#include "pc/rom_assets.h" // 0x0700BA88 - 0x0700BB88 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700BA88, 0x0046c3a0, 47442, 0x0000ba88, 256); // 0x0700BB88 - 0x0700BC08 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700BB88, 0x0046c3a0, 47442, 0x0000bb88, 128); // 0x0700BC08 - 0x0700BD08 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700BC08, 0x0046c3a0, 47442, 0x0000bc08, 256); // 0x0700BD08 - 0x0700BE08 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700BD08, 0x0046c3a0, 47442, 0x0000bd08, 256); // 0x0700BE08 - 0x0700BE48 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700BE08, 0x0046c3a0, 47442, 0x0000be08, 64); // 0x0700BE48 - 0x0700BF48 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700BE48, 0x0046c3a0, 47442, 0x0000be48, 256); // 0x0700BF48 - 0x0700BF88 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700BF48, 0x0046c3a0, 47442, 0x0000bf48, 64); // 0x0700BF88 - 0x0700C088 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700BF88, 0x0046c3a0, 47442, 0x0000bf88, 256); // 0x0700C088 - 0x0700C188 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C088, 0x0046c3a0, 47442, 0x0000c088, 256); // 0x0700C188 - 0x0700C288 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C188, 0x0046c3a0, 47442, 0x0000c188, 256); // 0x0700C288 - 0x0700C378 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C288, 0x0046c3a0, 47442, 0x0000c288, 240); // 0x0700C378 - 0x0700C468 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C378, 0x0046c3a0, 47442, 0x0000c378, 240); // 0x0700C468 - 0x0700C558 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C468, 0x0046c3a0, 47442, 0x0000c468, 240); // 0x0700C558 - 0x0700C648 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C558, 0x0046c3a0, 47442, 0x0000c558, 240); // 0x0700C648 - 0x0700C738 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C648, 0x0046c3a0, 47442, 0x0000c648, 240); // 0x0700C738 - 0x0700C828 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C738, 0x0046c3a0, 47442, 0x0000c738, 240); // 0x0700C828 - 0x0700C8C8 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C828, 0x0046c3a0, 47442, 0x0000c828, 160); // 0x0700C8C8 - 0x0700C908 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700C8C8, 0x0046c3a0, 47442, 0x0000c8c8, 64); // 0x0700C908 - 0x0700C998 static const Gfx bits_seg7_dl_0700C908[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bits_seg7_vertex_0700BA88, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bits_seg7_vertex_0700BB88, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x0700C998 - 0x0700CA70 static const Gfx bits_seg7_dl_0700C998[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bits_seg7_vertex_0700BC08, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 2, 3, 0x0, 0, 5, 1, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0), gsSP2Triangles(10, 9, 8, 0x0, 11, 10, 8, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bits_seg7_vertex_0700BD08, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bits_seg7_vertex_0700BE08, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700CA70 - 0x0700CAF0 static const Gfx bits_seg7_dl_0700CA70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bits_seg7_vertex_0700BE48, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bits_seg7_vertex_0700BF48, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700CAF0 - 0x0700CDA0 static const Gfx bits_seg7_dl_0700CAF0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bits_seg7_vertex_0700BF88, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPVertex(bits_seg7_vertex_0700C088, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPVertex(bits_seg7_vertex_0700C188, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPVertex(bits_seg7_vertex_0700C288, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bits_seg7_vertex_0700C378, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(bits_seg7_vertex_0700C468, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bits_seg7_vertex_0700C558, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 4, 6, 14, 0x0), gsSPVertex(bits_seg7_vertex_0700C648, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 3, 2, 4, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 9, 6, 0x0, 10, 11, 9, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(bits_seg7_vertex_0700C738, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(bits_seg7_vertex_0700C828, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSPEndDisplayList(), }; // 0x0700CDA0 - 0x0700CDC0 static const Gfx bits_seg7_dl_0700CDA0[] = { gsSPVertex(bits_seg7_vertex_0700C8C8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700CDC0 - 0x0700CE50 const Gfx bits_seg7_dl_0700CDC0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bits_seg7_dl_0700C908), gsSPDisplayList(bits_seg7_dl_0700C998), gsSPDisplayList(bits_seg7_dl_0700CA70), gsSPDisplayList(bits_seg7_dl_0700CAF0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(bits_seg7_dl_0700CDA0), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };