Commit Graph

21 Commits (38bc85e32912b3c1e1d79d70a2910a0b9333ad85)

Author SHA1 Message Date
MysterD bc8e9ff19b Revert "Character Movesets and Extended Moveset changes. (#156)"
This reverts commit ee74afc804.
2022-08-25 20:42:31 -07:00
stvene3004 ee74afc804
Character Movesets and Extended Moveset changes. (#156)
* CHanges

* Changes and extensions t' Wario and Luigi's movesets (mostly Wario's)

- Wario's shoulder bash now hits more stuff.
- You can now control Wario's bash angle.
- Introducin' Wario's Piledriver. Press Z while holdin' an object in the air to use it.
- Wario's ground pound now has a squish effect when you land on the ground.
- Changed up some Wario voice clips.
- Luigi can now also scuttle when he's holdin' an object.

* Made the dive hop more visually accurate

* Changes and extensions t' Wario and Luigi's movesets (mostly Wario's)


- Wario's shoulder bash now hits more stuff.
- You can now control Wario's bash angle.
- Introducin' Wario's Piledriver. Press Z while holdin' an object in the air to use it.
- Wario's ground pound now has a squish effect when you land on the ground.
- Changed up some Wario voice clips.
- Luigi can now also scuttle when he's holdin' an object.
2022-08-25 17:24:15 -07:00
TheGag96 d87dd73db1
Fix issues Extended Moveset mod (+ extras) (#146)
* Allow Lua action hooks to specify custom functions for more behavior

...like gravity, and update all current mods to match.

Spin jump and wall slide from the Extended Moveset mod now have gravity
code basically matching the original mod.

Currently, any place you'd want to use one of these new action hooks
still requires an O(n) check through all action hook per call. This
should probably be changed.

* Fix some remaining issues with Extended Moveset Lua port

- Remove divergent spin jump code
- Remove divergent roll code
- Remap roll button to Y
- Reimplement dive slide to make dive hop work like the original
- Allow spin from double jump, backflip, side flip

* Fix more issues with Extended Moveset Lua port

- Reimplement all users of update_walking_speed to incorporate the Tight
  Controls edits and modified speed caps
- Fix instances of angle arithmetic to wrap properly across the mod

* Don't chop off group bits of custom action flags; assign missing groups in mods

This fixes the Extended Moveset's underwater actions. Chopping off those
bits was making the game consider the underwater actions to be a part of
the Stationary group, which caused `check_common_stationary_cancels`,
which upwarps Mario to the surface.

* Tweak roll sliding angle tendency

Rolling will now gradually (but fairly quckly) try to tend Mario's
facing angle down the slope.

This is cleaner than my old method that tries to flip Mario's angle
(wrongly) when he begins moving downward, having that logic coexist with
the logic for normal sliding actions that can also tend Mario to face
backward down the slope. Just looks ugly now by comparison.

* Disallow spin jump on slides in Extended Moveset port

This matches the original mod

* Extended Moveset: Crazy Box Bounce check

* Extended Moveset: Fix hugging the wall when spin jumping after wall kick

* Extended Moveset: Fix ledge drop snapping up to ground

Just reimplement `act_air_hit_wall` ourselves.

* Extended Moveset: Add Kaze's walking speed fix

* smlua_hooks.c: Restore option to use old API for hook_mario_action

The intent is to allow mods outside of this repo to continue working.

Co-authored-by: djoslin0 <djoslin0@users.noreply.github.com>
2022-08-07 15:25:00 -07:00
MysterD 0cd2a91e9c Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
MysterD fb00d355f8 Fix indentation in character-movesets 2022-03-05 18:20:44 -08:00
stvene3004 5acc823f2a
Mid-air Corkscrew Conk stuff (#14)
* Mid-air Conk changes.

Added a visual when the Corkscrew Conk is executed mid-air and slightly nerfed it when executed in mid-air.

* Added a visual to mid-air conk and nerfed it.
2022-03-05 18:18:33 -08:00
MysterD 4f9c30fd46 Add steven.'s character moveset changes 2022-03-05 00:32:58 -08:00
Amy54Desu f2efa5a5d0
Spin Pound dive removal and Wario bug fix. (#11)
* Update character-movesets.lua

This new version removes the dive for Luigi's Spin Pound and fixes the momentum glitch with Wario

* Spin Pound Dive removal and Wario bug fix

The Spin Pound Dive was easily removed by just removing the code that puts you into a dive when B is pressed. The Wario bug was also fixed by simply making it so if Wario is in the Water Jump Hold action the faster air speed from holding an item doesn't apply to him.
2022-03-04 20:08:57 -08:00
MysterD 82d60fed4f Added steven.'s character moveset changes 2022-02-23 18:20:46 -08:00
MysterD aaa325865c Pull in Draco's character moveset changes 2022-02-23 18:13:29 -08:00
MysterD 6198a1208d character-movesets: nerfed waluigi jump height 2022-02-16 21:04:11 -08:00
MysterD c46296700a Character-movesets: adjusted Wario jump 2022-02-15 22:56:46 -08:00
MysterD 3e7c5cf788 Added credits 2022-02-14 19:12:15 -08:00
MysterD c0e1579fce Implemented Draco's fixes for Luigi 2022-02-14 18:27:25 -08:00
MysterD 6d6d94fcde Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
MysterD 89ea861c5b Added Draco's acceleration/friction to character movesets 2022-02-05 13:15:35 -08:00
MysterD 6b67d3b6a7 Improvements to Character Movesets
Luigi:
  Added spin ground pound
  Restored air movement
  Prevented wing flutter and scuttle from stacking

Toad:
  Prevented jump from sticking to platforms
  Made side flip's height slightly higher
2022-01-29 15:20:01 -08:00
MysterD 459aadf000 Fixed bubble behavior for character movesets and made Luigi's vertical swimming fast 2022-01-29 01:15:45 -08:00
MysterD e157dca8bd Fixed incompatible tag comparisons, added two simple mods 2022-01-27 23:56:44 -08:00
MysterD 809dfd6373 Reading headers from lua files
Fix up warnings on Linux
Disabled mod checkboxes when an incompatible one is enabled
Display descriptions when hovering over a mod
2022-01-27 23:53:58 -08:00
MysterD 0aa8cd0e35 More improvements to Lua
autogenerated functions for characters.h

Fixes in autogen:
	improvements to LVT/LOT conversion
	improvements to immutability status

Updates to character-movesets.lua, every character has a moveset now

Added .type to stuct Character

Prevented unimplemented actions from crashing the game
2022-01-26 20:35:13 -08:00