#include "pc/rom_assets.h" // 0x07007D18 - 0x07007D30 static const Lights1 ddd_seg7_lights_07007D18 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07007D30 - 0x07007E20 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07007D30, 0x0048d930, 33063, 0x00007d30, 240); // 0x07007E20 - 0x07007F10 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07007E20, 0x0048d930, 33063, 0x00007e20, 240); // 0x07007F10 - 0x07008000 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07007F10, 0x0048d930, 33063, 0x00007f10, 240); // 0x07008000 - 0x070080F0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008000, 0x0048d930, 33063, 0x00008000, 240); // 0x070080F0 - 0x070081E0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070080F0, 0x0048d930, 33063, 0x000080f0, 240); // 0x070081E0 - 0x070082D0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070081E0, 0x0048d930, 33063, 0x000081e0, 240); // 0x070082D0 - 0x070083C0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070082D0, 0x0048d930, 33063, 0x000082d0, 240); // 0x070083C0 - 0x070084C0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070083C0, 0x0048d930, 33063, 0x000083c0, 256); // 0x070084C0 - 0x070085A0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070084C0, 0x0048d930, 33063, 0x000084c0, 224); // 0x070085A0 - 0x070086A0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070085A0, 0x0048d930, 33063, 0x000085a0, 256); // 0x070086A0 - 0x07008780 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070086A0, 0x0048d930, 33063, 0x000086a0, 224); // 0x07008780 - 0x07008870 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008780, 0x0048d930, 33063, 0x00008780, 240); // 0x07008870 - 0x070088F0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008870, 0x0048d930, 33063, 0x00008870, 128); // 0x070088F0 - 0x07008C48 static const Gfx ddd_seg7_dl_070088F0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ddd_seg7_texture_07001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ddd_seg7_lights_07007D18.l, 1), gsSPLight(&ddd_seg7_lights_07007D18.a, 2), gsSPVertex(ddd_seg7_vertex_07007D30, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_07007E20, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(ddd_seg7_vertex_07007F10, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ddd_seg7_vertex_07008000, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ddd_seg7_vertex_070080F0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 7, 14, 8, 0x0), gsSPVertex(ddd_seg7_vertex_070081E0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_070082D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 0, 10, 1, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_070083C0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP2Triangles(10, 13, 14, 0x0, 10, 14, 15, 0x0), gsSPVertex(ddd_seg7_vertex_070084C0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(ddd_seg7_vertex_070085A0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0), gsSP2Triangles( 2, 4, 5, 0x0, 2, 5, 0, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(ddd_seg7_vertex_070086A0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(ddd_seg7_vertex_07008780, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_07008870, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x07008C48 - 0x07008CB8 const Gfx ddd_seg7_dl_07008C48[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ddd_seg7_dl_070088F0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPEndDisplayList(), };