[0].sin_port = htons(port);
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sAddr[0].sin_family = AF_INET;
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sAddr[0].sin_port = htons(port);
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domain_resolution();
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addr[0].sin_addr.s_addr = inet_addr(configJoinIp);
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sAddr[0].sin_addr.s_addr = inet_addr(configJoinIp);
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LOG_INFO("connecting to %s %u", configJoinIp, port);
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}
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@ -109,27 +120,27 @@ static s64 ns_socket_get_id(UNUSED u8 localId) {
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static char* ns_socket_get_id_str(u8 localId) {
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if (localId == UNKNOWN_LOCAL_INDEX) { localId = 0; }
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static char id_str[INET_ADDRSTRLEN] = { 0 };
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snprintf(id_str, INET_ADDRSTRLEN, "%s", inet_ntoa(addr[localId].sin_addr));
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snprintf(id_str, INET_ADDRSTRLEN, "%s", inet_ntoa(sAddr[localId].sin_addr));
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return id_str;
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}
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static void ns_socket_save_id(u8 localId, UNUSED s64 networkId) {
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SOFT_ASSERT(localId > 0);
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SOFT_ASSERT(localId < MAX_PLAYERS);
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addr[localId] = addr[0];
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sAddr[localId] = sAddr[0];
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LOG_INFO("saved addr for id %d", localId);
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}
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static void ns_socket_clear_id(u8 localId) {
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if (localId == 0) { return; }
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SOFT_ASSERT(localId < MAX_PLAYERS);
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memset(&addr[localId], 0, sizeof(struct sockaddr_in));
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memset(&sAddr[localId], 0, sizeof(struct sockaddr_in));
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LOG_INFO("cleared addr for id %d", localId);
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}
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static void* ns_socket_dup_addr(u8 localIndex) {
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void* address = malloc(sizeof(struct sockaddr_in));
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memcpy(address, &addr[localIndex], sizeof(struct sockaddr_in));
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memcpy(address, &sAddr[localIndex], sizeof(struct sockaddr_in));
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return address;
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}
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@ -144,10 +155,10 @@ static void ns_socket_update(void) {
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u8 data[PACKET_LENGTH + 1];
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u16 dataLength = 0;
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u8 localIndex = UNKNOWN_LOCAL_INDEX;
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int rc = socket_receive(curSocket, &addr[0], data, PACKET_LENGTH + 1, &dataLength, &localIndex);
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int rc = socket_receive(sCurSocket, &sAddr[0], data, PACKET_LENGTH + 1, &dataLength, &localIndex);
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SOFT_ASSERT(dataLength < PACKET_LENGTH);
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if (rc != NO_ERROR) { break; }
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network_receive(localIndex, &addr[0], data, dataLength);
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network_receive(localIndex, &sAddr[0], data, dataLength);
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} while (true);
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}
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if (gNetworkType == NT_CLIENT && gNetworkPlayers[localIndex].type != NPT_SERVER) { return SOCKET_ERROR; }
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}
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struct sockaddr_in* userAddr = &addr[localIndex];
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struct sockaddr_in* userAddr = &sAddr[localIndex];
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if (localIndex == 0 && address != NULL) { userAddr = (struct sockaddr_in*)address; }
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int rc = socket_send(curSocket, userAddr, data, dataLength);
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int rc = socket_send(sCurSocket, userAddr, data, dataLength);
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if (rc) {
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LOG_ERROR(" localIndex: %d, packetType: %d, dataLength: %d", localIndex, data[0], dataLength);
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}
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}
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static void ns_socket_shutdown(void) {
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socket_shutdown(curSocket);
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curSocket = INVALID_SOCKET;
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socket_shutdown(sCurSocket);
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sCurSocket = INVALID_SOCKET;
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for (u16 i = 0; i < MAX_PLAYERS; i++) {
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memset(&sAddr[i], 0, sizeof(struct sockaddr_in));
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}
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LOG_INFO("shutdown");
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}
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