diff --git a/autogen/convert_functions.py b/autogen/convert_functions.py index 6e83bd7b..ae066596 100644 --- a/autogen/convert_functions.py +++ b/autogen/convert_functions.py @@ -28,7 +28,6 @@ in_files = [ "src/pc/djui/djui_popup.h", "src/pc/network/network_utils.h", "src/pc/djui/djui_chat_message.h", - #"src/game/print.h", "src/game/interaction.h", "src/game/level_info.h", "src/game/save_file.h", @@ -69,23 +68,7 @@ template = """/* THIS FILE IS AUTOGENERATED */ #include "smlua.h" -#include "game/level_update.h" -#include "game/area.h" -#include "game/mario.h" -#include "game/mario_step.h" -#include "game/mario_actions_stationary.h" -#include "audio/external.h" -#include "object_fields.h" -#include "engine/math_util.h" -#include "engine/surface_collision.h" -#include "pc/network/network_utils.h" -#include "src/pc/djui/djui_popup.h" -#include "src/game/print.h" -#include "src/game/interaction.h" -#include "src/game/level_info.h" -#include "src/game/save_file.h" -#include "src/game/sound_init.h" -#include "src/pc/djui/djui_gfx_utils.h" +$[INCLUDES] $[FUNCTIONS] @@ -293,6 +276,14 @@ def build_binds(processed_files): s += build_bind(function) return s +def build_includes(): + s = '' + for f in in_files: + if not f.endswith('.h'): + continue + s += '#include "%s"\n' % f + return s + ############################################################################ def process_function(fname, line): @@ -473,12 +464,20 @@ def main(): built_functions = build_functions(processed_files) built_binds = build_binds(processed_files) + built_includes = build_includes() filename = get_path(out_filename) + + gen = template \ + .replace("$[FUNCTIONS]", built_functions) \ + .replace("$[BINDS]", built_binds) \ + .replace("$[INCLUDES]", built_includes) + with open(filename, 'w') as out: - out.write(template.replace("$[FUNCTIONS]", built_functions).replace("$[BINDS]", built_binds)) - print('REJECTS:') - print(rejects) + out.write(gen) + + print('REJECTS:\n%s' % rejects) + doc_files(processed_files) global total_functions diff --git a/src/pc/lua/smlua_functions_autogen.c b/src/pc/lua/smlua_functions_autogen.c index 031877ea..de79ae33 100644 --- a/src/pc/lua/smlua_functions_autogen.c +++ b/src/pc/lua/smlua_functions_autogen.c @@ -3,24 +3,22 @@ #include "smlua.h" -#include "game/level_update.h" -#include "game/area.h" -#include "game/mario.h" -#include "game/mario_step.h" -#include "game/mario_actions_stationary.h" -#include "audio/external.h" -#include "object_fields.h" -#include "engine/math_util.h" -#include "engine/surface_collision.h" -#include "pc/network/network_utils.h" +#include "src/audio/external.h" +#include "src/engine/surface_collision.h" +#include "src/game/camera.h" +#include "src/game/characters.h" +#include "src/game/mario_step.h" +#include "src/game/mario.h" #include "src/pc/djui/djui_popup.h" -#include "src/game/print.h" +#include "src/pc/network/network_utils.h" +#include "src/pc/djui/djui_chat_message.h" #include "src/game/interaction.h" #include "src/game/level_info.h" #include "src/game/save_file.h" #include "src/game/sound_init.h" #include "src/pc/djui/djui_gfx_utils.h" + ////////////// // camera.h // //////////////