Compilation fixes
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@ -25,7 +25,7 @@ enum CameraHUDLut {
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GLYPH_CAM_WARIO_HEAD,
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};
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u8 gOverrideHideHud;
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extern u8 gOverrideHideHud;
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void set_hud_camera_status(s16 status);
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void render_hud(void);
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@ -95,7 +95,7 @@ unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID
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unsigned int configStickDeadzone = 16; // 16*DEADZONE_STEP=4960 (the original default deadzone)
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unsigned int configRumbleStrength = 50;
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#ifdef EXTERNAL_DATA
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bool configPrecacheRes = true;
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bool configPrecacheRes = false;
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#endif
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#ifdef BETTERCAMERA
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// BetterCamera settings
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@ -20,7 +20,6 @@
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#include "pc/gfx/gfx_pc.h"
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#include "game/game_init.h"
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#include "game/ingame_menu.h"
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#include "game/object_list_processor.h"
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#include "game/segment2.h"
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#include "game/mario.h"
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#include "gfx_dimensions.h"
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