#include "pc/rom_assets.h" // 0x07004630 - 0x07004720 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004630, 0x00454e00, 29021, 0x00004630, 240); // 0x07004720 - 0x07004810 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004720, 0x00454e00, 29021, 0x00004720, 240); // 0x07004810 - 0x07004910 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004810, 0x00454e00, 29021, 0x00004810, 256); // 0x07004910 - 0x07004A00 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004910, 0x00454e00, 29021, 0x00004910, 240); // 0x07004A00 - 0x07004B00 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004A00, 0x00454e00, 29021, 0x00004a00, 256); // 0x07004B00 - 0x07004B80 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004B00, 0x00454e00, 29021, 0x00004b00, 128); // 0x07004B80 - 0x07004C80 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004B80, 0x00454e00, 29021, 0x00004b80, 256); // 0x07004C80 - 0x07004D80 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004C80, 0x00454e00, 29021, 0x00004c80, 256); // 0x07004D80 - 0x07004DC0 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07004D80, 0x00454e00, 29021, 0x00004d80, 64); // 0x07004DC0 - 0x07004F70 static const Gfx bitdw_seg7_dl_07004DC0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitdw_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07004630, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bitdw_seg7_vertex_07004720, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bitdw_seg7_vertex_07004810, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPVertex(bitdw_seg7_vertex_07004910, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(12, 14, 13, 0x0), gsSPVertex(bitdw_seg7_vertex_07004A00, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 0, 2, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 9, 0x0, 8, 11, 10, 0x0), gsSP2Triangles(11, 8, 7, 0x0, 12, 13, 14, 0x0), gsSP1Triangle(13, 15, 14, 0x0), gsSPVertex(bitdw_seg7_vertex_07004B00, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 3, 5, 0x0), gsSP2Triangles( 7, 5, 4, 0x0, 3, 7, 2, 0x0), gsSPEndDisplayList(), }; // 0x07004F70 - 0x07004FF8 static const Gfx bitdw_seg7_dl_07004F70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07004B80, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 2, 3, 0x0, 0, 5, 6, 0x0), gsSP2Triangles( 0, 6, 1, 0x0, 0, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 10, 0x0, 11, 14, 10, 0x0), gsSP2Triangles(14, 12, 10, 0x0, 13, 15, 10, 0x0), gsSPEndDisplayList(), }; // 0x07004FF8 - 0x07005078 static const Gfx bitdw_seg7_dl_07004FF8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07004C80, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(bitdw_seg7_vertex_07004D80, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07005078 - 0x070050F8 const Gfx bitdw_seg7_dl_07005078[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitdw_seg7_dl_07004DC0), gsSPDisplayList(bitdw_seg7_dl_07004F70), gsSPDisplayList(bitdw_seg7_dl_07004FF8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };