Added okey-dokey sound and transition to host menu
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@ -54,6 +54,7 @@ extern s8 sReceivedLoadedActNum;
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u8 gRejectInstantWarp = 0;
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s16 gChangeLevel = -1;
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s16 gChangeLevelTransition = -1;
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s16 gChangeAreaIndex = -1;
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s16 gChangeActNum = -1;
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@ -1245,6 +1246,15 @@ s32 update_level(void) {
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sTransitionUpdate = NULL;
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changeLevel = gChangeLevel;
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gChangeLevel = -1;
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gChangeLevelTransition = -1;
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return changeLevel;
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} else if (!gWarpTransition.isActive && sDelayedWarpOp == WARP_OP_NONE && gChangeLevelTransition != -1) {
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gHudDisplay.flags = HUD_DISPLAY_NONE;
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sTransitionTimer = 0;
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sTransitionUpdate = NULL;
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changeLevel = gChangeLevelTransition;
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gChangeLevel = -1;
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gChangeLevelTransition = -1;
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return changeLevel;
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}
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@ -6,6 +6,8 @@
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#include "src/pc/configfile.h"
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#include "pc/utils/misc.h"
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#include "src/game/level_update.h"
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#include "audio/external.h"
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#include "audio_defines.h"
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#ifdef DISCORD_SDK
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static char* sWarningDiscord = "\
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@ -40,8 +42,11 @@ void djui_panel_host_message_do_host(struct DjuiBase* caller) {
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#endif
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network_init(NT_SERVER);
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fake_lvl_init_from_save_file();
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extern s16 gChangeLevel;
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gChangeLevel = 16;
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extern s16 gChangeLevelTransition;
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gChangeLevelTransition = 16;
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play_sound(SOUND_MENU_STAR_SOUND_OKEY_DOKEY, gDefaultSoundArgs);
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extern void play_transition(s16 transType, s16 time, u8 red, u8 green, u8 blue);
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play_transition(0x09, 0x14, 0x00, 0x00, 0x00);
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}
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void djui_panel_host_message_create(struct DjuiBase* caller) {
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