Another attempt at connection issue fix
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@ -556,7 +556,7 @@ void bhv_chain_chomp_gate_init(void) {
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* Update function for chain chomp gate
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*/
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void bhv_chain_chomp_gate_update(void) {
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if (o->parentObj->oChainChompHitGate) {
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if (o->parentObj && o->parentObj->oChainChompHitGate) {
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spawn_mist_particles_with_sound(SOUND_GENERAL_WALL_EXPLOSION);
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set_camera_shake_from_point(SHAKE_POS_SMALL, o->oPosX, o->oPosY, o->oPosZ);
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spawn_mist_particles_variable(0, 0x7F, 200.0f);
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@ -35,6 +35,7 @@ static void remove_node_from_list(struct PacketLinkedList* node) {
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}
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void network_forget_all_reliable(void) {
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LOG_INFO("Clearing all reliable!");
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struct PacketLinkedList* node = head;
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while (node != NULL) {
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struct PacketLinkedList* next = node->next;
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@ -47,6 +48,7 @@ void network_forget_all_reliable(void) {
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void network_forget_all_reliable_from(u8 localIndex) {
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if (localIndex == 0) { return; }
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LOG_INFO("Clearing all reliable from %u", localIndex);
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struct PacketLinkedList* node = head;
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while (node != NULL) {
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struct PacketLinkedList* next = node->next;
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