Commit Graph

12 Commits (28ce5e9cdfe296a0be3bdeca7177b911b731bcf8)

Author SHA1 Message Date
MysterD 05c32ea73e DJUI: Wrote active panel system 2021-06-24 18:15:59 -07:00
MysterD 5131665be2 DJUI: Added 'Three Panel' component 2021-06-23 19:17:46 -07:00
MysterD 038c1135b3 Initial DJUI commit
The birth of a custom user interface system.

Has the ability to draw things to the screen at native resolution
regardless of window size.

Components can be nested within one another to an arbitrary depth.

Text rendering is completely rewritten.

Text and images can be clipped by their parent container.
2021-06-18 15:23:59 -07:00
MysterD f60b861d73 BBH bookshelf manager no longer requires the server to be in BBH
Instead of only allowing the server to update the bookshelf manager, allow the
lowest global ID player to update it.
2021-06-15 21:01:28 -07:00
MysterD b6959dc7ea Informed players of ent deletions in a different area (but same level)
Added packet_level_respawn_info to inform the players of entity
deletions in a different area of the same level. Currently it's
massively noisy due to sending out a new packet for each entity
destroyed. This can cause chaos when collecting a series of coins.

Ideally this information would be batched and sent in one big blob every
so often.
2021-06-11 16:19:24 -07:00
MysterD 0b3a97d405 Improvements to late-join synchronization
Removed (slightly) old coin and static ent removal system
Resynchronized respawners
Added packet for macro deletions
    better than previous system since the entities don't need a sync id and we can synchronize deletion station across areas
    allows the synchronization of odd entities like lines of coins
Added packet for spawn info deletions
Split packet_location_request into multiple files
2021-06-09 22:35:34 -07:00
MysterD bbdc942501 Ripped out level synchronization/warp code
Began writing new system that synchronizes course/act/level/area per
player and 'ownership' of that location.
2021-06-07 12:19:59 -07:00
fgsfds 843a8cd18f djoslin0's new warp code 2021-04-05 03:21:37 +03:00
MysterD c0652f8a48 Allocate the correct number of controllers on stable branch 2020-10-18 22:15:52 -07:00
MysterD e753c8fc33 Add bash shebang to developer scripts 2020-10-18 16:33:03 -07:00
MysterD eea5ebb94b Fixed command-line launch segfault
custom_menu_destroy() was causing a segfault when launching the game via
command-line parameters
2020-10-17 23:04:59 -07:00
MysterD fa5023dcd5 Moved developer scripts to developer folder 2020-10-15 18:10:49 -07:00