From e8fe92bdad0d03c51c883350f61dc042c13ef2b1 Mon Sep 17 00:00:00 2001 From: MysterD Date: Wed, 27 Apr 2022 18:01:22 -0700 Subject: [PATCH] Fix issue where some billboards would randomly be disabled --- src/engine/graph_node.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/engine/graph_node.c b/src/engine/graph_node.c index bda0445a..1a56c243 100644 --- a/src/engine/graph_node.c +++ b/src/engine/graph_node.c @@ -25,6 +25,7 @@ UNUSED Vec3s gVec3sOne = { 1, 1, 1 }; void init_scene_graph_node_links(struct GraphNode *graphNode, s32 type) { graphNode->type = type; graphNode->flags = GRAPH_RENDER_ACTIVE; + graphNode->extraFlags = 0; graphNode->prev = graphNode; graphNode->next = graphNode; graphNode->parent = NULL;