More [CS] Extra Characters fixes
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@ -192,7 +192,7 @@ function daisy_update(m)
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smlua_anim_util_set_animation(m.marioObj, anim)
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end
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if (m.input & INPUT_A_PRESSED) ~= 0 and m.vel.y < 10 and (
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if (m.input & INPUT_A_PRESSED) ~= 0 and m.vel.y < 10 and m.prevAction ~= ACT_DAISY_JUMP and (
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m.action == ACT_JUMP or
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m.action == ACT_DOUBLE_JUMP or
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m.action == ACT_TRIPLE_JUMP or
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@ -196,7 +196,7 @@ function peach_update(m)
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smlua_anim_util_set_animation(m.marioObj, anim)
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end
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if (m.input & INPUT_A_DOWN) ~= 0 and m.vel.y < -15 and (
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if (m.input & INPUT_A_DOWN) ~= 0 and m.vel.y < -15 and m.prevAction ~= ACT_PEACH_FLOAT and (
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m.action == ACT_JUMP or
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m.action == ACT_DOUBLE_JUMP or
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m.action == ACT_TRIPLE_JUMP or
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