#include "pc/rom_assets.h" // 0x07006670 - 0x07006770 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006670, 0x00454e00, 29021, 0x00006670, 256); // 0x07006770 - 0x07006870 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006770, 0x00454e00, 29021, 0x00006770, 256); // 0x07006870 - 0x07006970 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006870, 0x00454e00, 29021, 0x00006870, 256); // 0x07006970 - 0x07006A70 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006970, 0x00454e00, 29021, 0x00006970, 256); // 0x07006A70 - 0x07006B70 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006A70, 0x00454e00, 29021, 0x00006a70, 256); // 0x07006B70 - 0x07006C70 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006B70, 0x00454e00, 29021, 0x00006b70, 256); // 0x07006C70 - 0x07006D70 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006C70, 0x00454e00, 29021, 0x00006c70, 256); // 0x07006D70 - 0x07006E50 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006D70, 0x00454e00, 29021, 0x00006d70, 224); // 0x07006E50 - 0x07006F50 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006E50, 0x00454e00, 29021, 0x00006e50, 256); // 0x07006F50 - 0x07007050 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07006F50, 0x00454e00, 29021, 0x00006f50, 256); // 0x07007050 - 0x07007150 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07007050, 0x00454e00, 29021, 0x00007050, 256); // 0x07007150 - 0x07007210 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07007150, 0x00454e00, 29021, 0x00007150, 192); // 0x07007210 - 0x07007300 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07007210, 0x00454e00, 29021, 0x00007210, 240); // 0x07007300 - 0x070073F0 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07007300, 0x00454e00, 29021, 0x00007300, 240); // 0x070073F0 - 0x07007430 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070073F0, 0x00454e00, 29021, 0x000073f0, 64); // 0x07007430 - 0x07007530 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07007430, 0x00454e00, 29021, 0x00007430, 256); // 0x07007530 - 0x070075B0 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07007530, 0x00454e00, 29021, 0x00007530, 128); // 0x070075B0 - 0x07007810 static const Gfx bitdw_seg7_dl_070075B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitdw_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07006670, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(bitdw_seg7_vertex_07006770, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_07006870, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(bitdw_seg7_vertex_07006970, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 0, 2, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 6, 8, 0x0, 10, 8, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_07006A70, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 7, 10, 11, 0x0), gsSP2Triangles( 7, 12, 8, 0x0, 13, 14, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_07006B70, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 12, 0x0), gsSP2Triangles( 8, 10, 11, 0x0, 5, 7, 13, 0x0), gsSP2Triangles( 5, 13, 14, 0x0, 5, 14, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_07006C70, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_07006D70, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSPEndDisplayList(), }; // 0x07007810 - 0x07007940 static const Gfx bitdw_seg7_dl_07007810[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07006E50, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 7, 9, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_07006F50, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPVertex(bitdw_seg7_vertex_07007050, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPVertex(bitdw_seg7_vertex_07007150, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), }; // 0x07007940 - 0x07007A18 static const Gfx bitdw_seg7_dl_07007940[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07007210, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 6, 3, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 5, 8, 7, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 13, 0x0, 9, 14, 10, 0x0), gsSP1Triangle( 9, 11, 12, 0x0), gsSPVertex(bitdw_seg7_vertex_07007300, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 3, 7, 6, 0x0), gsSP2Triangles( 0, 8, 1, 0x0, 2, 9, 0, 0x0), gsSP2Triangles( 0, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bitdw_seg7_vertex_070073F0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x07007A18 - 0x07007AA8 static const Gfx bitdw_seg7_dl_07007A18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07007430, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_07007530, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x07007AA8 - 0x07007B30 const Gfx bitdw_seg7_dl_07007AA8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitdw_seg7_dl_070075B0), gsSPDisplayList(bitdw_seg7_dl_07007810), gsSPDisplayList(bitdw_seg7_dl_07007940), gsSPDisplayList(bitdw_seg7_dl_07007A18), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };