#include "pc/rom_assets.h" // 0x07025648 - 0x07025708 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07025648, 0x004784a0, 83204, 0x000255b8, 192); // 0x07025708 - 0x07025808 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07025708, 0x004784a0, 83204, 0x00025678, 256); // 0x07025808 - 0x070258F8 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07025808, 0x004784a0, 83204, 0x00025778, 240); // 0x070258F8 - 0x07025970 static const Gfx lll_seg7_dl_070258F8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09009000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(lll_seg7_vertex_07025648, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 0, 5, 3, 0x0), gsSP2Triangles( 0, 6, 4, 0x0, 0, 7, 8, 0x0), gsSP2Triangles( 0, 8, 9, 0x0, 0, 10, 7, 0x0), gsSP2Triangles( 0, 11, 10, 0x0, 0, 2, 11, 0x0), gsSPEndDisplayList(), }; // 0x07025970 - 0x07025A48 static const Gfx lll_seg7_dl_07025970[] = { gsSPVertex(lll_seg7_vertex_07025708, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 3, 7, 8, 0x0), gsSP2Triangles( 3, 5, 7, 0x0, 9, 8, 7, 0x0), gsSP2Triangles( 9, 7, 10, 0x0, 11, 9, 10, 0x0), gsSP2Triangles(11, 10, 12, 0x0, 1, 11, 12, 0x0), gsSP2Triangles( 1, 12, 2, 0x0, 13, 14, 15, 0x0), gsSPVertex(lll_seg7_vertex_07025808, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 3, 2, 4, 0x0, 5, 3, 4, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 7, 5, 6, 0x0), gsSP2Triangles( 7, 6, 8, 0x0, 9, 7, 8, 0x0), gsSP2Triangles( 9, 8, 10, 0x0, 11, 9, 10, 0x0), gsSP2Triangles(12, 11, 13, 0x0, 12, 13, 14, 0x0), gsSPEndDisplayList(), }; // 0x07025A48 - 0x07025AC0 const Gfx lll_seg7_dl_07025A48[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(lll_seg7_dl_070258F8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(lll_seg7_dl_07025970), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };