Remove act num if set to 0 (#128)

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EmeraldLoc 2022-06-05 21:10:34 -05:00 committed by GitHub
parent 2b4a4a6cd8
commit fe4aab50b1
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1 changed files with 3 additions and 1 deletions

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@ -20,8 +20,10 @@ static struct DjuiText* djuiTextAct[MAX_PLAYERS] = { 0 };
static void playerlist_update_row(u8 i, struct NetworkPlayer *np) {
u8 charIndex = np->overrideModelIndex;
char sActNum[7];
if (np->currActNum != 99) {
if (np->currActNum != 99 && np->currActNum != 0) {
snprintf(sActNum, 7, "# %d", np->currActNum);
} else if (np->currActNum == 0) {
snprintf(sActNum, 7, "");
} else {
snprintf(sActNum, 7, "Done");
}