Compilation fixes

This commit is contained in:
MysterD 2022-03-10 20:07:50 -08:00
parent 64173ecf2a
commit e747f50f8b
3 changed files with 2 additions and 3 deletions

View File

@ -25,7 +25,7 @@ enum CameraHUDLut {
GLYPH_CAM_WARIO_HEAD,
};
u8 gOverrideHideHud;
extern u8 gOverrideHideHud;
void set_hud_camera_status(s16 status);
void render_hud(void);

View File

@ -95,7 +95,7 @@ unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID
unsigned int configStickDeadzone = 16; // 16*DEADZONE_STEP=4960 (the original default deadzone)
unsigned int configRumbleStrength = 50;
#ifdef EXTERNAL_DATA
bool configPrecacheRes = true;
bool configPrecacheRes = false;
#endif
#ifdef BETTERCAMERA
// BetterCamera settings

View File

@ -20,7 +20,6 @@
#include "pc/gfx/gfx_pc.h"
#include "game/game_init.h"
#include "game/ingame_menu.h"
#include "game/object_list_processor.h"
#include "game/segment2.h"
#include "game/mario.h"
#include "gfx_dimensions.h"