#include "pc/rom_assets.h" // 0x0700E5B0 - 0x0700E6B0 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0700E5B0, 0x003d0dc0, 89137, 0x0000e5b0, 256); // 0x0700E6B0 - 0x0700E7A0 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0700E6B0, 0x003d0dc0, 89137, 0x0000e6b0, 240); // 0x0700E7A0 - 0x0700E880 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0700E7A0, 0x003d0dc0, 89137, 0x0000e7a0, 224); // 0x0700E880 - 0x0700E980 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0700E880, 0x003d0dc0, 89137, 0x0000e880, 256); // 0x0700E980 - 0x0700EA50 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0700E980, 0x003d0dc0, 89137, 0x0000e980, 208); // 0x0700EA50 - 0x0700EB40 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0700EA50, 0x003d0dc0, 89137, 0x0000ea50, 240); // 0x0700EB40 - 0x0700EC30 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0700EB40, 0x003d0dc0, 89137, 0x0000eb40, 240); // 0x0700EC30 - 0x0700ECB0 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0700EC30, 0x003d0dc0, 89137, 0x0000ec30, 128); // 0x0700ECB0 - 0x0700EE38 static const Gfx hmc_seg7_dl_0700ECB0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_0700E5B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 1, 0, 0x0), gsSP2Triangles(11, 12, 1, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_0700E6B0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 2, 3, 4, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 5, 8, 6, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 10, 5, 7, 0x0), gsSP1Triangle(10, 7, 11, 0x0), gsSPVertex(hmc_seg7_vertex_0700E7A0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 3, 2, 0x0, 4, 2, 5, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(hmc_seg7_vertex_0700E880, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles( 9, 14, 10, 0x0, 14, 9, 15, 0x0), gsSPVertex(hmc_seg7_vertex_0700E980, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 3, 4, 5, 0x0, 3, 2, 4, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle( 6, 12, 7, 0x0), gsSPEndDisplayList(), }; // 0x0700EE38 - 0x0700EF00 static const Gfx hmc_seg7_dl_0700EE38[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_0700EA50, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(hmc_seg7_vertex_0700EB40, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(hmc_seg7_vertex_0700EC30, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x0700EF00 - 0x0700EFD8 const Gfx hmc_seg7_dl_0700EF00[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(0, 0, 0, 255), gsSPFogPosition(960, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_PASS2), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_0700ECB0), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_0700EE38), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };