From ce9c6e18991ecf50bf2a1d44740146fa903d625f Mon Sep 17 00:00:00 2001 From: MysterD Date: Sat, 25 Nov 2023 14:09:24 -0800 Subject: [PATCH] Add HOOK_ON_HUD_RENDER_BEHIND to the docs --- docs/lua/guides/hooks.md | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/lua/guides/hooks.md b/docs/lua/guides/hooks.md index a6dc0225..e12ebf30 100644 --- a/docs/lua/guides/hooks.md +++ b/docs/lua/guides/hooks.md @@ -97,6 +97,7 @@ The lua functions sent to `hook_event()` will be automatically called by SM64 wh | HOOK_ON_PLAYER_CONNECTED | Called when a player connects | [MarioState](structs.md#MarioState) connector | | HOOK_ON_PLAYER_DISCONNECTED | Called when a player disconnects | [MarioState](structs.md#MarioState) disconnector | | HOOK_ON_HUD_RENDER | Called when the HUD is being rendered | None | +| HOOK_ON_HUD_RENDER_BEHIND | Called before the HUD is being rendered | None | | HOOK_ALLOW_INTERACT | Called before mario interacts with an object, return `true` to allow the interaction | [MarioState](structs.md#MarioState) interactor, [Object](structs.md#Object) interactee, [enum InteractionType](constants.md#enum-InteractionType) interactType | | HOOK_ON_INTERACT | Called when mario interacts with an object | [MarioState](structs.md#MarioState) interactor, [Object](structs.md#Object) interactee, [enum InteractionType](constants.md#enum-InteractionType) interactType, bool interactValue | | HOOK_ON_LEVEL_INIT | Called when the level is initialized | None |