#include "pc/rom_assets.h" // Butterfly // 0x03004348 ROM_ASSET_LOAD_VTX(butterfly_seg3_vertex_03004348, 0x00201410, 96653, 0x00004348, 96); // 0x030043A8 ROM_ASSET_LOAD_TEXTURE(butterfly_seg3_texture_030043A8, "actors/butterfly/butterfly_wing.rgba16.inc.c", 0x00201410, 96653, 0x000043a8, 4096); // 0x030053A8 ROM_ASSET_LOAD_VTX(butterfly_seg3_vertex_030053A8, 0x00201410, 96653, 0x000053a8, 96); // 0x03005408 - 0x030054A0 const Gfx butterfly_seg3_dl_03005408[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON), gsDPLoadTextureBlock(butterfly_seg3_texture_030043A8, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 6, G_TX_NOLOD, G_TX_NOLOD), gsSPVertex(butterfly_seg3_vertex_03004348, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPTexture(0x8000, 0x8000, 1, G_TX_RENDERTILE + 1, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), }; // 0x030054A0 - 0x03005538 const Gfx butterfly_seg3_dl_030054A0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON), gsDPLoadTextureBlock(butterfly_seg3_texture_030043A8, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 6, G_TX_NOLOD, G_TX_NOLOD), gsSPVertex(butterfly_seg3_vertex_030053A8, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPTexture(0x8000, 0x8000, 1, G_TX_RENDERTILE + 1, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };