#include "pc/rom_assets.h" // 0x070318A0 - 0x070318B8 static const Lights1 inside_castle_seg7_lights_070318A0 = gdSPDefLights1( 0x52, 0x52, 0x52, 0xdd, 0xdd, 0xdd, 0x28, 0x28, 0x28 ); // 0x070318B8 - 0x070318D0 static const Lights1 inside_castle_seg7_lights_070318B8 = gdSPDefLights1( 0x5f, 0x5f, 0x5f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x070318D0 - 0x070319D0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070318D0, 0x00396340, 232834, 0x000318d0, 256); // 0x070319D0 - 0x07031AB0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070319D0, 0x00396340, 232834, 0x000319d0, 224); // 0x07031AB0 - 0x07031B70 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07031AB0, 0x00396340, 232834, 0x00031ab0, 192); // 0x07031B70 - 0x07031C70 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07031B70, 0x00396340, 232834, 0x00031b70, 256); // 0x07031C70 - 0x07031D70 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07031C70, 0x00396340, 232834, 0x00031c70, 256); // 0x07031D70 - 0x07031E60 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07031D70, 0x00396340, 232834, 0x00031d70, 240); // 0x07031E60 - 0x07031F10 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07031E60, 0x00396340, 232834, 0x00031e60, 176); // 0x07031F10 - 0x07032000 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07031F10, 0x00396340, 232834, 0x00031f10, 240); // 0x07032000 - 0x070320F0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07032000, 0x00396340, 232834, 0x00032000, 240); // 0x070320F0 - 0x070321F0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070320F0, 0x00396340, 232834, 0x000320f0, 256); // 0x070321F0 - 0x070322F0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070321F0, 0x00396340, 232834, 0x000321f0, 256); // 0x070322F0 - 0x070323F0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070322F0, 0x00396340, 232834, 0x000322f0, 256); // 0x070323F0 - 0x07032430 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070323F0, 0x00396340, 232834, 0x000323f0, 64); // 0x07032430 - 0x07032530 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07032430, 0x00396340, 232834, 0x00032430, 256); // 0x07032530 - 0x07032630 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07032530, 0x00396340, 232834, 0x00032530, 256); // 0x07032630 - 0x070326E0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07032630, 0x00396340, 232834, 0x00032630, 176); // 0x070326E0 - 0x070327E0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070326E0, 0x00396340, 232834, 0x000326e0, 256); // 0x070327E0 - 0x070328D0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070327E0, 0x00396340, 232834, 0x000327e0, 240); // 0x070328D0 - 0x070329C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070328D0, 0x00396340, 232834, 0x000328d0, 240); // 0x070329C0 - 0x07032A00 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070329C0, 0x00396340, 232834, 0x000329c0, 64); // 0x07032A00 - 0x07032B18 static const Gfx inside_castle_seg7_dl_07032A00[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_070318A0.l, 1), gsSPLight(&inside_castle_seg7_lights_070318A0.a, 2), gsSPVertex(inside_castle_seg7_vertex_070318D0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPLight(&inside_castle_seg7_lights_070318B8.l, 1), gsSPLight(&inside_castle_seg7_lights_070318B8.a, 2), gsSPVertex(inside_castle_seg7_vertex_070319D0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 3, 2, 4, 0x0, 5, 3, 4, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 8, 5, 7, 0x0, 9, 8, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_07031AB0, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), }; // 0x07032B18 - 0x07032C18 static const Gfx inside_castle_seg7_dl_07032B18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07031B70, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 7, 10, 11, 0x0), gsSP2Triangles( 7, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07031C70, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07031D70, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07031E60, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP1Triangle( 7, 10, 8, 0x0), gsSPEndDisplayList(), }; // 0x07032C18 - 0x07032DC8 static const Gfx inside_castle_seg7_dl_07032C18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07031F10, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 6, 3, 0x0, 3, 7, 8, 0x0), gsSP2Triangles( 3, 8, 4, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 13, 0x0, 9, 11, 14, 0x0), gsSP1Triangle( 9, 14, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_07032000, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 7, 0x0, 3, 5, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 10, 11, 8, 0x0), gsSP2Triangles( 8, 12, 9, 0x0, 8, 13, 12, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_070320F0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 5, 4, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_070321F0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 6, 5, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_070322F0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_070323F0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x07032DC8 - 0x07032EC0 static const Gfx inside_castle_seg7_dl_07032DC8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07032430, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_07032530, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 9, 11, 12, 0x0), gsSP2Triangles(10, 9, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07032630, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 8, 3, 9, 0x0, 8, 9, 10, 0x0), gsSP2Triangles( 6, 10, 7, 0x0, 3, 5, 9, 0x0), gsSPEndDisplayList(), }; // 0x07032EC0 - 0x07032FC0 static const Gfx inside_castle_seg7_dl_07032EC0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_070326E0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_070327E0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_070328D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_070329C0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07032FC0 - 0x07033068 const Gfx inside_castle_seg7_dl_07032FC0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07032A00), gsSPDisplayList(inside_castle_seg7_dl_07032B18), gsSPDisplayList(inside_castle_seg7_dl_07032C18), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07032DC8), gsSPDisplayList(inside_castle_seg7_dl_07032EC0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };