#ifndef CUSTOM0_H #define CUSTOM0_H #include "types.h" // error model #include "actors/error_model/geo_header.h" // luigi_cap extern const GeoLayout luigis_cap_geo[]; extern const GeoLayout luigis_metal_cap_geo[]; extern const GeoLayout luigis_wing_cap_geo[]; extern const GeoLayout luigis_winged_metal_cap_geo[]; extern const Gfx luigi_cap_seg3_dl_03022B30[]; extern const Gfx luigi_cap_seg3_dl_03022B68[]; extern const Gfx luigi_cap_seg3_dl_03022CC8[]; extern const Gfx luigi_cap_seg3_dl_03022D10[]; extern const Gfx luigi_cap_seg3_dl_03022E78[]; extern const Gfx luigi_cap_seg3_dl_03022EA8[]; extern const Gfx luigi_cap_seg3_dl_03022ED8[]; extern const Gfx luigi_cap_seg3_dl_03022F20[]; extern const Gfx luigi_cap_l_logo_decal_dl[]; extern const Gfx luigi_cap_seg3_dl_03022F48[]; extern const Gfx luigi_cap_seg3_dl_03022FF8[]; extern const Gfx luigi_cap_seg3_dl_030230B0[]; extern const Gfx luigi_cap_seg3_dl_03023108[]; extern const Gfx luigi_cap_seg3_dl_03023160[]; extern const Gfx luigi_cap_seg3_dl_03023298[]; // toad_cap extern const GeoLayout toads_cap_geo[]; extern const GeoLayout toads_metal_cap_geo[]; extern const GeoLayout toads_wing_cap_geo[]; #endif