#include "pc/rom_assets.h" // 0x070081A8 - 0x070081C0 static const Lights1 jrb_seg7_lights_070081A8 = gdSPDefLights1( 0x1e, 0x2c, 0x3a, 0x79, 0xb2, 0xeb, 0x28, 0x28, 0x28 ); // 0x070081C0 - 0x070081D8 static const Lights1 jrb_seg7_lights_070081C0 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x070081D8 - 0x070082C8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070081D8, 0x0041a760, 37817, 0x000081d8, 240); // 0x070082C8 - 0x070083B8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070082C8, 0x0041a760, 37817, 0x000082c8, 240); // 0x070083B8 - 0x07008478 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070083B8, 0x0041a760, 37817, 0x000083b8, 192); // 0x07008478 - 0x07008578 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008478, 0x0041a760, 37817, 0x00008478, 256); // 0x07008578 - 0x07008668 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008578, 0x0041a760, 37817, 0x00008578, 240); // 0x07008668 - 0x070086C8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008668, 0x0041a760, 37817, 0x00008668, 96); // 0x070086C8 - 0x070087B8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070086C8, 0x0041a760, 37817, 0x000086c8, 240); // 0x070087B8 - 0x070088A8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070087B8, 0x0041a760, 37817, 0x000087b8, 240); // 0x070088A8 - 0x070089A8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070088A8, 0x0041a760, 37817, 0x000088a8, 256); // 0x070089A8 - 0x07008A98 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070089A8, 0x0041a760, 37817, 0x000089a8, 240); // 0x07008A98 - 0x07008AC8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008A98, 0x0041a760, 37817, 0x00008a98, 48); // 0x07008AC8 - 0x07008B88 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008AC8, 0x0041a760, 37817, 0x00008ac8, 192); // 0x07008B88 - 0x07008C90 static const Gfx jrb_seg7_dl_07008B88[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09005800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_070081A8.l, 1), gsSPLight(&jrb_seg7_lights_070081A8.a, 2), gsSPVertex(jrb_seg7_vertex_070081D8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(jrb_seg7_vertex_070082C8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(jrb_seg7_vertex_070083B8, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0), gsSP2Triangles( 8, 10, 11, 0x0, 8, 11, 9, 0x0), gsSP2Triangles( 4, 11, 10, 0x0, 4, 10, 7, 0x0), gsSPEndDisplayList(), }; // 0x07008C90 - 0x07008DD0 static const Gfx jrb_seg7_dl_07008C90[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_070081C0.l, 1), gsSPLight(&jrb_seg7_lights_070081C0.a, 2), gsSPVertex(jrb_seg7_vertex_07008478, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), gsSP2Triangles( 2, 4, 3, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 5, 8, 6, 0x0, 5, 9, 8, 0x0), gsSP2Triangles( 5, 7, 1, 0x0, 6, 10, 11, 0x0), gsSP2Triangles( 8, 10, 6, 0x0, 6, 11, 7, 0x0), gsSP2Triangles( 7, 12, 13, 0x0, 7, 11, 12, 0x0), gsSP2Triangles( 7, 2, 1, 0x0, 7, 13, 2, 0x0), gsSP2Triangles(13, 4, 2, 0x0, 13, 12, 4, 0x0), gsSP2Triangles( 9, 14, 8, 0x0, 9, 15, 14, 0x0), gsSPVertex(jrb_seg7_vertex_07008578, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 1, 3, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 4, 13, 0x0, 12, 13, 14, 0x0), gsSP1Triangle( 4, 6, 13, 0x0), gsSPVertex(jrb_seg7_vertex_07008668, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 1, 5, 4, 0x0), gsSPEndDisplayList(), }; // 0x07008DD0 - 0x07008F70 static const Gfx jrb_seg7_dl_07008DD0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(jrb_seg7_vertex_070086C8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 4, 5, 1, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 6, 8, 7, 0x0, 6, 3, 9, 0x0), gsSP2Triangles( 6, 9, 8, 0x0, 10, 11, 9, 0x0), gsSP2Triangles( 3, 10, 9, 0x0, 12, 13, 14, 0x0), gsSPVertex(jrb_seg7_vertex_070087B8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles( 8, 7, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(11, 10, 12, 0x0, 11, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(jrb_seg7_vertex_070088A8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 3, 7, 4, 0x0), gsSP2Triangles( 8, 3, 6, 0x0, 8, 6, 9, 0x0), gsSP2Triangles(10, 1, 0, 0x0, 10, 11, 1, 0x0), gsSP2Triangles( 1, 12, 2, 0x0, 10, 13, 11, 0x0), gsSP1Triangle(13, 14, 15, 0x0), gsSPVertex(jrb_seg7_vertex_070089A8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0), gsSP2Triangles( 0, 2, 5, 0x0, 6, 0, 7, 0x0), gsSP2Triangles( 6, 3, 0, 0x0, 3, 8, 4, 0x0), gsSP2Triangles( 9, 3, 6, 0x0, 9, 10, 3, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 11, 13, 14, 0x0), gsSPVertex(jrb_seg7_vertex_07008A98, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x07008F70 - 0x07008FD8 static const Gfx jrb_seg7_dl_07008F70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_0900A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(jrb_seg7_vertex_07008AC8, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 6, 5, 0x0), gsSP2Triangles( 9, 11, 6, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), }; // 0x07008FD8 - 0x070090B0 const Gfx jrb_seg7_dl_07008FD8[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(5, 80, 75, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_07008B88), gsSPDisplayList(jrb_seg7_dl_07008C90), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_07008DD0), gsSPDisplayList(jrb_seg7_dl_07008F70), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x070090B0 - 0x07009190 const Gfx jrb_seg7_dl_070090B0[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(5, 80, 75, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_07008B88), gsSPDisplayList(jrb_seg7_dl_07008C90), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_07008DD0), gsSPDisplayList(jrb_seg7_dl_07008F70), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsDPSetEnvColor(255, 255, 255, 255), gsSPEndDisplayList(), }; // 0x07009190 - 0x070091A8 static const Lights1 jrb_seg7_lights_07009190 = gdSPDefLights1( 0x1e, 0x2c, 0x3a, 0x79, 0xb2, 0xeb, 0x28, 0x28, 0x28 ); // 0x070091A8 - 0x070091C0 static const Lights1 jrb_seg7_lights_070091A8 = gdSPDefLights1( 0x19, 0x2c, 0x3f, 0x65, 0xb2, 0xff, 0x28, 0x28, 0x28 ); // 0x070091C0 - 0x070091D8 static const Lights1 jrb_seg7_lights_070091C0 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x070091D8 - 0x07009218 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070091D8, 0x0041a760, 37817, 0x000091d8, 64); // 0x07009218 - 0x07009258 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009218, 0x0041a760, 37817, 0x00009218, 64); // 0x07009258 - 0x07009358 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009258, 0x0041a760, 37817, 0x00009258, 256); // 0x07009358 - 0x070093A8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009358, 0x0041a760, 37817, 0x00009358, 80); // 0x070093A8 - 0x07009488 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070093A8, 0x0041a760, 37817, 0x000093a8, 224); // 0x07009488 - 0x07009588 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009488, 0x0041a760, 37817, 0x00009488, 256); // 0x07009588 - 0x07009688 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009588, 0x0041a760, 37817, 0x00009588, 256); // 0x07009688 - 0x07009738 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009688, 0x0041a760, 37817, 0x00009688, 176); // 0x07009738 - 0x07009798 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009738, 0x0041a760, 37817, 0x00009738, 96); // 0x07009798 - 0x07009808 static const Gfx jrb_seg7_dl_07009798[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09005800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_07009190.l, 1), gsSPLight(&jrb_seg7_lights_07009190.a, 2), gsSPVertex(jrb_seg7_vertex_070091D8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&jrb_seg7_lights_070091A8.l, 1), gsSPLight(&jrb_seg7_lights_070091A8.a, 2), gsSPVertex(jrb_seg7_vertex_07009218, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07009808 - 0x070098C0 static const Gfx jrb_seg7_dl_07009808[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_070091C0.l, 1), gsSPLight(&jrb_seg7_lights_070091C0.a, 2), gsSPVertex(jrb_seg7_vertex_07009258, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 7, 0x0, 3, 5, 7, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0), gsSP2Triangles( 9, 8, 10, 0x0, 11, 1, 12, 0x0), gsSP2Triangles(11, 13, 1, 0x0, 14, 1, 0, 0x0), gsSP2Triangles(14, 12, 1, 0x0, 0, 2, 15, 0x0), gsSPVertex(jrb_seg7_vertex_07009358, 5, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP1Triangle( 2, 4, 3, 0x0), gsSPEndDisplayList(), }; // 0x070098C0 - 0x07009A10 static const Gfx jrb_seg7_dl_070098C0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(jrb_seg7_vertex_070093A8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 6, 5, 7, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 4, 9, 5, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(jrb_seg7_vertex_07009488, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 4, 7, 6, 0x0), gsSP2Triangles( 8, 7, 4, 0x0, 9, 4, 3, 0x0), gsSP2Triangles( 8, 4, 9, 0x0, 10, 5, 6, 0x0), gsSP2Triangles(11, 0, 2, 0x0, 12, 13, 14, 0x0), gsSP1Triangle(13, 2, 15, 0x0), gsSPVertex(jrb_seg7_vertex_07009588, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 3, 1, 0x0, 5, 3, 4, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 6, 13, 0x0, 14, 15, 2, 0x0), gsSPVertex(jrb_seg7_vertex_07009688, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 3, 0, 5, 0x0, 0, 2, 5, 0x0), gsSP2Triangles( 5, 2, 6, 0x0, 5, 6, 7, 0x0), gsSP1Triangle( 8, 9, 10, 0x0), gsSPEndDisplayList(), }; // 0x07009A10 - 0x07009A58 static const Gfx jrb_seg7_dl_07009A10[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_0900A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(jrb_seg7_vertex_07009738, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 0, 3, 4, 0x0), gsSPEndDisplayList(), }; // 0x07009A58 - 0x07009B30 const Gfx jrb_seg7_dl_07009A58[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(5, 80, 75, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_07009798), gsSPDisplayList(jrb_seg7_dl_07009808), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_070098C0), gsSPDisplayList(jrb_seg7_dl_07009A10), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x07009B30 - 0x07009C10 const Gfx jrb_seg7_dl_07009B30[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(5, 80, 75, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_07009798), gsSPDisplayList(jrb_seg7_dl_07009808), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_070098C0), gsSPDisplayList(jrb_seg7_dl_07009A10), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsDPSetEnvColor(255, 255, 255, 255), gsSPEndDisplayList(), }; // 0x07009C10 - 0x07009C28 static const Lights1 jrb_seg7_lights_07009C10 = gdSPDefLights1( 0x1e, 0x2c, 0x3a, 0x79, 0xb2, 0xeb, 0x28, 0x28, 0x28 ); // 0x07009C28 - 0x07009C40 static const Lights1 jrb_seg7_lights_07009C28 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07009C40 - 0x07009C58 static const Lights1 jrb_seg7_lights_07009C40 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x07009C58 - 0x07009D48 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009C58, 0x0041a760, 37817, 0x00009c58, 240); // 0x07009D48 - 0x07009E38 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009D48, 0x0041a760, 37817, 0x00009d48, 240); // 0x07009E38 - 0x07009F38 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009E38, 0x0041a760, 37817, 0x00009e38, 256); // 0x07009F38 - 0x07009FC8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009F38, 0x0041a760, 37817, 0x00009f38, 144); // 0x07009FC8 - 0x0700A048 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009FC8, 0x0041a760, 37817, 0x00009fc8, 128); // 0x0700A048 - 0x0700A128 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A048, 0x0041a760, 37817, 0x0000a048, 224); // 0x0700A128 - 0x0700A228 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A128, 0x0041a760, 37817, 0x0000a128, 256); // 0x0700A228 - 0x0700A2F8 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A228, 0x0041a760, 37817, 0x0000a228, 208); // 0x0700A2F8 - 0x0700A3A8 static const Gfx jrb_seg7_dl_0700A2F8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09005800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_07009C10.l, 1), gsSPLight(&jrb_seg7_lights_07009C10.a, 2), gsSPVertex(jrb_seg7_vertex_07009C58, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(jrb_seg7_vertex_07009D48, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPEndDisplayList(), }; // 0x0700A3A8 - 0x0700A470 static const Gfx jrb_seg7_dl_0700A3A8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_07009C28.l, 1), gsSPLight(&jrb_seg7_lights_07009C28.a, 2), gsSPVertex(jrb_seg7_vertex_07009E38, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 6, 5, 7, 0x0), gsSP2Triangles( 6, 8, 3, 0x0, 6, 7, 9, 0x0), gsSP2Triangles( 0, 10, 11, 0x0, 0, 12, 10, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 1, 13, 2, 0x0), gsSP2Triangles( 1, 14, 13, 0x0, 7, 15, 9, 0x0), gsSPVertex(jrb_seg7_vertex_07009F38, 9, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 5, 6, 7, 0x0), gsSP1Triangle( 5, 7, 8, 0x0), gsSPEndDisplayList(), }; // 0x0700A470 - 0x0700A608 static const Gfx jrb_seg7_dl_0700A470[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_07009C40.l, 1), gsSPLight(&jrb_seg7_lights_07009C40.a, 2), gsSPVertex(jrb_seg7_vertex_07009FC8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 0, 4, 3, 0x0, 4, 5, 6, 0x0), gsSP2Triangles( 4, 0, 5, 0x0, 7, 1, 3, 0x0), gsSP2Triangles( 7, 2, 1, 0x0, 6, 7, 3, 0x0), gsSP2Triangles( 0, 2, 5, 0x0, 6, 3, 4, 0x0), gsSPLight(&jrb_seg7_lights_07009C28.l, 1), gsSPLight(&jrb_seg7_lights_07009C28.a, 2), gsSPVertex(jrb_seg7_vertex_0700A048, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 6, 5, 0x0, 5, 7, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 12, 11, 13, 0x0), gsSPVertex(jrb_seg7_vertex_0700A128, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 7, 6, 0x0), gsSP2Triangles( 9, 10, 7, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 1, 15, 2, 0x0), gsSPVertex(jrb_seg7_vertex_0700A228, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0), gsSP2Triangles( 3, 0, 2, 0x0, 5, 6, 0, 0x0), gsSP2Triangles( 5, 0, 3, 0x0, 7, 8, 5, 0x0), gsSP2Triangles( 7, 5, 9, 0x0, 8, 6, 5, 0x0), gsSP2Triangles( 9, 5, 3, 0x0, 9, 3, 10, 0x0), gsSP2Triangles( 8, 11, 6, 0x0, 10, 3, 12, 0x0), gsSP1Triangle( 3, 4, 12, 0x0), gsSPEndDisplayList(), }; // 0x0700A608 - 0x0700A6D8 const Gfx jrb_seg7_dl_0700A608[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(5, 80, 75, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_0700A2F8), gsSPDisplayList(jrb_seg7_dl_0700A3A8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_0700A470), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x0700A6D8 - 0x0700A6F0 static const Lights1 jrb_seg7_lights_0700A6D8 = gdSPDefLights1( 0x1e, 0x2c, 0x3a, 0x79, 0xb2, 0xeb, 0x28, 0x28, 0x28 ); // 0x0700A6F0 - 0x0700A708 static const Lights1 jrb_seg7_lights_0700A6F0 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700A708 - 0x0700A748 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A708, 0x0041a760, 37817, 0x0000a708, 64); // 0x0700A748 - 0x0700A838 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A748, 0x0041a760, 37817, 0x0000a748, 240); // 0x0700A838 - 0x0700A938 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A838, 0x0041a760, 37817, 0x0000a838, 256); // 0x0700A938 - 0x0700AA18 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A938, 0x0041a760, 37817, 0x0000a938, 224); // 0x0700AA18 - 0x0700AA98 ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700AA18, 0x0041a760, 37817, 0x0000aa18, 128); // 0x0700AA98 - 0x0700AAE0 static const Gfx jrb_seg7_dl_0700AA98[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09005800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_0700A6D8.l, 1), gsSPLight(&jrb_seg7_lights_0700A6D8.a, 2), gsSPVertex(jrb_seg7_vertex_0700A708, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700AAE0 - 0x0700AB60 static const Gfx jrb_seg7_dl_0700AAE0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_0700A6F0.l, 1), gsSPLight(&jrb_seg7_lights_0700A6F0.a, 2), gsSPVertex(jrb_seg7_vertex_0700A748, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0), gsSP2Triangles( 3, 5, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(10, 12, 11, 0x0, 10, 13, 12, 0x0), gsSP1Triangle( 9, 11, 14, 0x0), gsSPEndDisplayList(), }; // 0x0700AB60 - 0x0700AC68 static const Gfx jrb_seg7_dl_0700AB60[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(jrb_seg7_vertex_0700A838, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 4, 3, 0x0, 3, 7, 2, 0x0), gsSP2Triangles( 3, 2, 1, 0x0, 3, 1, 8, 0x0), gsSP2Triangles( 6, 3, 8, 0x0, 5, 7, 3, 0x0), gsSP2Triangles( 7, 5, 9, 0x0, 10, 11, 12, 0x0), gsSP2Triangles(10, 13, 11, 0x0, 14, 8, 1, 0x0), gsSP2Triangles(15, 14, 0, 0x0, 0, 14, 1, 0x0), gsSPVertex(jrb_seg7_vertex_0700A938, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 11, 0x0, 12, 13, 10, 0x0), gsSP2Triangles(12, 10, 7, 0x0, 7, 10, 8, 0x0), gsSPVertex(jrb_seg7_vertex_0700AA18, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x0700AC68 - 0x0700AD38 const Gfx jrb_seg7_dl_0700AC68[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(5, 80, 75, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_0700AA98), gsSPDisplayList(jrb_seg7_dl_0700AAE0), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_0700AB60), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };