#include "pc/rom_assets.h" // Mips // 0x0600FB80 ROM_ASSET_LOAD_TEXTURE(mips_seg6_texture_0600FB80, "actors/mips/mips_eyes.rgba16.inc.c", 0x001d8310, 51422, 0x0000fc70, 2048); // 0x06010380 static const Lights1 mips_seg6_lights_06010380 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06010398 static const Lights1 mips_seg6_lights_06010398 = gdSPDefLights1( 0x0f, 0x0d, 0x04, 0x27, 0x21, 0x0b, 0x28, 0x28, 0x28 ); // 0x060103B0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_060103B0, 0x001d8310, 51422, 0x000104a0, 256); // 0x060104B0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_060104B0, 0x001d8310, 51422, 0x000105a0, 208); // 0x06010580 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010580, 0x001d8310, 51422, 0x00010670, 64); // 0x060105C0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_060105C0, 0x001d8310, 51422, 0x000106b0, 64); // 0x06010600 - 0x06010748 const Gfx mips_seg6_dl_06010600[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_06010380.l, 1), gsSPLight(&mips_seg6_lights_06010380.a, 2), gsSPVertex(mips_seg6_vertex_060103B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 2, 5, 3, 0x0), gsSP2Triangles( 2, 6, 5, 0x0, 2, 4, 6, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 8, 3, 5, 0x0), gsSP2Triangles( 5, 9, 8, 0x0, 9, 5, 7, 0x0), gsSP2Triangles( 3, 10, 0, 0x0, 8, 10, 3, 0x0), gsSP2Triangles( 6, 11, 7, 0x0, 4, 11, 6, 0x0), gsSP2Triangles(12, 11, 4, 0x0, 4, 1, 12, 0x0), gsSP2Triangles( 8, 9, 13, 0x0, 14, 10, 8, 0x0), gsSP2Triangles( 8, 15, 14, 0x0, 13, 15, 8, 0x0), gsSPVertex(mips_seg6_vertex_060104B0, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0), gsSP2Triangles( 2, 4, 0, 0x0, 5, 6, 1, 0x0), gsSP2Triangles( 5, 1, 7, 0x0, 7, 1, 3, 0x0), gsSP2Triangles( 5, 8, 6, 0x0, 6, 9, 2, 0x0), gsSP2Triangles( 2, 9, 10, 0x0, 2, 10, 4, 0x0), gsSP2Triangles(11, 5, 7, 0x0, 9, 12, 10, 0x0), gsSP1Triangle( 6, 8, 9, 0x0), gsSPEndDisplayList(), }; // 0x06010748 - 0x060107B8 const Gfx mips_seg6_dl_06010748[] = { gsSPLight(&mips_seg6_lights_06010398.l, 1), gsSPLight(&mips_seg6_lights_06010398.a, 2), gsSPVertex(mips_seg6_vertex_06010580, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP1Triangle( 3, 2, 1, 0x0), gsSPLight(&mips_seg6_lights_06010380.l, 1), gsSPLight(&mips_seg6_lights_06010380.a, 2), gsSPVertex(mips_seg6_vertex_060105C0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 3, 2, 0, 0x0, 2, 1, 0, 0x0), gsSPEndDisplayList(), }; // 0x060107B8 - 0x06010820 const Gfx mips_seg6_dl_060107B8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_06010600), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(mips_seg6_dl_06010748), gsSPEndDisplayList(), }; // 0x06010820 static const Lights1 mips_seg6_lights_06010820 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06010838 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010838, 0x001d8310, 51422, 0x00010928, 240); // 0x06010928 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010928, 0x001d8310, 51422, 0x00010a18, 240); // 0x06010A18 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010A18, 0x001d8310, 51422, 0x00010b08, 128); // 0x06010A98 - 0x06010C40 const Gfx mips_seg6_dl_06010A98[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_06010820.l, 1), gsSPLight(&mips_seg6_lights_06010820.a, 2), gsSPVertex(mips_seg6_vertex_06010838, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 0, 5, 1, 0x0, 1, 6, 3, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 7, 1, 5, 0x0), gsSP2Triangles( 6, 1, 7, 0x0, 8, 6, 9, 0x0), gsSP2Triangles( 5, 9, 6, 0x0, 8, 3, 6, 0x0), gsSP2Triangles( 7, 10, 6, 0x0, 5, 6, 10, 0x0), gsSP2Triangles( 8, 11, 3, 0x0, 11, 4, 3, 0x0), gsSP2Triangles( 9, 5, 12, 0x0, 8, 9, 13, 0x0), gsSP2Triangles( 9, 12, 13, 0x0, 11, 2, 4, 0x0), gsSP1Triangle(12, 14, 13, 0x0), gsSPVertex(mips_seg6_vertex_06010928, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 4, 5, 6, 0x0), gsSP2Triangles( 7, 6, 5, 0x0, 8, 9, 10, 0x0), gsSP2Triangles(11, 12, 8, 0x0, 9, 8, 12, 0x0), gsSP2Triangles( 8, 13, 11, 0x0, 13, 8, 10, 0x0), gsSP2Triangles(13, 1, 3, 0x0, 10, 2, 13, 0x0), gsSP2Triangles( 3, 11, 13, 0x0, 2, 1, 13, 0x0), gsSP2Triangles(10, 9, 5, 0x0, 5, 4, 10, 0x0), gsSP2Triangles(10, 4, 2, 0x0, 5, 14, 7, 0x0), gsSP1Triangle(12, 14, 9, 0x0), gsSPVertex(mips_seg6_vertex_06010A18, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 2, 7, 3, 0x0), gsSP2Triangles( 1, 7, 2, 0x0, 3, 7, 1, 0x0), gsSPEndDisplayList(), }; // 0x06010C40 - 0x06010CA0 const Gfx mips_seg6_dl_06010C40[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_06010A98), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06010CA0 static const Lights1 mips_seg6_lights_06010CA0 = gdSPDefLights1( 0x3c, 0x3c, 0x00, 0x96, 0x96, 0x00, 0x28, 0x28, 0x28 ); // 0x06010CB8 static const Lights1 mips_seg6_lights_06010CB8 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06010CD0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010CD0, 0x001d8310, 51422, 0x00010dc0, 96); // 0x06010D30 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010D30, 0x001d8310, 51422, 0x00010e20, 128); // 0x06010DB0 - 0x06010E60 const Gfx mips_seg6_dl_06010DB0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_06010CA0.l, 1), gsSPLight(&mips_seg6_lights_06010CA0.a, 2), gsSPVertex(mips_seg6_vertex_06010CD0, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 4, 0, 5, 0x0), gsSPLight(&mips_seg6_lights_06010CB8.l, 1), gsSPLight(&mips_seg6_lights_06010CB8.a, 2), gsSPVertex(mips_seg6_vertex_06010D30, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 5, 6, 0, 0x0), gsSP2Triangles( 0, 6, 3, 0x0, 0, 4, 5, 0x0), gsSP2Triangles( 2, 7, 4, 0x0, 7, 5, 4, 0x0), gsSPEndDisplayList(), }; // 0x06010E60 - 0x06010EC0 const Gfx mips_seg6_dl_06010E60[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_06010DB0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06010EC0 static const Lights1 mips_seg6_lights_06010EC0 = gdSPDefLights1( 0x3c, 0x3c, 0x00, 0x96, 0x96, 0x00, 0x28, 0x28, 0x28 ); // 0x06010ED8 static const Lights1 mips_seg6_lights_06010ED8 = gdSPDefLights1( 0x35, 0x38, 0x00, 0x85, 0x8e, 0x00, 0x28, 0x28, 0x28 ); // 0x06010EF0 static const Lights1 mips_seg6_lights_06010EF0 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06010F08 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010F08, 0x001d8310, 51422, 0x00010ff8, 80); // 0x06010F58 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010F58, 0x001d8310, 51422, 0x00011048, 48); // 0x06010F88 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06010F88, 0x001d8310, 51422, 0x00011078, 112); // 0x06010FF8 - 0x060110B0 const Gfx mips_seg6_dl_06010FF8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_06010EC0.l, 1), gsSPLight(&mips_seg6_lights_06010EC0.a, 2), gsSPVertex(mips_seg6_vertex_06010F08, 5, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP1Triangle( 3, 2, 4, 0x0), gsSPLight(&mips_seg6_lights_06010ED8.l, 1), gsSPLight(&mips_seg6_lights_06010ED8.a, 2), gsSPVertex(mips_seg6_vertex_06010F58, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPLight(&mips_seg6_lights_06010EF0.l, 1), gsSPLight(&mips_seg6_lights_06010EF0.a, 2), gsSPVertex(mips_seg6_vertex_06010F88, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 3, 2, 4, 0x0, 2, 1, 4, 0x0), gsSP2Triangles( 0, 5, 1, 0x0, 3, 6, 0, 0x0), gsSPEndDisplayList(), }; // 0x060110B0 - 0x06011110 const Gfx mips_seg6_dl_060110B0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_06010FF8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06011110 static const Lights1 mips_seg6_lights_06011110 = gdSPDefLights1( 0x3c, 0x3c, 0x00, 0x96, 0x96, 0x00, 0x28, 0x28, 0x28 ); // 0x06011128 static const Lights1 mips_seg6_lights_06011128 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06011140 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011140, 0x001d8310, 51422, 0x00011230, 96); // 0x060111A0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_060111A0, 0x001d8310, 51422, 0x00011290, 160); // 0x06011240 - 0x06011310 const Gfx mips_seg6_dl_06011240[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_06011110.l, 1), gsSPLight(&mips_seg6_lights_06011110.a, 2), gsSPVertex(mips_seg6_vertex_06011140, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), gsSP2Triangles( 2, 4, 3, 0x0, 3, 4, 5, 0x0), gsSPLight(&mips_seg6_lights_06011128.l, 1), gsSPLight(&mips_seg6_lights_06011128.a, 2), gsSPVertex(mips_seg6_vertex_060111A0, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0), gsSP2Triangles( 0, 4, 3, 0x0, 5, 6, 1, 0x0), gsSP2Triangles( 1, 3, 5, 0x0, 2, 1, 6, 0x0), gsSP2Triangles( 6, 7, 2, 0x0, 5, 3, 4, 0x0), gsSP2Triangles( 4, 8, 5, 0x0, 8, 9, 5, 0x0), gsSP2Triangles( 9, 6, 5, 0x0, 9, 7, 6, 0x0), gsSPEndDisplayList(), }; // 0x06011310 - 0x06011370 const Gfx mips_seg6_dl_06011310[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_06011240), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06011370 static const Lights1 mips_seg6_lights_06011370 = gdSPDefLights1( 0x3c, 0x3c, 0x00, 0x96, 0x96, 0x00, 0x28, 0x28, 0x28 ); // 0x06011388 static const Lights1 mips_seg6_lights_06011388 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x060113A0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_060113A0, 0x001d8310, 51422, 0x00011490, 80); // 0x060113F0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_060113F0, 0x001d8310, 51422, 0x000114e0, 128); // 0x06011470 - 0x06011520 const Gfx mips_seg6_dl_06011470[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_06011370.l, 1), gsSPLight(&mips_seg6_lights_06011370.a, 2), gsSPVertex(mips_seg6_vertex_060113A0, 5, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0), gsSP1Triangle( 3, 4, 1, 0x0), gsSPLight(&mips_seg6_lights_06011388.l, 1), gsSPLight(&mips_seg6_lights_06011388.a, 2), gsSPVertex(mips_seg6_vertex_060113F0, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0), gsSP2Triangles( 3, 2, 1, 0x0, 3, 5, 6, 0x0), gsSP2Triangles( 6, 4, 3, 0x0, 1, 5, 3, 0x0), gsSP2Triangles( 6, 7, 4, 0x0, 4, 7, 0, 0x0), gsSP1Triangle( 0, 2, 4, 0x0), gsSPEndDisplayList(), }; // 0x06011520 - 0x06011580 const Gfx mips_seg6_dl_06011520[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_06011470), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06011580 static const Lights1 mips_seg6_lights_06011580 = gdSPDefLights1( 0x3c, 0x3c, 0x00, 0x96, 0x96, 0x00, 0x28, 0x28, 0x28 ); // 0x06011598 static const Lights1 mips_seg6_lights_06011598 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x060115B0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_060115B0, 0x001d8310, 51422, 0x000116a0, 96); // 0x06011610 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011610, 0x001d8310, 51422, 0x00011700, 160); // 0x060116B0 - 0x06011780 const Gfx mips_seg6_dl_060116B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_06011580.l, 1), gsSPLight(&mips_seg6_lights_06011580.a, 2), gsSPVertex(mips_seg6_vertex_060115B0, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 3, 1, 0x0, 2, 5, 0, 0x0), gsSPLight(&mips_seg6_lights_06011598.l, 1), gsSPLight(&mips_seg6_lights_06011598.a, 2), gsSPVertex(mips_seg6_vertex_06011610, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 2, 3, 0, 0x0, 3, 2, 5, 0x0), gsSP2Triangles( 4, 3, 6, 0x0, 5, 6, 3, 0x0), gsSP2Triangles( 6, 7, 4, 0x0, 7, 6, 5, 0x0), gsSP2Triangles( 5, 8, 7, 0x0, 5, 9, 8, 0x0), gsSP2Triangles( 5, 2, 9, 0x0, 2, 1, 9, 0x0), gsSPEndDisplayList(), }; // 0x06011780 - 0x060117E0 const Gfx mips_seg6_dl_06011780[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_060116B0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x060117E0 static const Lights1 mips_seg6_lights_060117E0 = gdSPDefLights1( 0x3c, 0x3c, 0x00, 0x96, 0x96, 0x00, 0x28, 0x28, 0x28 ); // 0x060117F8 static const Lights1 mips_seg6_lights_060117F8 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06011810 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011810, 0x001d8310, 51422, 0x00011900, 80); // 0x06011860 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011860, 0x001d8310, 51422, 0x00011950, 128); // 0x060118E0 - 0x06011990 const Gfx mips_seg6_dl_060118E0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_060117E0.l, 1), gsSPLight(&mips_seg6_lights_060117E0.a, 2), gsSPVertex(mips_seg6_vertex_06011810, 5, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSP1Triangle( 1, 4, 3, 0x0), gsSPLight(&mips_seg6_lights_060117F8.l, 1), gsSPLight(&mips_seg6_lights_060117F8.a, 2), gsSPVertex(mips_seg6_vertex_06011860, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 6, 3, 0x0, 6, 7, 3, 0x0), gsSP2Triangles( 5, 4, 1, 0x0, 6, 5, 0, 0x0), gsSP2Triangles( 1, 0, 5, 0x0, 2, 7, 6, 0x0), gsSP1Triangle( 6, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x06011990 - 0x060119F0 const Gfx mips_seg6_dl_06011990[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_060118E0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x060119F0 static const Lights1 mips_seg6_lights_060119F0 = gdSPDefLights1( 0x3c, 0x3c, 0x00, 0x96, 0x96, 0x00, 0x28, 0x28, 0x28 ); // 0x06011A08 static const Lights1 mips_seg6_lights_06011A08 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06011A20 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011A20, 0x001d8310, 51422, 0x00011b10, 96); // 0x06011A80 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011A80, 0x001d8310, 51422, 0x00011b70, 128); // 0x06011B00 - 0x06011BB0 const Gfx mips_seg6_dl_06011B00[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_060119F0.l, 1), gsSPLight(&mips_seg6_lights_060119F0.a, 2), gsSPVertex(mips_seg6_vertex_06011A20, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 5, 2, 4, 0x0), gsSPLight(&mips_seg6_lights_06011A08.l, 1), gsSPLight(&mips_seg6_lights_06011A08.a, 2), gsSPVertex(mips_seg6_vertex_06011A80, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 1, 0x0, 1, 3, 6, 0x0), gsSP2Triangles( 5, 2, 1, 0x0, 6, 4, 1, 0x0), gsSP2Triangles( 4, 7, 5, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x06011BB0 - 0x06011C10 const Gfx mips_seg6_dl_06011BB0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_06011B00), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06011C10 static const Lights1 mips_seg6_lights_06011C10 = gdSPDefLights1( 0x3c, 0x3c, 0x00, 0x96, 0x96, 0x00, 0x28, 0x28, 0x28 ); // 0x06011C28 static const Lights1 mips_seg6_lights_06011C28 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06011C40 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011C40, 0x001d8310, 51422, 0x00011d30, 96); // 0x06011CA0 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011CA0, 0x001d8310, 51422, 0x00011d90, 112); // 0x06011D10 - 0x06011DB0 const Gfx mips_seg6_dl_06011D10[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mips_seg6_texture_0600FB80), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&mips_seg6_lights_06011C10.l, 1), gsSPLight(&mips_seg6_lights_06011C10.a, 2), gsSPVertex(mips_seg6_vertex_06011C40, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 3, 4, 5, 0x0), gsSPLight(&mips_seg6_lights_06011C28.l, 1), gsSPLight(&mips_seg6_lights_06011C28.a, 2), gsSPVertex(mips_seg6_vertex_06011CA0, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 3, 4, 5, 0x0, 1, 3, 5, 0x0), gsSP2Triangles( 2, 1, 5, 0x0, 5, 6, 2, 0x0), gsSPEndDisplayList(), }; // 0x06011DB0 - 0x06011E10 const Gfx mips_seg6_dl_06011DB0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(mips_seg6_dl_06011D10), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06011E10 static const Lights1 mips_seg6_lights_06011E10 = gdSPDefLights1( 0x34, 0x2c, 0x0f, 0x82, 0x6e, 0x26, 0x28, 0x28, 0x28 ); // 0x06011E28 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011E28, 0x001d8310, 51422, 0x00011f18, 96); // 0x06011E88 - 0x06011ED8 const Gfx mips_seg6_dl_06011E88[] = { gsSPLight(&mips_seg6_lights_06011E10.l, 1), gsSPLight(&mips_seg6_lights_06011E10.a, 2), gsSPVertex(mips_seg6_vertex_06011E28, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 0, 2, 0x0, 2, 5, 4, 0x0), gsSP2Triangles( 4, 5, 3, 0x0, 1, 4, 3, 0x0), gsSPEndDisplayList(), }; // 0x06011ED8 - 0x06011EF8 const Gfx mips_seg6_dl_06011ED8[] = { gsDPPipeSync(), gsSPDisplayList(mips_seg6_dl_06011E88), gsDPPipeSync(), gsSPEndDisplayList(), }; // 0x06011EF8 static const Lights1 mips_seg6_lights_06011EF8 = gdSPDefLights1( 0x34, 0x2c, 0x0f, 0x82, 0x6e, 0x26, 0x28, 0x28, 0x28 ); // 0x06011F10 ROM_ASSET_LOAD_VTX(mips_seg6_vertex_06011F10, 0x001d8310, 51422, 0x00012000, 96); // 0x06011F70 - 0x06011FC0 const Gfx mips_seg6_dl_06011F70[] = { gsSPLight(&mips_seg6_lights_06011EF8.l, 1), gsSPLight(&mips_seg6_lights_06011EF8.a, 2), gsSPVertex(mips_seg6_vertex_06011F10, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 2, 0x0, 2, 1, 4, 0x0), gsSP2Triangles( 4, 3, 5, 0x0, 4, 0, 3, 0x0), gsSPEndDisplayList(), }; // 0x06011FC0 - 0x06011FE0 const Gfx mips_seg6_dl_06011FC0[] = { gsDPPipeSync(), gsSPDisplayList(mips_seg6_dl_06011F70), gsDPPipeSync(), gsSPEndDisplayList(), };