#include "pc/rom_assets.h" // 0x0700E950 - 0x0700E968 static const Lights1 ttc_seg7_lights_0700E950 = gdSPDefLights1( 0x55, 0x55, 0x55, 0xaa, 0xaa, 0xaa, 0x28, 0x28, 0x28 ); // 0x0700E968 - 0x0700E980 static const Lights1 ttc_seg7_lights_0700E968 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700E980 - 0x0700EA20 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_0700E980, 0x0042cf20, 42199, 0x0000e980, 160); // 0x0700EA20 - 0x0700EAC0 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_0700EA20, 0x0042cf20, 42199, 0x0000ea20, 160); // 0x0700EAC0 - 0x0700EBC0 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_0700EAC0, 0x0042cf20, 42199, 0x0000eac0, 256); // 0x0700EBC0 - 0x0700EC50 static const Gfx ttc_seg7_dl_0700EBC0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttc_seg7_lights_0700E950.l, 1), gsSPLight(&ttc_seg7_lights_0700E950.a, 2), gsSPVertex(ttc_seg7_vertex_0700E980, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 4, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 8, 6, 9, 0x0), gsSPLight(&ttc_seg7_lights_0700E968.l, 1), gsSPLight(&ttc_seg7_lights_0700E968.a, 2), gsSPVertex(ttc_seg7_vertex_0700EA20, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 4, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 8, 6, 9, 0x0), gsSPEndDisplayList(), }; // 0x0700EC50 - 0x0700ECB8 static const Gfx ttc_seg7_dl_0700EC50[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttc_seg7_vertex_0700EAC0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x0700ECB8 - 0x0700ED68 const Gfx ttc_seg7_dl_0700ECB8[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(200, 255, 255, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttc_seg7_dl_0700EBC0), gsSPDisplayList(ttc_seg7_dl_0700EC50), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };