#include "pc/rom_assets.h" // Flyguy // ??? UNUSED static const u64 flyguy_unused_1 = 0; // 0x0800E088 ROM_ASSET_LOAD_TEXTURE(flyguy_seg8_texture_0800E088, "actors/flyguy/flyguy_cloth_wrinkle.rgba16.inc.c", 0x001f2200, 59076, 0x0000e088, 4096); // 0x0800F088 ROM_ASSET_LOAD_TEXTURE(flyguy_seg8_texture_0800F088, "actors/flyguy/flyguy_face.rgba16.inc.c", 0x001f2200, 59076, 0x0000f088, 2048); // 0x0800F888 ROM_ASSET_LOAD_TEXTURE(flyguy_seg8_texture_0800F888, "actors/flyguy/flyguy_propeller.ia16.inc.c", 0x001f2200, 59076, 0x0000f888, 2048); // Unreferenced light group UNUSED static const Lights1 flyguy_lights_unused1 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x080100A0 static const Lights1 flyguy_seg8_lights_080100A0 = gdSPDefLights1( 0x00, 0x1f, 0x33, 0x02, 0x7f, 0xcc, 0x28, 0x28, 0x28 ); // 0x080100B8 static const Lights1 flyguy_seg8_lights_080100B8 = gdSPDefLights1( 0x3f, 0x32, 0x08, 0xff, 0xc8, 0x23, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 flyguy_lights_unused2 = gdSPDefLights1( 0x3a, 0x2f, 0x04, 0xe8, 0xbd, 0x13, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 flyguy_lights_unused3 = gdSPDefLights1( 0x2c, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 flyguy_lights_unused4 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 flyguy_lights_unused5 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x08010130 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010130, 0x001f2200, 59076, 0x00010130, 256); // 0x08010230 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010230, 0x001f2200, 59076, 0x00010230, 256); // 0x08010330 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010330, 0x001f2200, 59076, 0x00010330, 256); // 0x08010430 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010430, 0x001f2200, 59076, 0x00010430, 48); // 0x08010460 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010460, 0x001f2200, 59076, 0x00010460, 256); // 0x08010560 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010560, 0x001f2200, 59076, 0x00010560, 224); // 0x08010640 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010640, 0x001f2200, 59076, 0x00010640, 256); // 0x08010740 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010740, 0x001f2200, 59076, 0x00010740, 48); // 0x08010770 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010770, 0x001f2200, 59076, 0x00010770, 208); // 0x08010840 - 0x08010968 const Gfx flyguy_seg8_dl_08010840[] = { gsSPLight(&flyguy_seg8_lights_080100A0.l, 1), gsSPLight(&flyguy_seg8_lights_080100A0.a, 2), gsSPVertex(flyguy_seg8_vertex_08010130, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(14, 15, 1, 0x0), gsSPVertex(flyguy_seg8_vertex_08010230, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 5, 0x0), gsSP2Triangles( 7, 5, 9, 0x0, 10, 8, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(flyguy_seg8_vertex_08010330, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 2, 6, 7, 0x0, 3, 8, 4, 0x0), gsSP2Triangles( 1, 9, 5, 0x0, 0, 9, 1, 0x0), gsSP2Triangles( 0, 7, 10, 0x0, 0, 10, 11, 0x0), gsSP2Triangles( 3, 5, 12, 0x0, 3, 12, 13, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 14, 12, 5, 0x0), gsSP2Triangles(14, 5, 9, 0x0, 6, 8, 15, 0x0), gsSPVertex(flyguy_seg8_vertex_08010430, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x08010968 - 0x08010A90 const Gfx flyguy_seg8_dl_08010968[] = { gsSPLight(&flyguy_seg8_lights_080100A0.l, 1), gsSPLight(&flyguy_seg8_lights_080100A0.a, 2), gsSPVertex(flyguy_seg8_vertex_08010460, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 6, 5, 0x0), gsSP2Triangles(11, 5, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(flyguy_seg8_vertex_08010560, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0), gsSP2Triangles( 5, 4, 3, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 1, 9, 10, 0x0, 5, 6, 8, 0x0), gsSP2Triangles(10, 3, 2, 0x0, 2, 4, 11, 0x0), gsSP2Triangles( 2, 11, 0, 0x0, 8, 7, 12, 0x0), gsSP2Triangles(10, 9, 7, 0x0, 10, 7, 6, 0x0), gsSP1Triangle(13, 9, 1, 0x0), gsSPVertex(flyguy_seg8_vertex_08010640, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 3, 10, 12, 0x0), gsSP2Triangles( 3, 12, 0, 0x0, 13, 14, 15, 0x0), gsSPVertex(flyguy_seg8_vertex_08010740, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x08010A90 - 0x08010AE0 const Gfx flyguy_seg8_dl_08010A90[] = { gsSPLight(&flyguy_seg8_lights_080100B8.l, 1), gsSPLight(&flyguy_seg8_lights_080100B8.a, 2), gsSPVertex(flyguy_seg8_vertex_08010770, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 0, 2, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 1, 6, 2, 0x0, 10, 11, 12, 0x0), gsSPEndDisplayList(), }; // 0x08010AE0 static const Lights1 flyguy_seg8_lights_08010AE0 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x08010AF8 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010AF8, 0x001f2200, 59076, 0x00010af8, 64); // 0x08010B38 - 0x08010B80 const Gfx flyguy_seg8_dl_08010B38[] = { gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, flyguy_seg8_texture_0800F888), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&flyguy_seg8_lights_08010AE0.l, 1), gsSPLight(&flyguy_seg8_lights_08010AE0.a, 2), gsSPVertex(flyguy_seg8_vertex_08010AF8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x08010B80 - 0x08010BF0 const Gfx flyguy_seg8_dl_08010B80[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(flyguy_seg8_dl_08010B38), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPEndDisplayList(), }; // 0x08010BF0 static const Lights1 flyguy_seg8_lights_08010BF0 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x08010C08 static const Lights1 flyguy_seg8_lights_08010C08 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x08010C20 static const Lights1 flyguy_seg8_lights_08010C20 = gdSPDefLights1( 0x62, 0x00, 0x13, 0xc4, 0x00, 0x26, 0x28, 0x28, 0x28 ); // 0x08010C38 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010C38, 0x001f2200, 59076, 0x00010c38, 144); // 0x08010CC8 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010CC8, 0x001f2200, 59076, 0x00010cc8, 96); // 0x08010D28 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010D28, 0x001f2200, 59076, 0x00010d28, 224); // 0x08010E08 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010E08, 0x001f2200, 59076, 0x00010e08, 256); // 0x08010F08 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08010F08, 0x001f2200, 59076, 0x00010f08, 256); // 0x08011008 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08011008, 0x001f2200, 59076, 0x00011008, 240); // 0x080110F8 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_080110F8, 0x001f2200, 59076, 0x000110f8, 256); // 0x080111F8 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_080111F8, 0x001f2200, 59076, 0x000111f8, 224); // 0x080112D8 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_080112D8, 0x001f2200, 59076, 0x000112d8, 112); // 0x08011348 ROM_ASSET_LOAD_VTX(flyguy_seg8_vertex_08011348, 0x001f2200, 59076, 0x00011348, 96); // 0x080113A8 - 0x08011420 const Gfx flyguy_seg8_dl_080113A8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, flyguy_seg8_texture_0800F088), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&flyguy_seg8_lights_08010BF0.l, 1), gsSPLight(&flyguy_seg8_lights_08010BF0.a, 2), gsSPVertex(flyguy_seg8_vertex_08010C38, 9, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 1, 0, 0x0, 2, 5, 0, 0x0), gsSP2Triangles( 0, 6, 4, 0x0, 6, 0, 7, 0x0), gsSP2Triangles( 7, 8, 6, 0x0, 0, 5, 7, 0x0), gsSPEndDisplayList(), }; // 0x08011420 - 0x080116D0 const Gfx flyguy_seg8_dl_08011420[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, flyguy_seg8_texture_0800E088), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&flyguy_seg8_lights_08010C08.l, 1), gsSPLight(&flyguy_seg8_lights_08010C08.a, 2), gsSPVertex(flyguy_seg8_vertex_08010CC8, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPLight(&flyguy_seg8_lights_08010C20.l, 1), gsSPLight(&flyguy_seg8_lights_08010C20.a, 2), gsSPVertex(flyguy_seg8_vertex_08010D28, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 1, 5, 3, 0x0, 1, 4, 2, 0x0), gsSP2Triangles( 4, 3, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 2, 4, 7, 0x0, 2, 8, 9, 0x0), gsSP2Triangles( 2, 7, 8, 0x0, 0, 2, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 3, 5, 0x0), gsSP2Triangles(10, 12, 3, 0x0, 10, 13, 11, 0x0), gsSPVertex(flyguy_seg8_vertex_08010E08, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 5, 4, 7, 0x0), gsSP2Triangles( 7, 8, 5, 0x0, 8, 9, 5, 0x0), gsSP2Triangles( 1, 10, 11, 0x0, 11, 2, 1, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 13, 1, 14, 0x0), gsSP1Triangle( 1, 0, 15, 0x0), gsSPVertex(flyguy_seg8_vertex_08010F08, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 2, 5, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 6, 8, 9, 0x0, 10, 7, 6, 0x0), gsSP2Triangles(11, 6, 12, 0x0, 13, 12, 6, 0x0), gsSP2Triangles( 6, 11, 10, 0x0, 14, 9, 1, 0x0), gsSP1Triangle(10, 11, 15, 0x0), gsSPVertex(flyguy_seg8_vertex_08011008, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 2, 5, 0x0, 0, 6, 7, 0x0), gsSP2Triangles( 5, 8, 0, 0x0, 0, 7, 3, 0x0), gsSP2Triangles( 5, 9, 10, 0x0, 5, 10, 8, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 13, 12, 14, 0x0), gsSPVertex(flyguy_seg8_vertex_080110F8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 6, 5, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(12, 11, 14, 0x0, 15, 12, 14, 0x0), gsSPVertex(flyguy_seg8_vertex_080111F8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 1, 4, 5, 0x0, 2, 1, 5, 0x0), gsSP2Triangles( 2, 5, 6, 0x0, 7, 3, 2, 0x0), gsSP2Triangles( 6, 7, 2, 0x0, 3, 7, 8, 0x0), gsSP2Triangles( 5, 9, 6, 0x0, 10, 11, 12, 0x0), gsSP1Triangle(11, 13, 12, 0x0), gsSPVertex(flyguy_seg8_vertex_080112D8, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 4, 6, 5, 0x0), gsSPEndDisplayList(), }; // 0x080116D0 - 0x08011710 const Gfx flyguy_seg8_dl_080116D0[] = { gsSPLight(&flyguy_seg8_lights_08010C08.l, 1), gsSPLight(&flyguy_seg8_lights_08010C08.a, 2), gsSPVertex(flyguy_seg8_vertex_08011348, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 1, 5, 4, 0x0), gsSPEndDisplayList(), }; // 0x08011710 - 0x08011798 const Gfx flyguy_seg8_dl_08011710[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(flyguy_seg8_dl_080113A8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(flyguy_seg8_dl_08011420), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(flyguy_seg8_dl_080116D0), gsSPEndDisplayList(), };