#include "pc/rom_assets.h" // Mad Piano // Unreferenced light group UNUSED static const Lights1 mad_piano_lights_unused1 = gdSPDefLights1( 0x05, 0x04, 0x08, 0x14, 0x13, 0x20, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 mad_piano_lights_unused2 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 mad_piano_lights_unused3 = gdSPDefLights1( 0x2c, 0x2c, 0x2c, 0xb2, 0xb2, 0xb2, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 mad_piano_lights_unused4 = gdSPDefLights1( 0x30, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x05006AF0 ROM_ASSET_LOAD_TEXTURE(mad_piano_seg5_texture_05006AF0, "actors/mad_piano/mad_piano_tooth.rgba16.inc.c", 0x00166c60, 26968, 0x00006af0, 2048); // 0x050072F0 ROM_ASSET_LOAD_TEXTURE(mad_piano_seg5_texture_050072F0, "actors/mad_piano/mad_piano_body.rgba16.inc.c", 0x00166c60, 26968, 0x000072f0, 1024); // 0x050076F0 ROM_ASSET_LOAD_TEXTURE(mad_piano_seg5_texture_050076F0, "actors/mad_piano/mad_piano_keys_corner.rgba16.inc.c", 0x00166c60, 26968, 0x000076f0, 1024); // 0x05007AF0 ROM_ASSET_LOAD_TEXTURE(mad_piano_seg5_texture_05007AF0, "actors/mad_piano/mad_piano_mouth.rgba16.inc.c", 0x00166c60, 26968, 0x00007af0, 1024); // 0x05007EF0 ROM_ASSET_LOAD_TEXTURE(mad_piano_seg5_texture_05007EF0, "actors/mad_piano/mad_piano_keys.rgba16.inc.c", 0x00166c60, 26968, 0x00007ef0, 1024); // 0x050082F0 ROM_ASSET_LOAD_TEXTURE(mad_piano_seg5_texture_050082F0, "actors/mad_piano/mad_piano_keys_edge.rgba16.inc.c", 0x00166c60, 26968, 0x000082f0, 1024); // 0x050086F0 static const Lights1 mad_piano_seg5_lights_050086F0 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x05008708 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05008708, 0x00166c60, 26968, 0x00008708, 160); // 0x050087A8 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_050087A8, 0x00166c60, 26968, 0x000087a8, 240); // 0x05008898 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05008898, 0x00166c60, 26968, 0x00008898, 240); // 0x05008988 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05008988, 0x00166c60, 26968, 0x00008988, 240); // 0x05008A78 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05008A78, 0x00166c60, 26968, 0x00008a78, 240); // 0x05008B68 - 0x05008BD0 const Gfx mad_piano_seg5_dl_05008B68[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mad_piano_seg5_texture_050072F0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)), gsSPLight(&mad_piano_seg5_lights_050086F0.l, 1), gsSPLight(&mad_piano_seg5_lights_050086F0.a, 2), gsSPVertex(mad_piano_seg5_vertex_05008708, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 2, 6, 0x0, 0, 7, 8, 0x0), gsSP2Triangles( 0, 8, 1, 0x0, 0, 9, 7, 0x0), gsSPEndDisplayList(), }; // 0x05008BD0 - 0x05008CB0 const Gfx mad_piano_seg5_dl_05008BD0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mad_piano_seg5_texture_05006AF0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(mad_piano_seg5_vertex_050087A8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(mad_piano_seg5_vertex_05008898, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(mad_piano_seg5_vertex_05008988, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(mad_piano_seg5_vertex_05008A78, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPEndDisplayList(), }; // 0x05008CB0 - 0x05008D40 const Gfx mad_piano_seg5_dl_05008CB0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mad_piano_seg5_dl_05008B68), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mad_piano_seg5_dl_05008BD0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPEndDisplayList(), }; // 0x05008D40 static const Lights1 mad_piano_seg5_lights_05008D40 = gdSPDefLights1( 0x3d, 0x3d, 0x3d, 0xcc, 0xcc, 0xcc, 0x28, 0x28, 0x28 ); // 0x05008D58 static const Lights1 mad_piano_seg5_lights_05008D58 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x05008D70 static const Lights1 mad_piano_seg5_lights_05008D70 = gdSPDefLights1( 0x26, 0x26, 0x26, 0x7f, 0x7f, 0x7f, 0x28, 0x28, 0x28 ); // 0x05008D88 static const Lights1 mad_piano_seg5_lights_05008D88 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x05008DA0 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05008DA0, 0x00166c60, 26968, 0x00008da0, 208); // 0x05008E70 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05008E70, 0x00166c60, 26968, 0x00008e70, 240); // 0x05008F60 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05008F60, 0x00166c60, 26968, 0x00008f60, 240); // 0x05009050 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05009050, 0x00166c60, 26968, 0x00009050, 256); // 0x05009150 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05009150, 0x00166c60, 26968, 0x00009150, 240); // 0x05009240 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05009240, 0x00166c60, 26968, 0x00009240, 240); // 0x05009330 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05009330, 0x00166c60, 26968, 0x00009330, 192); // 0x050093F0 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_050093F0, 0x00166c60, 26968, 0x000093f0, 64); // 0x05009430 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05009430, 0x00166c60, 26968, 0x00009430, 64); // 0x05009470 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_05009470, 0x00166c60, 26968, 0x00009470, 128); // 0x050094F0 ROM_ASSET_LOAD_VTX(mad_piano_seg5_vertex_050094F0, 0x00166c60, 26968, 0x000094f0, 160); // 0x05009590 - 0x050096C8 const Gfx mad_piano_seg5_dl_05009590[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mad_piano_seg5_texture_050072F0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)), gsSPLight(&mad_piano_seg5_lights_05008D40.l, 1), gsSPLight(&mad_piano_seg5_lights_05008D40.a, 2), gsSPVertex(mad_piano_seg5_vertex_05008DA0, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 7, 9, 0x0), gsSP2Triangles(11, 9, 1, 0x0, 0, 12, 11, 0x0), gsSP1Triangle( 0, 11, 1, 0x0), gsSPLight(&mad_piano_seg5_lights_05008D58.l, 1), gsSPLight(&mad_piano_seg5_lights_05008D58.a, 2), gsSPVertex(mad_piano_seg5_vertex_05008E70, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(mad_piano_seg5_vertex_05008F60, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(mad_piano_seg5_vertex_05009050, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP2Triangles(10, 14, 13, 0x0, 0, 15, 1, 0x0), gsSPEndDisplayList(), }; // 0x050096C8 - 0x050097B0 const Gfx mad_piano_seg5_dl_050096C8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mad_piano_seg5_texture_05007AF0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)), gsSPVertex(mad_piano_seg5_vertex_05009150, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(mad_piano_seg5_vertex_05009240, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(mad_piano_seg5_vertex_05009330, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 4, 6, 8, 0x0, 4, 8, 9, 0x0), gsSP2Triangles( 4, 10, 11, 0x0, 4, 11, 7, 0x0), gsSPEndDisplayList(), }; // 0x050097B0 - 0x050097F8 const Gfx mad_piano_seg5_dl_050097B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mad_piano_seg5_texture_050082F0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mad_piano_seg5_lights_05008D70.l, 1), gsSPLight(&mad_piano_seg5_lights_05008D70.a, 2), gsSPVertex(mad_piano_seg5_vertex_050093F0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x050097F8 - 0x05009840 const Gfx mad_piano_seg5_dl_050097F8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mad_piano_seg5_texture_05007EF0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mad_piano_seg5_lights_05008D40.l, 1), gsSPLight(&mad_piano_seg5_lights_05008D40.a, 2), gsSPVertex(mad_piano_seg5_vertex_05009430, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x05009840 - 0x05009888 const Gfx mad_piano_seg5_dl_05009840[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mad_piano_seg5_texture_050076F0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(mad_piano_seg5_vertex_05009470, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x05009888 - 0x050098E8 const Gfx mad_piano_seg5_dl_05009888[] = { gsSPLight(&mad_piano_seg5_lights_05008D88.l, 1), gsSPLight(&mad_piano_seg5_lights_05008D88.a, 2), gsSPVertex(mad_piano_seg5_vertex_050094F0, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 2, 4, 3, 0x0, 2, 5, 4, 0x0), gsSP2Triangles( 0, 6, 1, 0x0, 0, 7, 6, 0x0), gsSP2Triangles( 0, 8, 7, 0x0, 0, 9, 8, 0x0), gsSPEndDisplayList(), }; // 0x050098E8 - 0x050099B8 const Gfx mad_piano_seg5_dl_050098E8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mad_piano_seg5_dl_05009590), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mad_piano_seg5_dl_050096C8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mad_piano_seg5_dl_050097B0), gsSPDisplayList(mad_piano_seg5_dl_050097F8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mad_piano_seg5_dl_05009840), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(mad_piano_seg5_dl_05009888), gsSPEndDisplayList(), };