Fix crash in init_level()
This commit is contained in:
parent
61fa9faf2e
commit
d25ae5a130
|
@ -1756,7 +1756,7 @@ s32 init_level(void) {
|
||||||
if (gCurrDemoInput != NULL) {
|
if (gCurrDemoInput != NULL) {
|
||||||
set_mario_action(gMarioState, ACT_IDLE, 0);
|
set_mario_action(gMarioState, ACT_IDLE, 0);
|
||||||
} else if (!gDebugLevelSelect) {
|
} else if (!gDebugLevelSelect) {
|
||||||
if (gMarioState->action != ACT_UNINITIALIZED) {
|
if (gMarioState && gMarioState->action != ACT_UNINITIALIZED) {
|
||||||
bool skipIntro = (gNetworkType == NT_NONE || gServerSettings.skipIntro != 0);
|
bool skipIntro = (gNetworkType == NT_NONE || gServerSettings.skipIntro != 0);
|
||||||
if (gDjuiInMainMenu && (gNetworkType == NT_NONE)) {
|
if (gDjuiInMainMenu && (gNetworkType == NT_NONE)) {
|
||||||
// pick random main menu level
|
// pick random main menu level
|
||||||
|
@ -1789,7 +1789,7 @@ s32 init_level(void) {
|
||||||
play_transition(WARP_TRANSITION_FADE_FROM_STAR, 0x10, 0xFF, 0xFF, 0xFF);
|
play_transition(WARP_TRANSITION_FADE_FROM_STAR, 0x10, 0xFF, 0xFF, 0xFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (gCurrDemoInput == NULL) {
|
if (gCurrDemoInput == NULL && gCurrentArea) {
|
||||||
set_background_music(gCurrentArea->musicParam, gCurrentArea->musicParam2, 0);
|
set_background_music(gCurrentArea->musicParam, gCurrentArea->musicParam2, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1798,7 +1798,7 @@ s32 init_level(void) {
|
||||||
cancel_rumble();
|
cancel_rumble();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (gMarioState->action == ACT_INTRO_CUTSCENE) {
|
if (gMarioState && gMarioState->action == ACT_INTRO_CUTSCENE) {
|
||||||
sound_banks_disable(SEQ_PLAYER_SFX, SOUND_BANKS_DISABLED_DURING_INTRO_CUTSCENE);
|
sound_banks_disable(SEQ_PLAYER_SFX, SOUND_BANKS_DISABLED_DURING_INTRO_CUTSCENE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue