#include "dynos.cpp.h" extern "C" { #include #include "sm64.h" #include "include/textures.h" } #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wnarrowing" #define DISPLAY_LIST_SIZE_PER_TOKEN 4 ///////////// // Parsing // ///////////// #define gfx_constant(x) if (_Arg == #x) { return (s64) (x); } s64 DynOS_Gfx_ParseGfxConstants(const String& _Arg, bool* found) { *found = true; // Constants gfx_constant(NULL); gfx_constant(G_ON); gfx_constant(G_OFF); // Combine modes gfx_constant(G_CCMUX_COMBINED); gfx_constant(G_CCMUX_TEXEL0); gfx_constant(G_CCMUX_TEXEL1); gfx_constant(G_CCMUX_PRIMITIVE); gfx_constant(G_CCMUX_SHADE); gfx_constant(G_CCMUX_ENVIRONMENT); gfx_constant(G_CCMUX_CENTER); gfx_constant(G_CCMUX_SCALE); gfx_constant(G_CCMUX_COMBINED_ALPHA); gfx_constant(G_CCMUX_TEXEL0_ALPHA); gfx_constant(G_CCMUX_TEXEL1_ALPHA); gfx_constant(G_CCMUX_PRIMITIVE_ALPHA); gfx_constant(G_CCMUX_SHADE_ALPHA); gfx_constant(G_CCMUX_ENV_ALPHA); gfx_constant(G_CCMUX_LOD_FRACTION); gfx_constant(G_CCMUX_PRIM_LOD_FRAC); gfx_constant(G_CCMUX_NOISE); gfx_constant(G_CCMUX_K4); gfx_constant(G_CCMUX_K5); gfx_constant(G_CCMUX_1); gfx_constant(G_CCMUX_0); gfx_constant(G_ACMUX_COMBINED); gfx_constant(G_ACMUX_TEXEL0); gfx_constant(G_ACMUX_TEXEL1); gfx_constant(G_ACMUX_PRIMITIVE); gfx_constant(G_ACMUX_SHADE); gfx_constant(G_ACMUX_ENVIRONMENT); gfx_constant(G_ACMUX_LOD_FRACTION); gfx_constant(G_ACMUX_PRIM_LOD_FRAC); gfx_constant(G_ACMUX_1); gfx_constant(G_ACMUX_0); // Light constants gfx_constant(NUMLIGHTS_0); gfx_constant(NUMLIGHTS_1); gfx_constant(NUMLIGHTS_2); gfx_constant(NUMLIGHTS_3); gfx_constant(NUMLIGHTS_4); gfx_constant(NUMLIGHTS_5); gfx_constant(NUMLIGHTS_6); gfx_constant(NUMLIGHTS_7); // Image formats gfx_constant(G_IM_FMT_RGBA); gfx_constant(G_IM_FMT_YUV); gfx_constant(G_IM_FMT_CI); gfx_constant(G_IM_FMT_IA); gfx_constant(G_IM_FMT_I); gfx_constant(G_IM_SIZ_4b); gfx_constant(G_IM_SIZ_8b); gfx_constant(G_IM_SIZ_16b); gfx_constant(G_IM_SIZ_32b); gfx_constant(G_IM_SIZ_DD); // Image constants gfx_constant(G_IM_SIZ_4b_BYTES); gfx_constant(G_IM_SIZ_4b_TILE_BYTES); gfx_constant(G_IM_SIZ_4b_LINE_BYTES); gfx_constant(G_IM_SIZ_8b_BYTES); gfx_constant(G_IM_SIZ_8b_TILE_BYTES); gfx_constant(G_IM_SIZ_8b_LINE_BYTES); gfx_constant(G_IM_SIZ_16b_BYTES); gfx_constant(G_IM_SIZ_16b_TILE_BYTES); gfx_constant(G_IM_SIZ_16b_LINE_BYTES); gfx_constant(G_IM_SIZ_32b_BYTES); gfx_constant(G_IM_SIZ_32b_TILE_BYTES); gfx_constant(G_IM_SIZ_32b_LINE_BYTES); gfx_constant(G_IM_SIZ_4b_LOAD_BLOCK); gfx_constant(G_IM_SIZ_8b_LOAD_BLOCK); gfx_constant(G_IM_SIZ_16b_LOAD_BLOCK); gfx_constant(G_IM_SIZ_32b_LOAD_BLOCK); gfx_constant(G_IM_SIZ_4b_SHIFT); gfx_constant(G_IM_SIZ_8b_SHIFT); gfx_constant(G_IM_SIZ_16b_SHIFT); gfx_constant(G_IM_SIZ_32b_SHIFT); gfx_constant(G_IM_SIZ_4b_INCR); gfx_constant(G_IM_SIZ_8b_INCR); gfx_constant(G_IM_SIZ_16b_INCR); gfx_constant(G_IM_SIZ_32b_INCR); // Tile formats gfx_constant(G_TX_RENDERTILE); gfx_constant(G_TX_LOADTILE); gfx_constant(G_TX_NOMIRROR); gfx_constant(G_TX_WRAP); gfx_constant(G_TX_MIRROR); gfx_constant(G_TX_CLAMP); gfx_constant(G_TX_NOMASK); gfx_constant(G_TX_NOLOD); // Render modes gfx_constant(G_RM_AA_ZB_OPA_SURF); gfx_constant(G_RM_AA_ZB_OPA_SURF2); gfx_constant(G_RM_AA_ZB_XLU_SURF); gfx_constant(G_RM_AA_ZB_XLU_SURF2); gfx_constant(G_RM_AA_ZB_OPA_DECAL); gfx_constant(G_RM_AA_ZB_OPA_DECAL2); gfx_constant(G_RM_AA_ZB_XLU_DECAL); gfx_constant(G_RM_AA_ZB_XLU_DECAL2); gfx_constant(G_RM_AA_ZB_OPA_INTER); gfx_constant(G_RM_AA_ZB_OPA_INTER2); gfx_constant(G_RM_AA_ZB_XLU_INTER); gfx_constant(G_RM_AA_ZB_XLU_INTER2); gfx_constant(G_RM_AA_ZB_XLU_LINE); gfx_constant(G_RM_AA_ZB_XLU_LINE2); gfx_constant(G_RM_AA_ZB_DEC_LINE); gfx_constant(G_RM_AA_ZB_DEC_LINE2); gfx_constant(G_RM_AA_ZB_TEX_EDGE); gfx_constant(G_RM_AA_ZB_TEX_EDGE2); gfx_constant(G_RM_AA_ZB_TEX_INTER); gfx_constant(G_RM_AA_ZB_TEX_INTER2); gfx_constant(G_RM_AA_ZB_SUB_SURF); gfx_constant(G_RM_AA_ZB_SUB_SURF2); gfx_constant(G_RM_AA_ZB_PCL_SURF); gfx_constant(G_RM_AA_ZB_PCL_SURF2); gfx_constant(G_RM_AA_ZB_OPA_TERR); gfx_constant(G_RM_AA_ZB_OPA_TERR2); gfx_constant(G_RM_AA_ZB_TEX_TERR); gfx_constant(G_RM_AA_ZB_TEX_TERR2); gfx_constant(G_RM_AA_ZB_SUB_TERR); gfx_constant(G_RM_AA_ZB_SUB_TERR2); gfx_constant(G_RM_RA_ZB_OPA_SURF); gfx_constant(G_RM_RA_ZB_OPA_SURF2); gfx_constant(G_RM_RA_ZB_OPA_DECAL); gfx_constant(G_RM_RA_ZB_OPA_DECAL2); gfx_constant(G_RM_RA_ZB_OPA_INTER); gfx_constant(G_RM_RA_ZB_OPA_INTER2); gfx_constant(G_RM_AA_OPA_SURF); gfx_constant(G_RM_AA_OPA_SURF2); gfx_constant(G_RM_AA_XLU_SURF); gfx_constant(G_RM_AA_XLU_SURF2); gfx_constant(G_RM_AA_XLU_LINE); gfx_constant(G_RM_AA_XLU_LINE2); gfx_constant(G_RM_AA_DEC_LINE); gfx_constant(G_RM_AA_DEC_LINE2); gfx_constant(G_RM_AA_TEX_EDGE); gfx_constant(G_RM_AA_TEX_EDGE2); gfx_constant(G_RM_AA_SUB_SURF); gfx_constant(G_RM_AA_SUB_SURF2); gfx_constant(G_RM_AA_PCL_SURF); gfx_constant(G_RM_AA_PCL_SURF2); gfx_constant(G_RM_AA_OPA_TERR); gfx_constant(G_RM_AA_OPA_TERR2); gfx_constant(G_RM_AA_TEX_TERR); gfx_constant(G_RM_AA_TEX_TERR2); gfx_constant(G_RM_AA_SUB_TERR); gfx_constant(G_RM_AA_SUB_TERR2); gfx_constant(G_RM_RA_OPA_SURF); gfx_constant(G_RM_RA_OPA_SURF2); gfx_constant(G_RM_ZB_OPA_SURF); gfx_constant(G_RM_ZB_OPA_SURF2); gfx_constant(G_RM_ZB_XLU_SURF); gfx_constant(G_RM_ZB_XLU_SURF2); gfx_constant(G_RM_ZB_OPA_DECAL); gfx_constant(G_RM_ZB_OPA_DECAL2); gfx_constant(G_RM_ZB_XLU_DECAL); gfx_constant(G_RM_ZB_XLU_DECAL2); gfx_constant(G_RM_ZB_CLD_SURF); gfx_constant(G_RM_ZB_CLD_SURF2); gfx_constant(G_RM_ZB_OVL_SURF); gfx_constant(G_RM_ZB_OVL_SURF2); gfx_constant(G_RM_ZB_PCL_SURF); gfx_constant(G_RM_ZB_PCL_SURF2); gfx_constant(G_RM_OPA_SURF); gfx_constant(G_RM_OPA_SURF2); gfx_constant(G_RM_XLU_SURF); gfx_constant(G_RM_XLU_SURF2); gfx_constant(G_RM_CLD_SURF); gfx_constant(G_RM_CLD_SURF2); gfx_constant(G_RM_TEX_EDGE); gfx_constant(G_RM_TEX_EDGE2); gfx_constant(G_RM_PCL_SURF); gfx_constant(G_RM_PCL_SURF2); gfx_constant(G_RM_ADD); gfx_constant(G_RM_ADD2); gfx_constant(G_RM_NOOP); gfx_constant(G_RM_NOOP2); gfx_constant(G_RM_VISCVG); gfx_constant(G_RM_VISCVG2); gfx_constant(G_RM_OPA_CI); gfx_constant(G_RM_OPA_CI2); gfx_constant(G_RM_CUSTOM_AA_ZB_XLU_SURF); gfx_constant(G_RM_CUSTOM_AA_ZB_XLU_SURF2); gfx_constant(G_RM_FOG_SHADE_A); gfx_constant(G_RM_FOG_PRIM_A); gfx_constant(G_RM_PASS); // Geometry modes gfx_constant(G_ZBUFFER); gfx_constant(G_SHADE); gfx_constant(G_TEXTURE_ENABLE); gfx_constant(G_SHADING_SMOOTH); gfx_constant(G_CULL_FRONT); gfx_constant(G_CULL_BACK); gfx_constant(G_CULL_BOTH); gfx_constant(G_FOG); gfx_constant(G_LIGHTING); gfx_constant(G_TEXTURE_GEN); gfx_constant(G_TEXTURE_GEN_LINEAR); gfx_constant(G_LOD); gfx_constant(G_CLIPPING); // Alpha modes gfx_constant(G_AC_NONE); gfx_constant(G_AC_THRESHOLD); gfx_constant(G_AC_DITHER); // Other modes gfx_constant(G_MDSFT_ALPHACOMPARE); gfx_constant(G_MDSFT_ZSRCSEL); gfx_constant(G_MDSFT_RENDERMODE); gfx_constant(G_MDSFT_BLENDER); gfx_constant(G_MDSFT_BLENDMASK); gfx_constant(G_MDSFT_ALPHADITHER); gfx_constant(G_MDSFT_RGBDITHER); gfx_constant(G_MDSFT_COMBKEY); gfx_constant(G_MDSFT_TEXTCONV); gfx_constant(G_MDSFT_TEXTFILT); gfx_constant(G_MDSFT_TEXTLUT); gfx_constant(G_MDSFT_TEXTLOD); gfx_constant(G_MDSFT_TEXTDETAIL); gfx_constant(G_MDSFT_TEXTPERSP); gfx_constant(G_MDSFT_CYCLETYPE); gfx_constant(G_MDSFT_COLORDITHER); gfx_constant(G_MDSFT_PIPELINE); gfx_constant(G_PM_1PRIMITIVE); gfx_constant(G_PM_NPRIMITIVE); gfx_constant(G_CYC_1CYCLE); gfx_constant(G_CYC_2CYCLE); gfx_constant(G_CYC_COPY); gfx_constant(G_CYC_FILL); gfx_constant(G_TP_NONE); gfx_constant(G_TP_PERSP); gfx_constant(G_TD_CLAMP); gfx_constant(G_TD_SHARPEN); gfx_constant(G_TD_DETAIL); gfx_constant(G_TL_TILE); gfx_constant(G_TL_LOD); gfx_constant(G_TT_NONE); gfx_constant(G_TT_RGBA16); gfx_constant(G_TT_IA16); gfx_constant(G_TF_POINT); gfx_constant(G_TF_AVERAGE); gfx_constant(G_TF_BILERP); gfx_constant(G_TC_CONV); gfx_constant(G_TC_FILTCONV); gfx_constant(G_TC_FILT); gfx_constant(G_CK_NONE); gfx_constant(G_CK_KEY); gfx_constant(G_CD_MAGICSQ); gfx_constant(G_CD_BAYER); gfx_constant(G_CD_NOISE); gfx_constant(G_CD_DISABLE); gfx_constant(G_CD_ENABLE); gfx_constant(G_AD_PATTERN); gfx_constant(G_AD_NOTPATTERN); gfx_constant(G_AD_NOISE); gfx_constant(G_AD_DISABLE); gfx_constant(G_AC_NONE); gfx_constant(G_AC_THRESHOLD); gfx_constant(G_AC_DITHER); gfx_constant(G_ZS_PIXEL); gfx_constant(G_ZS_PRIM); // MW constants gfx_constant(G_MW_MATRIX); gfx_constant(G_MW_NUMLIGHT); gfx_constant(G_MW_CLIP); gfx_constant(G_MW_SEGMENT); gfx_constant(G_MW_FOG); gfx_constant(G_MW_LIGHTCOL); // Texture/scale/rotate constants gfx_constant(G_TEXTURE_IMAGE_FRAC); gfx_constant(G_TEXTURE_SCALE_FRAC); gfx_constant(G_SCALE_FRAC); gfx_constant(G_ROTATE_FRAC); // Player parts gfx_constant(PANTS); gfx_constant(SHIRT); gfx_constant(GLOVES); gfx_constant(SHOES); gfx_constant(HAIR); gfx_constant(SKIN); gfx_constant(CAP); gfx_constant(METAL); // Extended gfx_constant(G_LIGHT_MAP_EXT); // Common values gfx_constant(CALC_DXT(4,G_IM_SIZ_4b_BYTES)); gfx_constant(CALC_DXT(8,G_IM_SIZ_4b_BYTES)); gfx_constant(CALC_DXT(16,G_IM_SIZ_4b_BYTES)); gfx_constant(CALC_DXT(32,G_IM_SIZ_4b_BYTES)); gfx_constant(CALC_DXT(64,G_IM_SIZ_4b_BYTES)); gfx_constant(CALC_DXT(128,G_IM_SIZ_4b_BYTES)); gfx_constant(CALC_DXT(256,G_IM_SIZ_4b_BYTES)); gfx_constant(CALC_DXT(4,G_IM_SIZ_8b_BYTES)); gfx_constant(CALC_DXT(8,G_IM_SIZ_8b_BYTES)); gfx_constant(CALC_DXT(16,G_IM_SIZ_8b_BYTES)); gfx_constant(CALC_DXT(32,G_IM_SIZ_8b_BYTES)); gfx_constant(CALC_DXT(64,G_IM_SIZ_8b_BYTES)); gfx_constant(CALC_DXT(128,G_IM_SIZ_8b_BYTES)); gfx_constant(CALC_DXT(256,G_IM_SIZ_8b_BYTES)); gfx_constant(CALC_DXT(4,G_IM_SIZ_16b_BYTES)); gfx_constant(CALC_DXT(8,G_IM_SIZ_16b_BYTES)); gfx_constant(CALC_DXT(16,G_IM_SIZ_16b_BYTES)); gfx_constant(CALC_DXT(32,G_IM_SIZ_16b_BYTES)); gfx_constant(CALC_DXT(64,G_IM_SIZ_16b_BYTES)); gfx_constant(CALC_DXT(128,G_IM_SIZ_16b_BYTES)); gfx_constant(CALC_DXT(256,G_IM_SIZ_16b_BYTES)); gfx_constant(CALC_DXT(4,G_IM_SIZ_32b_BYTES)); gfx_constant(CALC_DXT(8,G_IM_SIZ_32b_BYTES)); gfx_constant(CALC_DXT(16,G_IM_SIZ_32b_BYTES)); gfx_constant(CALC_DXT(32,G_IM_SIZ_32b_BYTES)); gfx_constant(CALC_DXT(64,G_IM_SIZ_32b_BYTES)); gfx_constant(CALC_DXT(128,G_IM_SIZ_32b_BYTES)); gfx_constant(CALC_DXT(256,G_IM_SIZ_32b_BYTES)); *found = false; return 0; } static s64 ParseGfxSymbolArg(GfxData* aGfxData, DataNode* aNode, u64* pTokenIndex, const char *aPrefix) { assert(aPrefix != NULL); String _Token = (pTokenIndex != NULL ? aNode->mTokens[(*pTokenIndex)++] : ""); String _Arg("%s%s", aPrefix, _Token.begin()); // Integers bool integerFound = false; s64 integerValue = DynOS_Misc_ParseInteger(_Arg, &integerFound); if (integerFound) { return integerValue; } bool constantFound = false; s64 constantValue = DynOS_Gfx_ParseGfxConstants(_Arg, &constantFound); if (constantFound) { return constantValue; } // Offset s32 _Offset = 0; s32 _Plus = _Arg.Find('+'); if (_Plus != -1) { _Offset = _Arg.SubString(_Plus + 1).ParseInt(); _Arg = _Arg.SubString(0, _Plus); } // Lights for (auto& _Node : aGfxData->mLights) { // Light pointer if (_Arg == _Node->mName) { return (s64) DynOS_Lights_Parse(aGfxData, _Node)->mData; } // Ambient pointer String _Ambient("&%s.a", _Node->mName.begin()); if (_Arg == _Ambient) { return (s64) &(DynOS_Lights_Parse(aGfxData, _Node)->mData->a); } // Diffuse pointer String _Diffuse("&%s.l", _Node->mName.begin()); if (_Arg == _Diffuse) { return (s64) &(DynOS_Lights_Parse(aGfxData, _Node)->mData->l[0]); } } // Textures for (auto& _Node : aGfxData->mTextures) { if (_Arg == _Node->mName) { return (s64) DynOS_Tex_Parse(aGfxData, _Node); } } // Vertex arrays for (auto& _Node : aGfxData->mVertices) { if (_Arg == _Node->mName) { auto base = DynOS_Vtx_Parse(aGfxData, _Node)->mData; auto data = (u8*)base + _Offset; if (_Offset != 0) { aGfxData->mPointerOffsetList.Add({ (const void*)data, (const void*)base }); } return (s64) data; } } // Display lists for (auto& _Node : aGfxData->mDisplayLists) { if (_Arg == _Node->mName) { return (s64) DynOS_Gfx_Parse(aGfxData, _Node); } } for (auto& _Node : aGfxData->mLight0s) { // Light pointer if (_Arg == _Node->mName) { return (s64) DynOS_Light0_Parse(aGfxData, _Node)->mData; } } for (auto& _Node : aGfxData->mLightTs) { // Light pointer if (_Arg == _Node->mName) { return (s64) DynOS_LightT_Parse(aGfxData, _Node)->mData; } // Diffuse pointer String _Diffuse("&%s.col", _Node->mName.begin()); if (_Arg == _Diffuse) { return (s64) &(DynOS_LightT_Parse(aGfxData, _Node)->mData->col[0]); } // Diffuse copy pointer String _DiffuseC("&%s.colc", _Node->mName.begin()); if (_Arg == _DiffuseC) { return (s64) &(DynOS_LightT_Parse(aGfxData, _Node)->mData->colc[0]); } // Dir pointer String _Dir("&%s.dir", _Node->mName.begin()); if (_Arg == _Dir) { return (s64) &(DynOS_LightT_Parse(aGfxData, _Node)->mData->dir[0]); } } for (auto& _Node : aGfxData->mAmbientTs) { // Light pointer if (_Arg == _Node->mName) { return (s64) DynOS_AmbientT_Parse(aGfxData, _Node)->mData; } // Diffuse pointer String _Diffuse("&%s.col", _Node->mName.begin()); if (_Arg == _Diffuse) { return (s64) &(DynOS_AmbientT_Parse(aGfxData, _Node)->mData->col[0]); } // Diffuse copy pointer String _DiffuseC("&%s.colc", _Node->mName.begin()); if (_Arg == _DiffuseC) { return (s64) &(DynOS_AmbientT_Parse(aGfxData, _Node)->mData->colc[0]); } } // Built-in textures auto builtinTex = DynOS_Builtin_Tex_GetFromName(_Arg.begin()); if (builtinTex != NULL) { return (s64)builtinTex; } // Recursive descent parsing bool rdSuccess = false; s64 rdValue = DynOS_RecursiveDescent_Parse(_Arg.begin(), &rdSuccess, DynOS_Gfx_ParseGfxConstants); if (rdSuccess) { return (LevelScript)rdValue; } // Unknown PrintDataError(" ERROR: Unknown gfx arg: %s", _Arg.begin()); return 0; } #define gfx_symbol_0(symb) \ if (_Symbol == #symb) { \ Gfx _Gfx[] = { symb() }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_symbol_1(symb, ptr) \ if (_Symbol == #symb) { \ s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ if (ptr) { aGfxData->mPointerList.Add(aHead); } \ Gfx _Gfx[] = { symb(_Arg0) }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_symbol_2(symb, ptr) \ if (_Symbol == #symb) { \ s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ if (ptr) { aGfxData->mPointerList.Add(aHead); } \ Gfx _Gfx[] = { symb(_Arg0, _Arg1) }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_symbol_3(symb, ptr) \ if (_Symbol == #symb) { \ s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ if (ptr) { aGfxData->mPointerList.Add(aHead); } \ Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2) }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_symbol_4(symb) \ if (_Symbol == #symb) { \ s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3) }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_symbol_5(symb) \ if (_Symbol == #symb) { \ s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4) }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_symbol_6(symb) \ if (_Symbol == #symb) { \ s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5) }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_symbol_7(symb) \ if (_Symbol == #symb) { \ s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6) }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_symbol_8(symb) \ if (_Symbol == #symb) { \ s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \ Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6, _Arg7) }; \ memcpy(aHead, _Gfx, sizeof(_Gfx)); \ aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \ return; \ } #define gfx_arg_with_suffix(argname, suffix) \ const String& argname##_token = aNode->mTokens[aTokenIndex]; \ String _Token##suffix = String("%s%s", argname##_token.begin(), #suffix); \ s64 argname = ParseGfxSymbolArg(aGfxData, aNode, NULL, _Token##suffix.begin()); \ #define STR_VALUE_2(...) #__VA_ARGS__ #define STR_VALUE(...) STR_VALUE_2(__VA_ARGS__) #define gfx_set_combine_mode_arg(x) if (_Arg == #x) { return String("%s", STR_VALUE(x)); } static String ConvertSetCombineModeArgToString(GfxData *aGfxData, const String& _Arg) { gfx_set_combine_mode_arg(G_CC_PRIMITIVE); gfx_set_combine_mode_arg(G_CC_SHADE); gfx_set_combine_mode_arg(G_CC_MODULATEI); gfx_set_combine_mode_arg(G_CC_MODULATEIDECALA); gfx_set_combine_mode_arg(G_CC_MODULATEIFADE); gfx_set_combine_mode_arg(G_CC_MODULATERGB); gfx_set_combine_mode_arg(G_CC_MODULATERGBDECALA); gfx_set_combine_mode_arg(G_CC_MODULATERGBFADE); gfx_set_combine_mode_arg(G_CC_MODULATEIA); gfx_set_combine_mode_arg(G_CC_MODULATEIFADEA); gfx_set_combine_mode_arg(G_CC_MODULATEFADE); gfx_set_combine_mode_arg(G_CC_MODULATERGBA); gfx_set_combine_mode_arg(G_CC_MODULATERGBFADEA); gfx_set_combine_mode_arg(G_CC_MODULATEI_PRIM); gfx_set_combine_mode_arg(G_CC_MODULATEIA_PRIM); gfx_set_combine_mode_arg(G_CC_MODULATEIDECALA_PRIM); gfx_set_combine_mode_arg(G_CC_MODULATERGB_PRIM); gfx_set_combine_mode_arg(G_CC_MODULATERGBA_PRIM); gfx_set_combine_mode_arg(G_CC_MODULATERGBDECALA_PRIM); gfx_set_combine_mode_arg(G_CC_FADE); gfx_set_combine_mode_arg(G_CC_FADEA); gfx_set_combine_mode_arg(G_CC_DECALRGB); gfx_set_combine_mode_arg(G_CC_DECALRGBA); gfx_set_combine_mode_arg(G_CC_DECALFADE); gfx_set_combine_mode_arg(G_CC_DECALFADEA); gfx_set_combine_mode_arg(G_CC_BLENDI); gfx_set_combine_mode_arg(G_CC_BLENDIA); gfx_set_combine_mode_arg(G_CC_BLENDIDECALA); gfx_set_combine_mode_arg(G_CC_BLENDRGBA); gfx_set_combine_mode_arg(G_CC_BLENDRGBDECALA); gfx_set_combine_mode_arg(G_CC_BLENDRGBFADEA); gfx_set_combine_mode_arg(G_CC_ADDRGB); gfx_set_combine_mode_arg(G_CC_ADDRGBDECALA); gfx_set_combine_mode_arg(G_CC_ADDRGBFADE); gfx_set_combine_mode_arg(G_CC_REFLECTRGB); gfx_set_combine_mode_arg(G_CC_REFLECTRGBDECALA); gfx_set_combine_mode_arg(G_CC_HILITERGB); gfx_set_combine_mode_arg(G_CC_HILITERGBA); gfx_set_combine_mode_arg(G_CC_HILITERGBDECALA); gfx_set_combine_mode_arg(G_CC_SHADEDECALA); gfx_set_combine_mode_arg(G_CC_SHADEFADEA); gfx_set_combine_mode_arg(G_CC_BLENDPE); gfx_set_combine_mode_arg(G_CC_BLENDPEDECALA); gfx_set_combine_mode_arg(_G_CC_BLENDPE); gfx_set_combine_mode_arg(_G_CC_BLENDPEDECALA); gfx_set_combine_mode_arg(_G_CC_TWOCOLORTEX); gfx_set_combine_mode_arg(_G_CC_SPARSEST); gfx_set_combine_mode_arg(G_CC_TEMPLERP); gfx_set_combine_mode_arg(G_CC_TRILERP); gfx_set_combine_mode_arg(G_CC_INTERFERENCE); gfx_set_combine_mode_arg(G_CC_1CYUV2RGB); gfx_set_combine_mode_arg(G_CC_YUV2RGB); gfx_set_combine_mode_arg(G_CC_PASS2); gfx_set_combine_mode_arg(G_CC_MODULATEI2); gfx_set_combine_mode_arg(G_CC_MODULATEIA2); gfx_set_combine_mode_arg(G_CC_MODULATERGB2); gfx_set_combine_mode_arg(G_CC_MODULATERGBA2); gfx_set_combine_mode_arg(G_CC_MODULATEI_PRIM2); gfx_set_combine_mode_arg(G_CC_MODULATEIA_PRIM2); gfx_set_combine_mode_arg(G_CC_MODULATERGB_PRIM2); gfx_set_combine_mode_arg(G_CC_MODULATERGBA_PRIM2); gfx_set_combine_mode_arg(G_CC_DECALRGB2); gfx_set_combine_mode_arg(G_CC_BLENDI2); gfx_set_combine_mode_arg(G_CC_BLENDIA2); gfx_set_combine_mode_arg(G_CC_CHROMA_KEY2); gfx_set_combine_mode_arg(G_CC_HILITERGB2); gfx_set_combine_mode_arg(G_CC_HILITERGBA2); gfx_set_combine_mode_arg(G_CC_HILITERGBDECALA2); gfx_set_combine_mode_arg(G_CC_HILITERGBPASSA2); PrintDataError(" ERROR: Unknown gfx gsDPSetCombineMode arg: %s", _Arg.begin()); return ""; } static Array ParseGfxSetCombineMode(GfxData* aGfxData, DataNode* aNode, u64* pTokenIndex) { String _Buffer = ConvertSetCombineModeArgToString(aGfxData, aNode->mTokens[(*pTokenIndex)++]); Array _Args; String _Token; for (u64 i = 0, n = _Buffer.Length(); i <= n; ++i) { if (i == n || _Buffer[i] == ' ' || _Buffer[i] == '\t' || _Buffer[i] == ',') { if (_Token.Length() != 0) { String _Arg("%s%s", (_Args.Count() < 4 ? "G_CCMUX_" : "G_ACMUX_"), _Token.begin()); _Args.Add(ParseGfxSymbolArg(aGfxData, aNode, NULL, _Arg.begin())); _Token.Clear(); } } else { _Token.Add(_Buffer[i]); } } if (_Args.Count() < 8) { PrintDataError(" ERROR: gsDPSetCombineMode %s: Not enough arguments", _Buffer.begin()); } return _Args; } static void UpdateTextureInfo(GfxData* aGfxData, s64 *aTexPtr, s32 aFormat, s32 aSize, s32 aWidth, s32 aHeight) { // Update current texture pointers if (aTexPtr && (*aTexPtr)) { if (DynOS_Builtin_Tex_GetFromData(*(const Texture**)aTexPtr)) { return; } aGfxData->mGfxContext.mCurrentPalette = aGfxData->mGfxContext.mCurrentTexture; aGfxData->mGfxContext.mCurrentTexture = (DataNode*) (*aTexPtr); } // Update texture info if not loaded from a file if (aGfxData->mGfxContext.mCurrentTexture && aGfxData->mGfxContext.mCurrentTexture->mData && aGfxData->mGfxContext.mCurrentTexture->mData->mPngData.Empty()) { if (aFormat != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawFormat = aFormat; if (aSize != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawSize = aSize; if (aWidth != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawWidth = aWidth; if (aHeight != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawHeight = aHeight; } } static void ParseGfxSymbol(GfxData* aGfxData, DataNode* aNode, Gfx*& aHead, u64& aTokenIndex) { const String& _Symbol = aNode->mTokens[aTokenIndex++]; // Simple symbols gfx_symbol_0(gsDPFullSync); gfx_symbol_0(gsDPTileSync); gfx_symbol_0(gsDPPipeSync); gfx_symbol_0(gsDPLoadSync); gfx_symbol_0(gsDPNoOp); gfx_symbol_1(gsDPNoOpTag, false); gfx_symbol_1(gsDPSetCycleType, false); gfx_symbol_2(gsSPLight, true); gfx_symbol_3(gsSPVertex, true); gfx_symbol_4(gsSP1Triangle); gfx_symbol_8(gsSP2Triangles); gfx_symbol_1(gsSPNumLights, false); gfx_symbol_1(gsDPSetDepthSource, false); gfx_symbol_1(gsDPSetTextureLUT, false); gfx_symbol_2(gsDPLoadTLUTCmd, false); gfx_symbol_5(gsDPLoadBlock); gfx_symbol_2(gsDPSetRenderMode, false); gfx_symbol_2(gsSPGeometryMode, false); gfx_symbol_6(gsDPSetPrimColor); gfx_symbol_4(gsDPSetEnvColor); gfx_symbol_4(gsDPSetFogColor); gfx_symbol_2(gsSPFogPosition, false); gfx_symbol_1(gsDPSetAlphaCompare, false); gfx_symbol_1(gsDPSetTextureFilter, false); gfx_symbol_2(gsSPCullDisplayList, false); gfx_symbol_1(gsDPSetAlphaDither, false); gfx_symbol_1(gsDPSetCombineKey, false); gfx_symbol_1(gsDPSetTextureConvert, false); gfx_symbol_1(gsDPSetCombineKey, false); gfx_symbol_1(gsDPSetTextureConvert, false); gfx_symbol_2(gsSPCopyLightEXT, false); gfx_symbol_1(gsSPCopyLightsPlayerPart, false); gfx_symbol_2(gsSPFogFactor, false); gfx_symbol_1(gsDPSetTextureLOD, false); gfx_symbol_3(gsMoveWd, false); // Special symbols if (_Symbol == "gsSPTexture") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); gSPTexture(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4); return; } if (_Symbol == "gsSPSetGeometryMode") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); gSPSetGeometryMode(aHead++, _Arg0); return; } if (_Symbol == "gsSPClearGeometryMode") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); gSPClearGeometryMode(aHead++, _Arg0); return; } if (_Symbol == "gsSPDisplayList") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); aGfxData->mPointerList.Add(aHead); gSPDisplayList(aHead++, _Arg0); return; } if (_Symbol == "gsSPBranchList") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); aGfxData->mPointerList.Add(aHead); gSPBranchList(aHead++, _Arg0); return; } if (_Symbol == "gsSPEndDisplayList") { gSPEndDisplayList(aHead++); // Convert raw texture to PNG if all raw members are set if (aGfxData->mGfxContext.mCurrentTexture != NULL && aGfxData->mGfxContext.mCurrentTexture->mData != NULL && aGfxData->mGfxContext.mCurrentTexture->mData->mPngData.Empty() && aGfxData->mGfxContext.mCurrentTexture->mData->mRawFormat != -1 && aGfxData->mGfxContext.mCurrentTexture->mData->mRawSize != -1 && aGfxData->mGfxContext.mCurrentTexture->mData->mRawWidth != -1 && aGfxData->mGfxContext.mCurrentTexture->mData->mRawHeight != -1) { DynOS_Tex_ConvertTextureDataToPng(aGfxData, aGfxData->mGfxContext.mCurrentTexture->mData); } // End the display list parsing after hitting gsSPEndDisplayList aTokenIndex = 0x7FFFFFFF; return; } // Complex symbols if (_Symbol == "gsSPSetLights0") { Lights0 *_Light = (Lights0 *) ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); gSPNumLights(aHead++, NUMLIGHTS_0); aGfxData->mPointerList.Add(aHead); gSPLight(aHead++, &_Light->l[0], 1); aGfxData->mPointerList.Add(aHead); gSPLight(aHead++, &_Light->a, 2); return; } if (_Symbol == "gsSPSetLights1") { Lights1 *_Light = (Lights1 *) ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); gSPNumLights(aHead++, NUMLIGHTS_1); aGfxData->mPointerList.Add(aHead); gSPLight(aHead++, &_Light->l[0], 1); aGfxData->mPointerList.Add(aHead); gSPLight(aHead++, &_Light->a, 2); return; } if (_Symbol == "gsDPSetCombineMode") { Array _Args0 = ParseGfxSetCombineMode(aGfxData, aNode, &aTokenIndex); Array _Args1 = ParseGfxSetCombineMode(aGfxData, aNode, &aTokenIndex); Gfx _Gfx = {{ _SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(GCCc0w0(_Args0[0x0], _Args0[0x2], _Args0[0x4], _Args0[0x6]) | GCCc1w0(_Args1[0x0], _Args1[0x2]), 0, 24), (u32) (GCCc0w1(_Args0[0x1], _Args0[0x3], _Args0[0x5], _Args0[0x7]) | GCCc1w1(_Args1[0x1], _Args1[0x4], _Args1[0x6], _Args1[0x3], _Args1[0x5], _Args1[0x7])) }}; *(aHead++) = _Gfx; return; } if (_Symbol == "gsDPSetCombineLERP") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_"); s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_"); s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_"); s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_"); s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_"); s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_"); s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_"); s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_"); s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_"); s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_"); s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_"); s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_"); s64 _ArgC = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_"); s64 _ArgD = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_"); s64 _ArgE = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_"); s64 _ArgF = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_"); Gfx _Gfx = {{ _SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(GCCc0w0(_Arg0, _Arg2, _Arg4, _Arg6) | GCCc1w0(_Arg8, _ArgA), 0, 24), (u32) (GCCc0w1(_Arg1, _Arg3, _Arg5, _Arg7) | GCCc1w1(_Arg9, _ArgC, _ArgE, _ArgB, _ArgD, _ArgF)) }}; *(aHead++) = _Gfx; return; } // TexData symbols if (_Symbol == "gsDPSetTextureImage") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); UpdateTextureInfo(aGfxData, &_Arg3, (s32) _Arg0, (s32) _Arg1, -1, -1); aGfxData->mPointerList.Add(aHead); gDPSetTextureImage(aHead++, _Arg0, _Arg1, _Arg2, _Arg3); return; } if (_Symbol == "gsDPSetTile") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); UpdateTextureInfo(aGfxData, NULL, (s32) _Arg0, (s32) _Arg1, -1, -1); gDPSetTile(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6, _Arg7, _Arg8, _Arg9, _ArgA, _ArgB); return; } if (_Symbol == "gsDPLoadTile") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); UpdateTextureInfo(aGfxData, NULL, -1, -1, (s32) (_Arg3 >> G_TEXTURE_IMAGE_FRAC) + 1, (s32) (_Arg4 >> G_TEXTURE_IMAGE_FRAC) + 1); gDPLoadTile(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4); return; } if (_Symbol == "gsDPSetTileSize") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); UpdateTextureInfo(aGfxData, NULL, -1, -1, (s32) (_Arg3 >> G_TEXTURE_IMAGE_FRAC) + 1, (s32) (_Arg4 >> G_TEXTURE_IMAGE_FRAC) + 1); gDPSetTileSize(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4); return; } if (_Symbol == "gsDPLoadTextureBlock") { s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); gfx_arg_with_suffix(arg2_0, _LOAD_BLOCK); gfx_arg_with_suffix(arg2_1, _INCR); gfx_arg_with_suffix(arg2_2, _SHIFT); gfx_arg_with_suffix(arg2_3, _BYTES); gfx_arg_with_suffix(arg2_4, _LINE_BYTES); s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); UpdateTextureInfo(aGfxData, &_Arg0, (s32) _Arg1, (s32) _Arg2, (s32) _Arg3, (s32) _Arg4); aGfxData->mPointerList.Add(aHead); gDPSetTextureImage(aHead++, _Arg1, arg2_0, 1, _Arg0); gDPSetTile(aHead++, _Arg1, arg2_0, 0, 0, G_TX_LOADTILE, 0, _Arg7, _Arg9, _ArgB, _Arg6, _Arg8, _ArgA); gDPLoadSync(aHead++); gDPLoadBlock(aHead++, G_TX_LOADTILE, 0, 0, (((_Arg3) * (_Arg4) + arg2_1) >> arg2_2) - 1, CALC_DXT(_Arg3, arg2_3)); gDPPipeSync(aHead++); gDPSetTile(aHead++, _Arg1, _Arg2, ((((_Arg3) * arg2_4) + 7) >> 3), 0, G_TX_RENDERTILE, _Arg5, _Arg7, _Arg9, _ArgB, _Arg6, _Arg8, _ArgA); gDPSetTileSize(aHead++, G_TX_RENDERTILE, 0, 0, (((u64)_Arg3) - 1) << G_TEXTURE_IMAGE_FRAC, (((u64)_Arg4) - 1) << G_TEXTURE_IMAGE_FRAC); return; } // Unknown PrintDataError(" ERROR: Unknown gfx symbol: %s", _Symbol.begin()); } DataNode* DynOS_Gfx_Parse(GfxData* aGfxData, DataNode* aNode) { if (aNode->mData) return aNode; // Display list data aNode->mData = New(aNode->mTokens.Count() * DISPLAY_LIST_SIZE_PER_TOKEN); Gfx* _Head = aNode->mData; for (u64 _TokenIndex = 0; _TokenIndex < aNode->mTokens.Count();) { // Don't increment _TokenIndex here! ParseGfxSymbol(aGfxData, aNode, _Head, _TokenIndex); } aNode->mSize = (u32) (_Head - aNode->mData); aNode->mLoadIndex = aGfxData->mLoadIndex++; return aNode; } #pragma GCC diagnostic pop ///////////// // Writing // ///////////// void DynOS_Gfx_Write(BinFile *aFile, GfxData *aGfxData, DataNode *aNode) { if (!aNode->mData) return; // Header aFile->Write(DATA_TYPE_DISPLAY_LIST); aNode->mName.Write(aFile); // Data aFile->Write(aNode->mSize); for (u32 i = 0; i != aNode->mSize; ++i) { Gfx *_Head = &aNode->mData[i]; if (aGfxData->mPointerList.Find((void *) _Head) != -1) { aFile->Write(_Head->words.w0); DynOS_Pointer_Write(aFile, (const void *) _Head->words.w1, aGfxData); } else { aFile->Write(_Head->words.w0); aFile->Write(_Head->words.w1); } } } ///////////// // Reading // ///////////// void DynOS_Gfx_Load(BinFile *aFile, GfxData *aGfxData) { DataNode *_Node = New>(); // Name _Node->mName.Read(aFile); // Data _Node->mSize = aFile->Read(); _Node->mData = New(_Node->mSize); for (u32 i = 0; i != _Node->mSize; ++i) { u32 _WordsW0 = aFile->Read(); u32 _WordsW1 = aFile->Read(); void *_Ptr = DynOS_Pointer_Load(aFile, aGfxData, _WordsW1, &_Node->mFlags); if (_Ptr) { _Node->mData[i].words.w0 = (uintptr_t) _WordsW0; _Node->mData[i].words.w1 = (uintptr_t) _Ptr; } else { _Node->mData[i].words.w0 = (uintptr_t) _WordsW0; _Node->mData[i].words.w1 = (uintptr_t) _WordsW1; } } // Append aGfxData->mDisplayLists.Add(_Node); }