#include "pc/rom_assets.h" // Poundable Pole // 0x06001038 static const Lights1 poundable_pole_seg6_lights_06001038 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06001050 ROM_ASSET_LOAD_TEXTURE(poundable_pole_seg6_texture_06001050, "actors/poundable_pole/poundable_pole_top.rgba16.inc.c", 0x001c4230, 80474, 0x00001050, 2048); // 0x06001850 ROM_ASSET_LOAD_TEXTURE(poundable_pole_seg6_texture_06001850, "actors/poundable_pole/poundable_pole_side.rgba16.inc.c", 0x001c4230, 80474, 0x00001850, 2048); // 0x06002050 ROM_ASSET_LOAD_VTX(poundable_pole_seg6_vertex_06002050, 0x001c4230, 80474, 0x00002050, 128); // 0x060020D0 ROM_ASSET_LOAD_VTX(poundable_pole_seg6_vertex_060020D0, 0x001c4230, 80474, 0x000020d0, 240); // 0x060021C0 ROM_ASSET_LOAD_VTX(poundable_pole_seg6_vertex_060021C0, 0x001c4230, 80474, 0x000021c0, 240); // 0x060022B0 ROM_ASSET_LOAD_VTX(poundable_pole_seg6_vertex_060022B0, 0x001c4230, 80474, 0x000022b0, 64); // 0x060022F0 - 0x06002358 const Gfx poundable_pole_seg6_dl_060022F0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, poundable_pole_seg6_texture_06001050), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(£able_pole_seg6_lights_06001038.l, 1), gsSPLight(£able_pole_seg6_lights_06001038.a, 2), gsSPVertex(poundable_pole_seg6_vertex_06002050, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 2, 3, 0x0, 2, 1, 5, 0x0), gsSP2Triangles( 2, 5, 6, 0x0, 2, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x06002358 - 0x06002410 const Gfx poundable_pole_seg6_dl_06002358[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, poundable_pole_seg6_texture_06001850), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(poundable_pole_seg6_vertex_060020D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(12, 11, 14, 0x0), gsSPVertex(poundable_pole_seg6_vertex_060021C0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 11, 10, 13, 0x0), gsSP1Triangle( 1, 0, 14, 0x0), gsSPVertex(poundable_pole_seg6_vertex_060022B0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x06002410 - 0x06002490 const Gfx poundable_pole_seg6_dl_06002410[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(poundable_pole_seg6_dl_060022F0), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(poundable_pole_seg6_dl_06002358), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };