Commit Graph

28 Commits (0b66a50a00d276d6aca7b110b7c9ed62298706b8)

Author SHA1 Message Date
Agent X dd3b39739e Continue making DJUI text use DCDCDC instead of C8C8C8 for consistency 2023-11-14 21:49:41 -05:00
Agent X 8110c83891 File Select Theme 2023-11-13 12:16:49 -05:00
Agent X b6d1a8a706 Bouncy Level Bounds server option 2023-11-13 08:27:20 -05:00
Agent X f5e6e816b2 Consistent casing with "Network system" 2023-11-11 13:22:04 -05:00
Agent X 140d50ebb2 Misc fixes and cleanup 2023-11-10 19:12:21 -05:00
iZePlayzYT 32b54fac9b [ChatUpdate-v3] Added SentChatMessage-History & Added Chat-Tab-Completion for Commands,Subcommands,Playernames & Added 2 new Start-Parameters (#482)
Added SentChatMessages-History (including navigation)
    Added Tab-Completion for Main-Commands
    Added Tab-Completion for Sub-Commands
    Added Tab-Completion for Player-Names [Now finally fixed and working correctly]
    Improved some english translations
    Improved a lot of german translations
    Fixed a few bugs and bad code regarding "default commands"
    Development started on a new chat command handling system (Not in use yet)
    Fixed some stuff previously noted/criticized by other developers in a previous the code review
    Added new Start-Parameter "--playername PLAYERNAME"
    Added new Start-Parameter "--randomplayername"
2023-11-06 15:04:20 -05:00
Isaac0-dev b12b479d70 loading screen (#495)
* loading screen

* fix compile error

* Fix animation comparisons after character anim commit

* Cleaned up character sound/anim lookup code

* hopefully fix problems with queued mods

* use dj's changes

* fix compile errors due to upstream merge
2023-11-06 14:59:17 -05:00
Agent X 49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
EmeraldLockdown 9b502346a7
Console Overhaul (#490)
Completely redid the console ui to look more like the rest of coop
    Added log_to_console and djui_console_toggle to lua
    Made the keybind to activate it the tilda key (~) instead of ctrl+f1
2023-10-28 00:18:23 -07:00
xLuigiGamerx 46b3167cce
Playerlist Improvements and Username Character Limit Increase (#476)
* xLuigiGamerxsDevFork

* xLuigiGamerxsDevFork

* Fixed Accidentally used older character.c file

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes

* Changed the Makefile back

* Just Fixing up the makefile which for some reason changed

* Fr this time I hopefully fixed the Makefile

* Bruh why did this even change it's fucking annoying

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace lol)

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace V2 lol)

* Used MAX_PLAYER_STRING instead of a number

* Apparently math.h wasn't needed

* Me when I use google translate only for it to fuck up french:

* Used MAX_PLAYER_STRING and removed ceils and removed multiplicaion by sPlayerListSize

* Added comment for p variable

* Removed 16

* Update djui_panel_playerlist.c

---------

Co-authored-by: xLuigiGamerx <mohammmedsadawi666@gmail.com>
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2023-10-20 18:16:49 +02:00
MysterD 61b72ae1ee Allow object sounds to fade out to 0 2023-06-12 02:20:58 -07:00
Skeltan 2bd2089ed3
Added Toad default palette + other palette tweaks (#370) 2023-05-03 00:58:19 -07:00
MysterD 01d91ff07d Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
MysterD dd197f2c5e Added MSAA to OpenGL (SDL2)
Fixed text rendering bug where UVs were rounded incorrectly
2023-04-25 20:27:05 -07:00
MysterD 98c78a9470 Merge branch 'coopnet' into coop 2023-04-19 00:23:37 -07:00
MysterD fd9c59f0d9 Improve peer failure notification 2023-04-17 20:58:57 -07:00
MysterD af04df0f26 Add peering failure notification 2023-04-17 20:54:40 -07:00
MysterD 5b6888b378 Notify of coopnet incompatibility 2023-04-17 17:17:55 -07:00
Agent X bef63c3cd1
Forced 4:3 (#346)
Turn on forced 4:3 in Options -> Display
Forced 4:3 activates in-game and doesn't affect the pause menu but does apply to the game's viewport and mods using DJUI
I've made complete sure this is mod compatible with both RESOLUTION_N64 as well as RESOLUTION_DJUI

Also fixed a small discrepancy with how object count text was rendered on the crash screen.
2023-04-16 23:10:09 -04:00
MysterD 4dec136324 Added error handling for coopnet 2023-04-16 16:06:30 -07:00
MysterD 875cde68e1 Added ability to set lobby password 2023-04-15 15:11:39 -07:00
MysterD a1c218f9fc Added messages to lobby list when no lobbies found, or coopnet connection fails 2023-04-14 19:58:36 -07:00
MysterD 3f38c740d8 Add lobby refresh button 2023-04-13 18:27:18 -07:00
MysterD fe2bb479ca Added menus for public and private lobbies 2023-04-11 21:38:17 -07:00
MysterD 4d3e150e2d Fixed coopnet disconnect, separated coopnet_id, started adding password stuff 2023-04-11 14:07:58 -07:00
MysterD 04032a14af Started adding CoopNet 2023-04-09 17:20:07 -07:00
MysterD 9c6fef9ecd Allowed Drag & Drop importing of mods and DynOS packs 2023-04-03 19:22:22 -07:00
MysterD fb51d48c02 Capitalize language files 2023-04-01 00:00:44 -07:00