Fix buffer length with coopnet description (#192)
* Make coopnet description length use a variable, and fix crash * move desc length define to top
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@ -22,7 +22,7 @@
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uint64_t gCoopNetDesiredLobby = 0;
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char gCoopNetPassword[64] = "";
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char sCoopNetDescription[512] = "";
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char sCoopNetDescription[MAX_COOPNET_DESCRIPTION_LENGTH] = "";
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static uint64_t sLocalLobbyId = 0;
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static uint64_t sLocalLobbyOwnerId = 0;
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@ -176,7 +176,7 @@ bool ns_coopnet_is_connected(void) {
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static void coopnet_populate_description(void) {
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char* buffer = sCoopNetDescription;
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int bufferLength = 1024;
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int bufferLength = MAX_COOPNET_DESCRIPTION_LENGTH;
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// get version
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const char* version = get_version_online();
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int versionLength = strlen(version);
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@ -2,6 +2,8 @@
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#define COOPNET_H
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#ifdef COOPNET
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#define MAX_COOPNET_DESCRIPTION_LENGTH 1024
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typedef void (*QueryCallbackPtr)(uint64_t aLobbyId, uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription);
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typedef void (*QueryFinishCallbackPtr)(void);
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