MysterD
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7f5dec337e
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Synchronized King Bobomb
Tried to synchronize dialog stuff, it's way too much of a mess to do
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2020-08-08 17:13:11 -07:00 |
MysterD
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444c1fdd3b
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Synchronized coin collection
Reimplemented how randomness is synchronized
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2020-08-07 18:01:58 -07:00 |
MysterD
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5ec9ab9ec0
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Synchronized seesaw, started moving toward a MAX_PLAYERS define
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2020-08-06 22:52:32 -07:00 |
MysterD
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ec2199892f
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Force synchronizing of level changes
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2020-08-02 23:02:29 -07:00 |
MysterD
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01e02affad
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Saved player index in held objects
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2020-08-01 19:03:26 -07:00 |
MysterD
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131fc7ea11
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60 fps patch
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2020-07-28 18:28:12 -07:00 |
n64
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6330644371
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
fgsfds
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59cbe0ab70
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update puppycam; add runtime option to disable it
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2020-06-20 17:22:33 +03:00 |
n64
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4a448cf10d
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
Zerocker
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ce864043c1
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Enabled rumble for all versions.
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2020-05-24 23:52:03 +09:00 |
yksoft1
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5cb3bfd2f6
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Fix types.h include guard to avoid any conflict with <sys/types.h>.
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2020-05-19 20:39:01 +08:00 |
n64
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c45aa301bb
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Refresh 8
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2020-04-03 14:57:26 -04:00 |
n64
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9a801cb96d
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refresh 6
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2020-02-03 00:51:26 -05:00 |
n64
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9273f38df1
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refresh 5
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2020-01-03 10:38:57 -05:00 |
n64
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a7c423cb43
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Refresh 3
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2019-11-03 14:36:27 -05:00 |
n64
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52e605f075
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Refresh 2
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2019-10-05 15:08:05 -04:00 |
n64
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89e8690857
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init2
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2019-08-25 00:46:40 -04:00 |