Commit Graph

10 Commits (4956f0dd9581e1ea8ac6d9428aa9c25e73c0a834)

Author SHA1 Message Date
Sonicxryan 2802d0e7a4
Color metal textures based on palette (#26) 2022-03-13 17:32:27 -07:00
MysterD 4b3276afbf Fixed rendering of metal-Luigi's held object 2021-09-01 18:25:19 -07:00
Llennpie e8fd9c723b Fix strange black outline that appears on custom cap textures 2021-08-09 00:45:14 -04:00
MysterD 59748737f1 Colorize cap logo according to player's palette 2021-08-05 18:30:56 -07:00
fgsfds 109e713689 implement changeable model colors
in a very dumb way:

the custom colors are set for lights 3, 4, 5, 6 in a GEO_ASM callback, then copied to lights 1, 2 using gsSPCopyLightEXT
2021-04-06 00:22:42 +03:00
MysterD df7904e288 Geo2 removal wip 2020-09-06 13:54:01 -07:00
MysterD 1324ce83be Fixed Luigi sideburns, renamed Luigi textures 2020-09-05 10:02:11 -07:00
MysterD 478f77e6bf Fix EXTERNAL_DATA for Luigi
Fixes #25
2020-09-05 00:11:15 -07:00
MysterD ee35c999aa Made Luigi a bit bigger 2020-08-23 23:44:11 -07:00
MysterD eeec6aae49 L is real 2020
Added Luigi model.
Renamed all previous references to 'Luigi' to 'Mario2' since player 1
isn't always mario, and player 2 isn't always luigi.
Now server is always mario and client is always Luigi.

Luigi model credits:
Original model by Cjes, converted by AloXado320, textures added/fixed by
SunlitSpace542.
2020-08-08 21:36:49 -07:00