#include "pc/rom_assets.h" // 0x070141E8 - 0x070142E8 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070141E8, 0x0046c3a0, 47442, 0x000141e8, 256); // 0x070142E8 - 0x070143D8 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070142E8, 0x0046c3a0, 47442, 0x000142e8, 240); // 0x070143D8 - 0x070144B8 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070143D8, 0x0046c3a0, 47442, 0x000143d8, 224); // 0x070144B8 - 0x070145A8 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070144B8, 0x0046c3a0, 47442, 0x000144b8, 240); // 0x070145A8 - 0x070146A8 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070145A8, 0x0046c3a0, 47442, 0x000145a8, 256); // 0x070146A8 - 0x07014788 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070146A8, 0x0046c3a0, 47442, 0x000146a8, 224); // 0x07014788 - 0x07014878 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07014788, 0x0046c3a0, 47442, 0x00014788, 240); // 0x07014878 - 0x07014968 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07014878, 0x0046c3a0, 47442, 0x00014878, 240); // 0x07014968 - 0x070149A8 ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07014968, 0x0046c3a0, 47442, 0x00014968, 64); // 0x070149A8 - 0x07014C28 static const Gfx bits_seg7_dl_070149A8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bits_seg7_vertex_070141E8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 5, 9, 0x0, 8, 3, 5, 0x0), gsSP2Triangles( 5, 10, 9, 0x0, 9, 0, 11, 0x0), gsSP2Triangles( 9, 11, 8, 0x0, 0, 2, 12, 0x0), gsSP2Triangles( 0, 12, 11, 0x0, 12, 13, 11, 0x0), gsSP2Triangles( 2, 14, 12, 0x0, 2, 15, 14, 0x0), gsSPVertex(bits_seg7_vertex_070142E8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 8, 0x0), gsSP2Triangles( 5, 9, 7, 0x0, 4, 6, 10, 0x0), gsSP2Triangles( 6, 11, 10, 0x0, 12, 4, 10, 0x0), gsSP2Triangles(10, 13, 14, 0x0, 10, 14, 12, 0x0), gsSPVertex(bits_seg7_vertex_070143D8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 0, 2, 0x0, 4, 2, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 0, 9, 10, 0x0), gsSP2Triangles( 0, 10, 3, 0x0, 11, 12, 13, 0x0), gsSPVertex(bits_seg7_vertex_070144B8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(bits_seg7_vertex_070145A8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bits_seg7_vertex_070146A8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(bits_seg7_vertex_07014788, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bits_seg7_vertex_07014878, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(bits_seg7_vertex_07014968, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07014C28 - 0x07014C98 const Gfx bits_seg7_dl_07014C28[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bits_seg7_dl_070149A8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };