Add separate DEBUG flag for tools
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2ae6e0fac0
commit
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12
Makefile
12
Makefile
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@ -75,9 +75,9 @@ else
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endif
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ifeq ($(TARGET_WEB),0)
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ifeq ($(HOST_OS),Windows)
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WINDOWS_BUILD := 1
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endif
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ifeq ($(HOST_OS),Windows)
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WINDOWS_BUILD := 1
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endif
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endif
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# MXE overrides
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@ -96,8 +96,6 @@ endif
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ifneq ($(TARGET_BITS),0)
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BITS := -m$(TARGET_BITS)
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else
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BITS :=
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endif
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# Release (version) flag defs
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@ -340,10 +338,6 @@ GODDARD_C_FILES := $(foreach dir,$(GODDARD_SRC_DIRS),$(wildcard $(dir)/*.c))
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GENERATED_C_FILES := $(BUILD_DIR)/assets/mario_anim_data.c $(BUILD_DIR)/assets/demo_data.c \
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$(addprefix $(BUILD_DIR)/bin/,$(addsuffix _skybox.c,$(notdir $(basename $(wildcard textures/skyboxes/*.png)))))
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ifeq ($(WINDOWS_BUILD),0)
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CXX_FILES :=
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endif
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# We need to keep this for now
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# If we're not N64 use below
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@ -1,17 +1,26 @@
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UNAME := $(shell uname)
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DEBUG ?= 0
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ifeq ($(UNAME),Darwin)
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OSX_BUILD := -DOSX_BUILD
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OSX_BUILD := -DOSX_BUILD
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endif
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ifeq ($(DEBUG),1)
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OPT_FLAG := -g
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else
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OPT_FLAG := -O2
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endif
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CC := gcc
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CFLAGS := -Llib -Iinclude -I../include -I . -Wall -Wextra -Wno-unused-parameter $(OSX_BUILD) -pedantic -std=c99 -O3 -s
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CXX := g++
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CFLAGS := -Llib -Iinclude -I../include -I . -Wall -Wextra -Wno-unused-parameter $(OSX_BUILD) -pedantic -std=c99 $(OPT_FLAG) -s
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PROGRAMS := n64graphics n64graphics_ci mio0 n64cksum textconv patch_libultra_math iplfontutil aifc_decode aiff_extract_codebook vadpcm_enc tabledesign extract_data_for_mio skyconv
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n64graphics_SOURCES := n64graphics.c utils.c
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n64graphics_CFLAGS := -DN64GRAPHICS_STANDALONE
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n64graphics_ci_SOURCES := n64graphics_ci_dir/n64graphics_ci.c n64graphics_ci_dir/exoquant/exoquant.c n64graphics_ci_dir/utils.c
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n64graphics_ci_CFLAGS := -O2 # 3s faster compile time
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n64graphics_ci_CFLAGS := $(OPT_FLAG)
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mio0_SOURCES := libmio0.c
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mio0_CFLAGS := -DMIO0_STANDALONE
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@ -22,10 +31,10 @@ textconv_SOURCES := textconv.c utf8.c hashtable.c
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patch_libultra_math_SOURCES := patch_libultra_math.c
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iplfontutil_SOURCES := iplfontutil.c
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iplfontutil_CFLAGS := -O2 # faster compile time
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iplfontutil_CFLAGS := $(OPT_FLAG)
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aifc_decode_SOURCES := aifc_decode.c
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aifc_decode_CFLAGS := -O2 # both runs and compiles faster than -O3
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aifc_decode_CFLAGS := $(OPT_FLAG)
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aiff_extract_codebook_SOURCES := aiff_extract_codebook.c
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@ -36,19 +45,24 @@ vadpcm_enc_SOURCES := sdk-tools/adpcm/vadpcm_enc.c sdk-tools/adpcm/vpredictor.c
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vadpcm_enc_CFLAGS := -Wno-unused-result -Wno-uninitialized -Wno-sign-compare -Wno-absolute-value
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extract_data_for_mio_SOURCES := extract_data_for_mio.c
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extract_data_for_mio_CFLAGS := -O2
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extract_data_for_mio_CFLAGS := $(OPT_FLAG)
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skyconv_SOURCES := skyconv.c n64graphics.c utils.c
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skyconv_CFLAGS := -O2 -lm
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skyconv_CFLAGS := $(OPT_FLAG) -lm
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all: $(PROGRAMS)
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clean:
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$(RM) $(PROGRAMS)
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$(RM) gen_asset_list
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define COMPILE
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$(1): $($1_SOURCES)
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$(CC) $(CFLAGS) $(OSX_BUILD) $$^ -lm -o $$@ $($1_CFLAGS)
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endef
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# Separate build for debugging gen_asset_list.cpp
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gen_asset_list:
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$(CXX) -std=c++17 gen_asset_list.cpp -lstdc++fs $(OPT_FLAG) -Wall -o gen_asset_list
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$(foreach p,$(PROGRAMS),$(eval $(call COMPILE,$(p))))
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@ -222,7 +222,7 @@ tuple<string, string, vector<string>> compileSoundData(const string& lang) {
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}
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int main() {
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intentional syntax error; // (see comment at top of file)
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//intentional syntax error; // (see comment at top of file)
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map<string, string> assets;
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map<string, vector<pair<string, int>>> soundAssets;
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