Hide mouse cursor when in fullscreen mode.
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@ -130,9 +130,11 @@ static void gfx_sdl_init(void) {
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if (configFullscreen) {
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wnd = SDL_CreateWindow(window_title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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sdl_displaymode.w, sdl_displaymode.h, window_flags);
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SDL_ShowCursor(SDL_DISABLE);
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} else {
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wnd = SDL_CreateWindow(window_title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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DESIRED_SCREEN_WIDTH, DESIRED_SCREEN_HEIGHT, window_flags);
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SDL_ShowCursor(SDL_ENABLE);
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}
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SDL_GL_CreateContext(wnd);
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