Update built-in CS mods
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@ -1,4 +1,4 @@
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-- name: [CS] VL-Tone & Cjes Luigi
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-- name: [CS] \\#00ff00\\VL-Tone & Cjes Luigi
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-- description: [CS] VL-Tone & Cjes Luigi\nBy Coop Deluxe Team\n\nnThis Character Select pack adds VL-Tone Luigi and Cjes Luigi, who was originally the model for luigi in earlier versions of sm64ex-coop.
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-- description: [CS] VL-Tone & Cjes Luigi\nBy Coop Deluxe Team\n\nnThis Character Select pack adds VL-Tone Luigi and Cjes Luigi, who was originally the model for luigi in earlier versions of sm64ex-coop.
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if not _G.charSelectExists then
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if not _G.charSelectExists then
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@ -20,6 +20,30 @@ local TEXT_MOD_NAME = "VL-Tone & Cjes Luigi"
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local TEX_LUIGI = get_texture_info("luigi-icon")
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local TEX_LUIGI = get_texture_info("luigi-icon")
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_G.charSelect.character_add("VL-Tone Luigi", {" A fanmade model of Luigi.", "The model was created for the", "program Toad's Tool 64, a romhack editor.", "This model is a nostalgic throwback to", "many players in the SM64 Community!"}, "VL-Tone", {r = 0, g = 152, b = 0}, E_MODEL_VL, CT_LUIGI, TEX_LUIGI)
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local PALETTE_VL = {
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[PANTS] = {r = 0x20, g = 0x14, b = 0x7c}, -- 20147C
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[SHIRT] = {r = 0x00, g = 0x98, b = 0x00}, -- 009800
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[GLOVES] = {r = 0xff, g = 0xff, b = 0xff}, -- FFFFFF
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[SHOES] = {r = 0x48, g = 0x20, b = 0x18}, -- 482018
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[HAIR] = {r = 0x68, g = 0x24, b = 0x14}, -- 682414
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[SKIN] = {r = 0xfe, g = 0xc1, b = 0x79}, -- FEC179
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[CAP] = {r = 0x00, g = 0x98, b = 0x00}, -- 009800
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[EMBLEM] = {r = 0x00, g = 0x98, b = 0x00}, -- 009800
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}
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_G.charSelect.character_add("Cjes Luigi", {"Another fanmade Luigi model.", "The model originates from Super", "Luigi 64 in 2015.", "This model originally was the", "main Luigi model for sm64ex-coop before", "the giga leak occured in 2020 and", "eventually replaced it." }, "Cjes", {r = 0, g = 152, b = 0}, E_MODEL_CJES, CT_LUIGI, TEX_LUIGI)
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local PALETTE_CJES = {
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[PANTS] = {r = 0x00, g = 0x00, b = 0xff}, -- 0000FF
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[SHIRT] = {r = 0x00, g = 0x8c, b = 0x00}, -- 008C00
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[GLOVES] = {r = 0xff, g = 0xff, b = 0xff}, -- FFFFFF
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[SHOES] = {r = 0x50, g = 0x16, b = 0x07}, -- 501607
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[HAIR] = {r = 0x73, g = 0x06, b = 0x00}, -- 730600
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[SKIN] = {r = 0xfe, g = 0xc1, b = 0x79}, -- FEC179
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[CAP] = {r = 0x00, g = 0x8c, b = 0x00}, -- 008C00
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[EMBLEM] = {r = 0x00, g = 0x8c, b = 0x00}, -- 008C00
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}
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CT_VL_LUIGI = _G.charSelect.character_add("VL-Tone Luigi", {" A fanmade model of Luigi.", "The model was created for the", "program Toad's Tool 64, a romhack editor.", "This model is a nostalgic throwback to", "many players in the SM64 Community!"}, "VL-Tone", {r = 0, g = 152, b = 0}, E_MODEL_VL, CT_LUIGI, TEX_LUIGI)
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CT_CJES_LUIGI = _G.charSelect.character_add("Cjes Luigi", {"Another fanmade Luigi model.", "The model originates from Super", "Luigi 64 in 2015.", "This model originally was the", "main Luigi model for sm64ex-coop before", "the giga leak occured in 2020 and", "eventually replaced it." }, "Cjes", {r = 0, g = 140, b = 0}, E_MODEL_CJES, CT_LUIGI, TEX_LUIGI)
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_G.charSelect.character_add_palette_preset(E_MODEL_VL, PALETTE_VL)
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_G.charSelect.character_add_palette_preset(E_MODEL_CJES, PALETTE_CJES)
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