Special stages show their level name in the pause menu again
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@ -2371,7 +2371,6 @@ u8 gTextCourseArr[][7] = {
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void render_pause_my_score_coins(void) {
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// sanity check
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if (!COURSE_IS_VALID_COURSE(gCurrCourseNum)) { return; }
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if (gCurrActNum <= 0 || gCurrActNum > 6) { return; }
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#ifdef VERSION_EU
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u8 textMyScore[][10] = {
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@ -2452,7 +2451,9 @@ void render_pause_my_score_coins(void) {
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print_generic_string(CRS_NUM_X1, 157, strCourseNum);
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#endif
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actName = segmented_to_virtual(actNameTbl[(gCurrCourseNum - 1) * 6 + gDialogCourseActNum - 1]);
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if (gDialogCourseActNum >= 1 && gCurrActNum <= 6) {
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actName = segmented_to_virtual(actNameTbl[(gCurrCourseNum - 1) * 6 + gDialogCourseActNum - 1]);
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}
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if (starFlags & (1 << (gDialogCourseActNum - 1))) {
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print_generic_string(TXT_STAR_X, 140, textStar);
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