Merge in small changes. (#63)
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@ -618,6 +618,14 @@ void Print(const char *aFmt, Args... aArgs) {
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aGfxData->mErrorCount++; \
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}
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#if DEBUG
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#define PrintDebug(...) { Print(__VA_ARGS__); }
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#define PrintDebugNoNewLine(...) { PrintNoNewLine(__VA_ARGS__); }
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#else
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#define PrintDebug(...)
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#define PrintDebugNoNewLine(...)
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#endif
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template <typename... Args>
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SysPath fstring(const char *aFmt, Args... aArgs) {
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char buffer[1024];
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@ -159,4 +159,4 @@ void DynOS_Tex_Load(FILE *aFile, GfxData *aGfxData) {
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// Append
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aGfxData->mTextures.Add(_Node);
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}
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}
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@ -23,12 +23,14 @@ void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName) {
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GfxData *_GfxData = DynOS_Actor_LoadFromBinary(aFilename, actorName, aFilename);
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if (!_GfxData) {
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Print(" ERROR: Couldn't load Actor Binary \"%s\" from \"%s\"", actorName, aPackFolder.c_str());
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free(actorName);
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return;
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}
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void* geoLayout = (*(_GfxData->mGeoLayouts.end() - 1))->mData;
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if (!geoLayout) {
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Print(" ERROR: Couldn't load geo layout for \"%s\"", actorName);
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free(actorName);
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return;
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}
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@ -136,8 +136,9 @@ static void _RelocateGraphNodePointers(struct GraphNode *aHead, u64 aOffset) {
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} while (_Node != aHead);
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}
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static Array<Pair<void *, void *>> sLoadedGraphNodes = {};
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void *DynOS_Geo_GetGraphNode(const void *aGeoLayout, bool aKeepInMemory) {
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static Array<Pair<void *, void *>> sLoadedGraphNodes;
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if (aKeepInMemory) {
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s32 _LoadedGraphNodeIndex = sLoadedGraphNodes.FindIf([&aGeoLayout](const Pair<void *, void *> &aLoadedGraphNode) { return aLoadedGraphNode.first == aGeoLayout; });
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if (_LoadedGraphNodeIndex != -1) {
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@ -76,8 +76,7 @@ typedef struct {
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/* Functions */
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s32 osPiStartDma(OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr,
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size_t nbytes, OSMesgQueue *mq);
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s32 osPiStartDma(OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq);
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void osCreatePiManager(OSPri pri, OSMesgQueue *cmdQ, OSMesg *cmdBuf, s32 cmdMsgCnt);
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OSMesgQueue *osPiGetCmdQueue(void);
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s32 osPiWriteIo(uintptr_t devAddr, u32 data);
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@ -665,8 +665,7 @@ extern s32 osPiRawReadIo(u32, u32 *);
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extern s32 osPiRawStartDma(s32, u32, void *, u32);
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extern s32 osPiWriteIo(u32, u32);
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extern s32 osPiReadIo(u32, u32 *);
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extern s32 osPiStartDma(OSIoMesg *, s32, s32, u32, void *, u32,
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OSMesgQueue *);
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extern s32 osPiStartDma(OSIoMesg *, s32, s32, u32, void *, u32, OSMesgQueue *);
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extern void osCreatePiManager(OSPri, OSMesgQueue *, OSMesg *, s32);
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/* Video interface (Vi) */
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@ -28,17 +28,17 @@ s8 gReverbDownsampleRate;
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u8 sReverbDownsampleRateLog; // never read
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#endif
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struct SoundAllocPool gAudioSessionPool;
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struct SoundAllocPool gAudioInitPool;
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struct SoundAllocPool gNotesAndBuffersPool;
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struct SoundAllocPool gAudioSessionPool = {};
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struct SoundAllocPool gAudioInitPool = {};
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struct SoundAllocPool gNotesAndBuffersPool = {};
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u8 sAudioHeapPad[0x20]; // probably two unused pools
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struct SoundAllocPool gSeqAndBankPool;
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struct SoundAllocPool gPersistentCommonPool;
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struct SoundAllocPool gTemporaryCommonPool;
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struct SoundAllocPool gSeqAndBankPool = {};
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struct SoundAllocPool gPersistentCommonPool = {};
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struct SoundAllocPool gTemporaryCommonPool = {};
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struct SoundMultiPool gSeqLoadedPool;
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struct SoundMultiPool gBankLoadedPool;
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struct SoundMultiPool gUnusedLoadedPool;
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struct SoundMultiPool gSeqLoadedPool = {};
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struct SoundMultiPool gBankLoadedPool = {};
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struct SoundMultiPool gUnusedLoadedPool = {};
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#ifdef VERSION_SH
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struct Unk1Pool gUnkPool1;
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@ -18,7 +18,6 @@ u64 osClockRate = 62500000;
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s32 osPiStartDma(UNUSED OSIoMesg *mb, UNUSED s32 priority, UNUSED s32 direction,
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uintptr_t devAddr, void *vAddr, size_t nbytes,
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UNUSED OSMesgQueue *mq) {
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//printf("osPiStartDma: Copying %u bytes from %p to %p!\n", nbytes, (void *)devAddr, vAddr);
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memcpy(vAddr, (const void *) devAddr, nbytes);
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return 0;
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}
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