Fix client's vision of server palette
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@ -234,7 +234,7 @@ u8 network_player_connected(enum NetworkPlayerType type, u8 globalIndex, u8 mode
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np->lastReceived = clock_elapsed();
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np->lastSent = clock_elapsed();
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np->modelIndex = modelIndex;
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//np->paletteIndex = paletteIndex; // do not set here, we already know their palette!
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np->paletteIndex = paletteIndex;
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np->localLevelMatch = (np->currCourseNum == gCurrCourseNum && np->currActNum == gCurrActStarNum && np->currLevelNum == gCurrLevelNum);
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snprintf(np->name, MAX_PLAYER_STRING, "%s", name);
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network_player_update_model(i);
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