#include "pc/rom_assets.h" // 0x07023160 - 0x07023178 static const Lights1 hmc_seg7_lights_07023160 = gdSPDefLights1( 0x79, 0x79, 0x79, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07023178 - 0x07023278 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07023178, 0x003d0dc0, 89137, 0x00023178, 256); // 0x07023278 - 0x07023378 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07023278, 0x003d0dc0, 89137, 0x00023278, 256); // 0x07023378 - 0x07023478 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07023378, 0x003d0dc0, 89137, 0x00023378, 256); // 0x07023478 - 0x07023558 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07023478, 0x003d0dc0, 89137, 0x00023478, 224); // 0x07023558 - 0x07023638 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07023558, 0x003d0dc0, 89137, 0x00023558, 224); // 0x07023638 - 0x07023728 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07023638, 0x003d0dc0, 89137, 0x00023638, 240); // 0x07023728 - 0x07023828 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07023728, 0x003d0dc0, 89137, 0x00023728, 256); // 0x07023828 - 0x070238D8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07023828, 0x003d0dc0, 89137, 0x00023828, 176); // 0x070238D8 - 0x07023BC8 static const Gfx hmc_seg7_dl_070238D8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, hmc_seg7_texture_07004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&hmc_seg7_lights_07023160.l, 1), gsSPLight(&hmc_seg7_lights_07023160.a, 2), gsSPVertex(hmc_seg7_vertex_07023178, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 3, 4, 1, 0x0, 3, 5, 4, 0x0), gsSP2Triangles( 1, 4, 6, 0x0, 5, 7, 8, 0x0), gsSP2Triangles( 7, 9, 8, 0x0, 7, 10, 9, 0x0), gsSP2Triangles( 8, 9, 11, 0x0, 1, 12, 2, 0x0), gsSP2Triangles( 1, 6, 12, 0x0, 2, 12, 13, 0x0), gsSP1Triangle( 6, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07023278, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 3, 2, 4, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 6, 11, 7, 0x0), gsSP2Triangles( 7, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07023378, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 8, 9, 6, 0x0, 9, 10, 6, 0x0), gsSP2Triangles( 9, 11, 10, 0x0, 6, 10, 12, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPVertex(hmc_seg7_vertex_07023478, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 5, 8, 6, 0x0), gsSP2Triangles( 7, 6, 9, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(10, 12, 11, 0x0, 10, 4, 12, 0x0), gsSP1Triangle(11, 12, 13, 0x0), gsSPVertex(hmc_seg7_vertex_07023558, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 1, 6, 2, 0x0, 1, 7, 6, 0x0), gsSP2Triangles( 2, 6, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(10, 12, 13, 0x0, 10, 13, 11, 0x0), gsSPVertex(hmc_seg7_vertex_07023638, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0), gsSP2Triangles( 4, 5, 1, 0x0, 4, 6, 5, 0x0), gsSP2Triangles( 1, 5, 7, 0x0, 6, 8, 9, 0x0), gsSP2Triangles( 8, 10, 9, 0x0, 8, 11, 10, 0x0), gsSP2Triangles( 9, 10, 12, 0x0, 1, 13, 2, 0x0), gsSP2Triangles( 1, 7, 13, 0x0, 2, 13, 14, 0x0), gsSPVertex(hmc_seg7_vertex_07023728, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 2, 3, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 10, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 8, 10, 11, 0x0), gsSP2Triangles( 9, 12, 13, 0x0, 12, 14, 13, 0x0), gsSP2Triangles(12, 5, 14, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07023828, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 1, 6, 2, 0x0, 1, 7, 6, 0x0), gsSP2Triangles( 2, 6, 8, 0x0, 7, 9, 3, 0x0), gsSP2Triangles( 9, 4, 3, 0x0, 9, 10, 4, 0x0), gsSPEndDisplayList(), }; // 0x07023BC8 - 0x07023C70 const Gfx hmc_seg7_dl_07023BC8[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(0, 0, 0, 255), gsSPFogPosition(960, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_070238D8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };