#include "pc/rom_assets.h" // 0x07011BE0 - 0x07011BF8 static const Lights1 ttc_seg7_lights_07011BE0 = gdSPDefLights1( 0x46, 0x46, 0x46, 0x8c, 0x8c, 0x8c, 0x28, 0x28, 0x28 ); // 0x07011BF8 - 0x07011C10 static const Lights1 ttc_seg7_lights_07011BF8 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07011C10 - 0x07011D10 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_07011C10, 0x0042cf20, 42199, 0x00011c10, 256); // 0x07011D10 - 0x07011DC0 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_07011D10, 0x0042cf20, 42199, 0x00011d10, 176); // 0x07011DC0 - 0x07011EC0 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_07011DC0, 0x0042cf20, 42199, 0x00011dc0, 256); // 0x07011EC0 - 0x07012028 static const Gfx ttc_seg7_dl_07011EC0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttc_seg7_lights_07011BE0.l, 1), gsSPLight(&ttc_seg7_lights_07011BE0.a, 2), gsSPVertex(ttc_seg7_vertex_07011C10, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 2, 6, 3, 0x0), gsSP2Triangles( 2, 7, 6, 0x0, 6, 8, 4, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 5, 4, 0x0), gsSP2Triangles( 9, 4, 8, 0x0, 2, 10, 11, 0x0), gsSP2Triangles( 9, 12, 0, 0x0, 13, 1, 12, 0x0), gsSP2Triangles( 0, 12, 1, 0x0, 13, 12, 9, 0x0), gsSP2Triangles( 2, 1, 13, 0x0, 2, 14, 15, 0x0), gsSP2Triangles( 2, 3, 14, 0x0, 2, 11, 7, 0x0), gsSPVertex(ttc_seg7_vertex_07011D10, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 7, 4, 0x0, 8, 4, 9, 0x0), gsSP2Triangles( 8, 10, 3, 0x0, 8, 3, 2, 0x0), gsSPLight(&ttc_seg7_lights_07011BF8.l, 1), gsSPLight(&ttc_seg7_lights_07011BF8.a, 2), gsSPVertex(ttc_seg7_vertex_07011DC0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x07012028 - 0x070120D0 const Gfx ttc_seg7_dl_07012028[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(200, 255, 255, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttc_seg7_dl_07011EC0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };