#include "pc/rom_assets.h" // 0x0700F090 - 0x0700F0A8 static const Lights1 ttc_seg7_lights_0700F090 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700F0A8 - 0x0700F188 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_0700F0A8, 0x0042cf20, 42199, 0x0000f0a8, 224); // 0x0700F188 - 0x0700F278 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_0700F188, 0x0042cf20, 42199, 0x0000f188, 240); // 0x0700F278 - 0x0700F338 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_0700F278, 0x0042cf20, 42199, 0x0000f278, 192); // 0x0700F338 - 0x0700F438 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_0700F338, 0x0042cf20, 42199, 0x0000f338, 256); // 0x0700F438 - 0x0700F528 ROM_ASSET_LOAD_VTX(ttc_seg7_vertex_0700F438, 0x0042cf20, 42199, 0x0000f438, 240); // 0x0700F528 - 0x0700F5A0 static const Gfx ttc_seg7_dl_0700F528[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttc_seg7_texture_07000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 64 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttc_seg7_lights_0700F090.l, 1), gsSPLight(&ttc_seg7_lights_0700F090.a, 2), gsSPVertex(ttc_seg7_vertex_0700F0A8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 9, 11, 12, 0x0), gsSP2Triangles( 9, 8, 11, 0x0, 0, 13, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700F5A0 - 0x0700F670 static const Gfx ttc_seg7_dl_0700F5A0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttc_seg7_vertex_0700F188, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 3, 7, 8, 0x0), gsSP2Triangles( 3, 6, 9, 0x0, 3, 10, 11, 0x0), gsSP2Triangles( 3, 11, 12, 0x0, 3, 8, 10, 0x0), gsSP2Triangles( 3, 9, 13, 0x0, 3, 13, 14, 0x0), gsSP1Triangle( 3, 14, 7, 0x0), gsSPVertex(ttc_seg7_vertex_0700F278, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 5, 6, 0x0, 0, 7, 1, 0x0), gsSP2Triangles( 0, 8, 7, 0x0, 0, 6, 8, 0x0), gsSP2Triangles( 0, 9, 10, 0x0, 0, 10, 11, 0x0), gsSP1Triangle( 0, 11, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700F670 - 0x0700F760 static const Gfx ttc_seg7_dl_0700F670[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttc_seg7_vertex_0700F338, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 4, 3, 0x0), gsSP2Triangles( 7, 8, 4, 0x0, 9, 6, 5, 0x0), gsSP2Triangles( 9, 10, 6, 0x0, 8, 7, 11, 0x0), gsSP2Triangles( 8, 11, 12, 0x0, 1, 12, 11, 0x0), gsSP2Triangles( 1, 0, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(ttc_seg7_vertex_0700F438, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 2, 3, 4, 0x0, 4, 3, 5, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 6, 5, 7, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 8, 7, 9, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 10, 9, 11, 0x0), gsSP2Triangles(12, 11, 13, 0x0, 12, 13, 14, 0x0), gsSPEndDisplayList(), }; // 0x0700F760 - 0x0700F830 const Gfx ttc_seg7_dl_0700F760[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(200, 255, 255, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 4, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttc_seg7_dl_0700F528), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttc_seg7_dl_0700F5A0), gsSPDisplayList(ttc_seg7_dl_0700F670), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };