Sonicxryan
2802d0e7a4
Color metal textures based on palette ( #26 )
2022-03-13 17:32:27 -07:00
MysterD
4b3276afbf
Fixed rendering of metal-Luigi's held object
2021-09-01 18:25:19 -07:00
Llennpie
e8fd9c723b
Fix strange black outline that appears on custom cap textures
2021-08-09 00:45:14 -04:00
MysterD
59748737f1
Colorize cap logo according to player's palette
2021-08-05 18:30:56 -07:00
fgsfds
109e713689
implement changeable model colors
...
in a very dumb way:
the custom colors are set for lights 3, 4, 5, 6 in a GEO_ASM callback, then copied to lights 1, 2 using gsSPCopyLightEXT
2021-04-06 00:22:42 +03:00
MysterD
df7904e288
Geo2 removal wip
2020-09-06 13:54:01 -07:00
MysterD
1324ce83be
Fixed Luigi sideburns, renamed Luigi textures
2020-09-05 10:02:11 -07:00
MysterD
478f77e6bf
Fix EXTERNAL_DATA for Luigi
...
Fixes #25
2020-09-05 00:11:15 -07:00
MysterD
ee35c999aa
Made Luigi a bit bigger
2020-08-23 23:44:11 -07:00
MysterD
eeec6aae49
L is real 2020
...
Added Luigi model.
Renamed all previous references to 'Luigi' to 'Mario2' since player 1
isn't always mario, and player 2 isn't always luigi.
Now server is always mario and client is always Luigi.
Luigi model credits:
Original model by Cjes, converted by AloXado320, textures added/fixed by
SunlitSpace542.
2020-08-08 21:36:49 -07:00