#include "pc/rom_assets.h" // Bub // 0x0600E278 static const Lights1 bub_seg6_lights_0600E280 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0600E290 static const Lights1 bub_seg6_lights_0600E290 = gdSPDefLights1( 0x3f, 0x1d, 0x25, 0xff, 0x75, 0x94, 0x28, 0x28, 0x28 ); // 0x0600E2A8 ROM_ASSET_LOAD_TEXTURE(bub_seg6_texture_0600E2A8, "actors/bub/bub_eye_border.rgba16.inc.c", 0x00180bb0, 29674, 0x00001408, 2048); // 0x0600EAA8 ROM_ASSET_LOAD_TEXTURE(bub_seg6_texture_0600EAA8, "actors/bub/bub_fins.rgba16.inc.c", 0x00180bb0, 29674, 0x00001c08, 2048); // 0x0600F2A8 ROM_ASSET_LOAD_TEXTURE(bub_seg6_texture_0600F2A8, "actors/bub/bub_eyes.rgba16.inc.c", 0x00180bb0, 29674, 0x00000408, 4096); // 0x060102A8 ROM_ASSET_LOAD_TEXTURE(bub_seg6_texture_060102A8, "actors/bub/bub_scales.rgba16.inc.c", 0x00180bb0, 29674, 0x00002408, 4096); // 0x060112A8 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_060112A8, 0x001b9cc0, 41188, 0x000112a8, 224); // 0x06011388 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011388, 0x001b9cc0, 41188, 0x00011388, 48); // 0x060113B8 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_060113B8, 0x001b9cc0, 41188, 0x000113b8, 96); // 0x06011418 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011418, 0x001b9cc0, 41188, 0x00011418, 112); // 0x06011488 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011488, 0x001b9cc0, 41188, 0x00011488, 240); // 0x06011578 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011578, 0x001b9cc0, 41188, 0x00011578, 224); // 0x06011658 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011658, 0x001b9cc0, 41188, 0x00011658, 192); // 0x06011718 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011718, 0x001b9cc0, 41188, 0x00011718, 192); // 0x060117D8 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_060117D8, 0x001b9cc0, 41188, 0x000117d8, 112); // 0x06011848 - 0x060118C0 const Gfx bub_seg6_dl_06011848[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600E2A8), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bub_seg6_lights_0600E280.l, 1), gsSPLight(&bub_seg6_lights_0600E280.a, 2), gsSPVertex(bub_seg6_vertex_060112A8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(bub_seg6_vertex_06011388, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x060118C0 - 0x06011918 const Gfx bub_seg6_dl_060118C0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600EAA8), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bub_seg6_vertex_060113B8, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), gsSP2Triangles( 0, 3, 4, 0x0, 5, 2, 1, 0x0), gsSP2Triangles( 5, 3, 2, 0x0, 4, 3, 5, 0x0), gsSPEndDisplayList(), }; // 0x06011918 - 0x06011968 const Gfx bub_seg6_dl_06011918[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600F2A8), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bub_seg6_vertex_06011418, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 3, 6, 0x0, 6, 2, 4, 0x0), gsSP1Triangle( 6, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x06011968 - 0x06011A50 const Gfx bub_seg6_dl_06011968[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_060102A8), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bub_seg6_vertex_06011488, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 7, 5, 4, 0x0), gsSP2Triangles( 7, 6, 8, 0x0, 9, 10, 0, 0x0), gsSP2Triangles( 9, 0, 11, 0x0, 11, 12, 9, 0x0), gsSP2Triangles(10, 13, 0, 0x0, 13, 1, 0, 0x0), gsSP2Triangles( 2, 11, 0, 0x0, 11, 14, 12, 0x0), gsSPVertex(bub_seg6_vertex_06011578, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 5, 4, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(bub_seg6_vertex_06011658, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSPEndDisplayList(), }; // 0x06011A50 - 0x06011B28 const Gfx bub_seg6_dl_06011A50[] = { gsSPLight(&bub_seg6_lights_0600E290.l, 1), gsSPLight(&bub_seg6_lights_0600E290.a, 2), gsSPVertex(bub_seg6_vertex_06011718, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 3, 5, 4, 0x0, 0, 5, 3, 0x0), gsSP2Triangles( 6, 7, 4, 0x0, 4, 5, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 5, 0, 0x0), gsSP2Triangles( 0, 11, 8, 0x0, 8, 10, 5, 0x0), gsSP2Triangles( 5, 10, 6, 0x0, 10, 9, 6, 0x0), gsSPLight(&bub_seg6_lights_0600E280.l, 1), gsSPLight(&bub_seg6_lights_0600E280.a, 2), gsSPVertex(bub_seg6_vertex_060117D8, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0), gsSP2Triangles( 2, 1, 5, 0x0, 2, 5, 6, 0x0), gsSP2Triangles( 2, 6, 3, 0x0, 0, 2, 4, 0x0), gsSPEndDisplayList(), }; // 0x06011B28 - 0x06011BD8 const Gfx bub_seg6_dl_06011B28[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bub_seg6_dl_06011848), gsSPDisplayList(bub_seg6_dl_060118C0), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bub_seg6_dl_06011918), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bub_seg6_dl_06011968), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(bub_seg6_dl_06011A50), gsSPEndDisplayList(), }; // 0x06011BD8 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011BD8, 0x001b9cc0, 41188, 0x00011bd8, 128); // 0x06011C58 - 0x06011CF0 const Gfx bub_seg6_dl_06011C58[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600EAA8), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bub_seg6_lights_0600E280.l, 1), gsSPLight(&bub_seg6_lights_0600E280.a, 2), gsSPVertex(bub_seg6_vertex_06011BD8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 5, 0, 0x0, 0, 5, 6, 0x0), gsSP2Triangles( 6, 1, 0, 0x0, 4, 0, 3, 0x0), gsSP2Triangles( 6, 5, 7, 0x0, 5, 4, 7, 0x0), gsSP2Triangles( 7, 1, 6, 0x0, 2, 7, 3, 0x0), gsSP2Triangles( 3, 7, 4, 0x0, 1, 7, 2, 0x0), gsSPEndDisplayList(), }; // 0x06011CF0 - 0x06011D50 const Gfx bub_seg6_dl_06011CF0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bub_seg6_dl_06011C58), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06011D50 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011D50, 0x001b9cc0, 41188, 0x00011d50, 112); // 0x06011DC0 - 0x06011E48 const Gfx bub_seg6_dl_06011DC0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600EAA8), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bub_seg6_lights_0600E280.l, 1), gsSPLight(&bub_seg6_lights_0600E280.a, 2), gsSPVertex(bub_seg6_vertex_06011D50, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0), gsSP2Triangles( 2, 4, 0, 0x0, 3, 2, 1, 0x0), gsSP2Triangles( 3, 0, 4, 0x0, 0, 5, 1, 0x0), gsSP2Triangles( 6, 5, 0, 0x0, 3, 6, 0, 0x0), gsSP2Triangles( 1, 5, 6, 0x0, 6, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x06011E48 - 0x06011EA8 const Gfx bub_seg6_dl_06011E48[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bub_seg6_dl_06011DC0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06011EA8 ROM_ASSET_LOAD_VTX(bub_seg6_vertex_06011EA8, 0x001b9cc0, 41188, 0x00011ea8, 112); // 0x06011F18 - 0x06011FA0 const Gfx bub_seg6_dl_06011F18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bub_seg6_texture_0600EAA8), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bub_seg6_lights_0600E280.l, 1), gsSPLight(&bub_seg6_lights_0600E280.a, 2), gsSPVertex(bub_seg6_vertex_06011EA8, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 3, 0, 0x0, 0, 5, 6, 0x0), gsSP2Triangles( 5, 0, 2, 0x0, 6, 4, 0, 0x0), gsSP2Triangles( 6, 5, 2, 0x0, 4, 6, 2, 0x0), gsSP2Triangles( 4, 2, 1, 0x0, 1, 3, 4, 0x0), gsSPEndDisplayList(), }; // 0x06011FA0 - 0x06012000 const Gfx bub_seg6_dl_06011FA0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bub_seg6_dl_06011F18), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };