Rename func_80321080 -> stop_secondary_music
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b22230db5d
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e666719baf
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@ -99,7 +99,7 @@ bool DynOS_Warp_ExitLevel(s32 aDelay) {
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play_shell_music();
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stop_shell_music();
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stop_cap_music();
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func_80321080(0);
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stop_secondary_music(0);
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fadeout_music(0);
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fadeout_level_music(0);
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@ -131,7 +131,7 @@ bool DynOS_Warp_ToCastle(s32 aLevel) {
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play_shell_music();
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stop_shell_music();
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stop_cap_music();
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func_80321080(0);
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stop_secondary_music(0);
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fadeout_music(0);
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fadeout_level_music(0);
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@ -238,7 +238,7 @@ static void *DynOS_Warp_UpdateWarp(void *aCmd, bool aIsLevelInitDone) {
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play_shell_music();
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stop_shell_music();
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stop_cap_music();
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func_80321080(0);
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stop_secondary_music(0);
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fadeout_music(0);
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fadeout_level_music(0);
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@ -10,7 +10,6 @@ char gSmluaConstants[] = ""
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" return a['_pointer'] == b['_pointer'] and a['_lot'] == b['_lot'] and a['_pointer'] ~= nil and a['_lot'] ~= nil\n"
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" end\n"
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"}\n"
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"\n"
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"_CPointer = {\n"
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" __index = function (t,k)\n"
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" return nil\n"
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@ -24,7 +23,6 @@ char gSmluaConstants[] = ""
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" return a['_pointer'] == b['_pointer'] and a['_pointer'] ~= nil and a['_lvt'] ~= nil\n"
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" end\n"
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"}\n"
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"\n"
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"_SyncTable = {\n"
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" __index = function (t,k)\n"
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" local _table = rawget(t, '_table')\n"
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@ -36,7 +34,6 @@ char gSmluaConstants[] = ""
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" _set_sync_table_field(t, k, v)\n"
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" end\n"
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"}\n"
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"\n"
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"_ReadOnlyTable = {\n"
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" __index = function (t,k)\n"
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" local _table = rawget(t, '_table')\n"
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@ -45,7 +42,6 @@ char gSmluaConstants[] = ""
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" __newindex = function (t,k,v)\n"
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" end\n"
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"}\n"
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"\n"
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"--- @param dest Vec3f\n"
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"--- @param src Vec3f\n"
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"--- @return Vec3f\n"
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@ -55,7 +51,6 @@ char gSmluaConstants[] = ""
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" dest.z = src.z\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3f\n"
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"--- @param x number\n"
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"--- @param y number\n"
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@ -67,7 +62,6 @@ char gSmluaConstants[] = ""
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" dest.z = z\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3f\n"
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"--- @param a Vec3f\n"
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"--- @return Vec3f\n"
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@ -77,7 +71,6 @@ char gSmluaConstants[] = ""
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" dest.z = dest.z + a.z\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3f\n"
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"--- @param a Vec3f\n"
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"--- @param b Vec3f\n"
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@ -88,7 +81,6 @@ char gSmluaConstants[] = ""
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" dest.z = a.z + b.z\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3f\n"
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"--- @param a number\n"
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"--- @return Vec3f\n"
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@ -98,7 +90,6 @@ char gSmluaConstants[] = ""
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" dest.z = dest.z * a\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3f\n"
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"--- @return Vec3f\n"
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"function vec3f_normalize(dest)\n"
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@ -106,28 +97,23 @@ char gSmluaConstants[] = ""
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" if divisor == 0 then\n"
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" return dest\n"
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" end\n"
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"\n"
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" local invsqrt = 1.0 / divisor\n"
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" dest.x = dest.x * invsqrt\n"
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" dest.y = dest.y * invsqrt\n"
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" dest.z = dest.z * invsqrt\n"
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"\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param a Vec3f\n"
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"--- @return number\n"
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"function vec3f_length(a)\n"
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" return math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z)\n"
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"end\n"
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"\n"
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"--- @param a Vec3f\n"
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"--- @param b Vec3f\n"
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"--- @return number\n"
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"function vec3f_dot(a, b)\n"
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" return a.x * b.x + a.y * b.y + a.z * b.z\n"
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"end\n"
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"\n"
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"--- @param vec Vec3f\n"
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"--- @param onto Vec3f\n"
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"--- @return Vec3f\n"
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@ -139,7 +125,6 @@ char gSmluaConstants[] = ""
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" vec3f_mul(out, numerator / denominator)\n"
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" return out\n"
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"end\n"
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"\n"
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"--- @param v1 Vec3f\n"
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"--- @param v2 Vec3f\n"
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"--- @return number\n"
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@ -149,7 +134,6 @@ char gSmluaConstants[] = ""
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" dz = v1.z - v2.z\n"
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" return math.sqrt(dx * dx + dy * dy + dz * dz)\n"
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"end\n"
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"\n"
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"--- @param dest Vec3s\n"
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"--- @param src Vec3s\n"
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"--- @return Vec3s\n"
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@ -159,7 +143,6 @@ char gSmluaConstants[] = ""
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" dest.z = src.z\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3s\n"
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"--- @param x number\n"
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"--- @param y number\n"
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@ -171,7 +154,6 @@ char gSmluaConstants[] = ""
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" dest.z = z\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3s\n"
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"--- @param a Vec3s\n"
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"--- @return Vec3s\n"
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@ -181,7 +163,6 @@ char gSmluaConstants[] = ""
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" dest.z = dest.z + a.z\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3s\n"
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"--- @param a Vec3s\n"
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"--- @param b Vec3s\n"
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@ -192,7 +173,6 @@ char gSmluaConstants[] = ""
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" dest.z = a.z + b.z\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param dest Vec3s\n"
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"--- @param a number\n"
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"--- @return Vec3s\n"
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@ -202,7 +182,6 @@ char gSmluaConstants[] = ""
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" dest.z = dest.z * a\n"
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" return dest\n"
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"end\n"
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"\n"
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"--- @param v1 Vec3s\n"
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"--- @param v2 Vec3s\n"
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"--- @return number\n"
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@ -212,7 +191,6 @@ char gSmluaConstants[] = ""
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" dz = v1.z - v2.z\n"
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" return math.sqrt(dx * dx + dy * dy + dz * dz)\n"
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"end\n"
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"\n"
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"--- @param current number\n"
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"--- @param target number\n"
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"--- @param inc number\n"
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@ -232,7 +210,6 @@ char gSmluaConstants[] = ""
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" end\n"
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" return current;\n"
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"end\n"
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"\n"
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"--- @param current number\n"
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"--- @param target number\n"
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"--- @param inc number\n"
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@ -250,7 +227,6 @@ char gSmluaConstants[] = ""
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" current = target\n"
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" end\n"
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" end\n"
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"\n"
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" -- keep within 32 bits\n"
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" if current > 2147483647 then\n"
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" current = -2147483648 + (current - 2147483647)\n"
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@ -259,7 +235,6 @@ char gSmluaConstants[] = ""
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" end\n"
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" return current;\n"
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"end\n"
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"\n"
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"--- @param bank number\n"
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"--- @param soundID number\n"
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"--- @param priority number\n"
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@ -269,11 +244,9 @@ char gSmluaConstants[] = ""
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" if flags == nil then flags = 0 end\n"
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" return (bank << 28) | (soundID << 16) | (priority << 8) | flags | SOUND_STATUS_WAITING\n"
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"end\n"
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"\n"
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"-------------\n"
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"-- courses --\n"
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"-------------\n"
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"\n"
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"--- @type integer\n"
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"COURSE_NONE = 0\n"
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"--- @type integer\n"
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